72 lines
1.6 KiB
Plaintext
72 lines
1.6 KiB
Plaintext
|
#ifndef OSG_GL
|
||
|
#define OSG_GL 1
|
||
|
|
||
|
#ifdef WIN32
|
||
|
|
||
|
// this works with no problems
|
||
|
// #ifndef _WINDOWS_
|
||
|
// #define WIN32_LEAN_AND_MEAN
|
||
|
// #include <windows.h>
|
||
|
// #endif
|
||
|
|
||
|
// follows lifted from glut.h, to avoid including <windows.h>
|
||
|
|
||
|
//#if defined(_WIN32)
|
||
|
|
||
|
// GLUT 3.7 now tries to avoid including <windows.h>
|
||
|
// to avoid name space pollution, but Win32's <GL/gl.h>
|
||
|
// needs APIENTRY and WINGDIAPI defined properly.
|
||
|
# if 0
|
||
|
# define WIN32_LEAN_AND_MEAN
|
||
|
# include <windows.h>
|
||
|
# else
|
||
|
// XXX This is from Win32's <windef.h>
|
||
|
# ifndef APIENTRY
|
||
|
# define GLUT_APIENTRY_DEFINED
|
||
|
# if (_MSC_VER >= 800) || defined(_STDCALL_SUPPORTED)
|
||
|
# define APIENTRY __stdcall
|
||
|
# else
|
||
|
# define APIENTRY
|
||
|
# endif
|
||
|
# endif
|
||
|
// XXX This is from Win32's <winnt.h>
|
||
|
# ifndef CALLBACK
|
||
|
# if (defined(_M_MRX000) || defined(_M_IX86) || defined(_M_ALPHA) || defined(_M_PPC)) && !defined(MIDL_PASS)
|
||
|
# define CALLBACK __stdcall
|
||
|
# else
|
||
|
# define CALLBACK
|
||
|
# endif
|
||
|
# endif
|
||
|
// XXX This is from Win32's <wingdi.h> and <winnt.h>
|
||
|
# ifndef WINGDIAPI
|
||
|
# define GLUT_WINGDIAPI_DEFINED
|
||
|
# define WINGDIAPI __declspec(dllimport)
|
||
|
# endif
|
||
|
// XXX This is from Win32's <ctype.h>
|
||
|
# ifndef _WCHAR_T_DEFINED
|
||
|
typedef unsigned short wchar_t;
|
||
|
# define _WCHAR_T_DEFINED
|
||
|
# endif
|
||
|
# endif
|
||
|
|
||
|
|
||
|
|
||
|
#ifndef __gl_h_
|
||
|
#include <GL/gl.h>
|
||
|
#endif
|
||
|
#ifndef __glu_h__
|
||
|
#include <GL/glu.h>
|
||
|
#endif
|
||
|
|
||
|
#else
|
||
|
|
||
|
// GL_GLEXT_LEGACY required by some Linux OpenGL implementations
|
||
|
// to allow compilation of glPointParameterfEXT.
|
||
|
#define GL_GLEXT_LEGACY 1
|
||
|
#include <GL/gl.h>
|
||
|
#include <GL/glu.h>
|
||
|
#include <GL/glx.h>
|
||
|
#endif
|
||
|
|
||
|
#endif // __osgGL_h
|