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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2003 Robert Osfield
*
* This application is open source and may be redistributed and / or modified
* freely and without restriction , both in commericial and non commericial applications ,
* as long as this copyright notice is maintained .
*
* This application is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE .
*/
# include <osgDB/ReadFile>
# include <osgUtil/Optimizer>
# include <osgProducer/Viewer>
# include <osg/CoordinateSystemNode>
int main ( int argc , char * * argv )
{
// use an ArgumentParser object to manage the program arguments.
osg : : ArgumentParser arguments ( & argc , argv ) ;
// set up the usage document, in case we need to print out how to use this program.
arguments . getApplicationUsage ( ) - > setApplicationName ( arguments . getApplicationName ( ) ) ;
arguments . getApplicationUsage ( ) - > setDescription ( arguments . getApplicationName ( ) + " is the standard OpenSceneGraph example which loads and visualises 3d models. " ) ;
arguments . getApplicationUsage ( ) - > setCommandLineUsage ( arguments . getApplicationName ( ) + " [options] filename ... " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --image <filename> " , " Load an image and render it on a quad " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --dem <filename> " , " Load an image/DEM and render it on a HeightField " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " -h or --help " , " Display command line paramters " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --help-env " , " Display environmental variables available " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --help-keys " , " Display keyboard & mouse bindings available " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --help-all " , " Display all command line, env vars and keyboard & mouse bindigs. " ) ;
// construct the viewer.
osgProducer : : Viewer viewer ( arguments ) ;
// set up the value with sensible default event handlers.
viewer . setUpViewer ( osgProducer : : Viewer : : STANDARD_SETTINGS ) ;
// get details on keyboard and mouse bindings used by the viewer.
viewer . getUsage ( * arguments . getApplicationUsage ( ) ) ;
// if user request help write it out to cout.
bool helpAll = arguments . read ( " --help-all " ) ;
unsigned int helpType = ( ( helpAll | | arguments . read ( " -h " ) | | arguments . read ( " --help " ) ) ? osg : : ApplicationUsage : : COMMAND_LINE_OPTION : 0 ) |
( ( helpAll | | arguments . read ( " --help-env " ) ) ? osg : : ApplicationUsage : : ENVIRONMENTAL_VARIABLE : 0 ) |
( ( helpAll | | arguments . read ( " --help-keys " ) ) ? osg : : ApplicationUsage : : KEYBOARD_MOUSE_BINDING : 0 ) ;
if ( helpType )
{
arguments . getApplicationUsage ( ) - > write ( std : : cout , helpType ) ;
return 1 ;
}
// report any errors if they have occured when parsing the program aguments.
if ( arguments . errors ( ) )
{
arguments . writeErrorMessages ( std : : cout ) ;
return 1 ;
}
if ( arguments . argc ( ) < = 1 )
{
arguments . getApplicationUsage ( ) - > write ( std : : cout , osg : : ApplicationUsage : : COMMAND_LINE_OPTION ) ;
return 1 ;
}
osg : : Timer_t start_tick = osg : : Timer : : instance ( ) - > tick ( ) ;
// read the scene from the list of file specified commandline args.
osg : : ref_ptr < osg : : Node > loadedModel = osgDB : : readNodeFiles ( arguments ) ;
// if no model has been successfully loaded report failure.
if ( ! loadedModel )
{
std : : cout < < arguments . getApplicationName ( ) < < " : No data loaded " < < std : : endl ;
return 1 ;
}
// any option left unread are converted into errors to write out later.
arguments . reportRemainingOptionsAsUnrecognized ( ) ;
// report any errors if they have occured when parsing the program aguments.
if ( arguments . errors ( ) )
{
arguments . writeErrorMessages ( std : : cout ) ;
}
osg : : Timer_t end_tick = osg : : Timer : : instance ( ) - > tick ( ) ;
std : : cout < < " Time to load = " < < osg : : Timer : : instance ( ) - > delta_s ( start_tick , end_tick ) < < std : : endl ;
// optimize the scene graph, remove rendundent nodes and state etc.
osgUtil : : Optimizer optimizer ;
optimizer . optimize ( loadedModel . get ( ) ) ;
// pass the loaded scene graph to the viewer.
viewer . setSceneData ( loadedModel . get ( ) ) ;
// create the windows and run the threads.
viewer . realize ( ) ;
while ( ! viewer . done ( ) )
{
// wait for all cull and draw threads to complete.
viewer . sync ( ) ;
// update the scene by traversing it with the the update visitor which will
// call all node update callbacks and animations.
viewer . update ( ) ;
// fire off the cull and draw traversals of the scene.
viewer . frame ( ) ;
}
// wait for all cull and draw threads to complete before exit.
viewer . sync ( ) ;
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// run a clean up frame to delete all OpenGL objects.
viewer . cleanup_frame ( ) ;
// wait for all the clean up frame to complete.
viewer . sync ( ) ;
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return 0 ;
}