OpenSceneGraph/include/osgUtil/RenderBin

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//C++ header - Open Scene Graph - Copyright (C) 1998-2002 Robert Osfield
//Distributed under the terms of the GNU Library General Public License (LGPL)
//as published by the Free Software Foundation.
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#ifndef OSGUTIL_RENDERBIN
#define OSGUTIL_RENDERBIN 1
#include <osgUtil/RenderGraph>
#include <map>
#include <vector>
#include <string>
// forward declare Statistics to remove link dependancy.
namespace osg { class Statistics; }
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namespace osgUtil {
class RenderStage;
/**
* RenderBin base class.
*/
class OSGUTIL_EXPORT RenderBin : public osg::Object
{
public:
typedef std::vector<RenderLeaf*> RenderLeafList;
typedef std::vector<RenderGraph*> RenderGraphList;
typedef std::map< int, osg::ref_ptr<RenderBin> > RenderBinList;
// static methods.
static RenderBin* createRenderBin(const std::string& binName);
static RenderBin* getRenderBinPrototype(const std::string& binName);
static void addRenderBinPrototype(const std::string& binName,RenderBin* proto);
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static void removeRenderBinPrototype(RenderBin* proto);
enum SortMode
{
SORT_BY_STATE,
SORT_FRONT_TO_BACK,
SORT_BACK_TO_FRONT
};
RenderBin(SortMode mode=SORT_BY_STATE);
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/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
RenderBin(const RenderBin& rhs,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
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virtual osg::Object* cloneType() const { return osgNew RenderBin(); }
virtual osg::Object* clone(const osg::CopyOp& copyop) const { return osgNew RenderBin(*this,copyop); } // note only implements a clone of type.
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virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const RenderBin*>(obj)!=0L; }
virtual const char* libraryName() const { return "osgUtil"; }
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virtual const char* className() const { return "RenderBin"; }
virtual void reset();
RenderBin* find_or_insert(int binNum,const std::string& binName);
void addRenderGraph(RenderGraph* rg)
{
_renderGraphList.push_back(rg);
}
void sort();
void setSortMode(SortMode mode);
SortMode getSortMode() const { return _sortMode; }
virtual void sort_local();
virtual void sort_local_by_state();
virtual void sort_local_front_to_back();
virtual void sort_local_back_to_front();
struct SortCallback : public osg::Referenced
{
virtual void sort(RenderBin*) = 0;
};
void setSortLocalCallback(SortCallback* sortCallback) { _sortLocalCallback = sortCallback; }
SortCallback* getSortLocalCallback() { return _sortLocalCallback.get(); }
const SortCallback* getSortLocalCallback() const { return _sortLocalCallback.get(); }
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virtual void draw(osg::State& state,RenderLeaf*& previous);
virtual void draw_local(osg::State& state,RenderLeaf*& previous);
/** extract stats for current draw list. */
bool getStats(osg::Statistics* primStats);
void getPrims(osg::Statistics* primStats);
bool getPrims(osg::Statistics* primStats, int nbin);
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public:
void copyLeavesFromRenderGraphListToRenderLeafList();
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int _binNum;
RenderBin* _parent;
RenderStage* _stage;
RenderBinList _bins;
RenderGraphList _renderGraphList;
RenderLeafList _renderLeafList;
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SortMode _sortMode;
osg::ref_ptr<SortCallback> _sortLocalCallback;
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typedef std::map< std::string, osg::ref_ptr<RenderBin> > RenderBinPrototypeList;
static RenderBinPrototypeList s_renderBinPrototypeList;
protected:
virtual ~RenderBin();
};
/** Proxy class for automatic registration of renderbins with the RenderBin prototypelist.*/
class RegisterRenderBinProxy
{
public:
RegisterRenderBinProxy(const std::string& binName,RenderBin* proto)
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{
_rb = proto;
RenderBin::addRenderBinPrototype(binName,_rb.get());
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}
~RegisterRenderBinProxy()
{
RenderBin::removeRenderBinPrototype(_rb.get());
}
protected:
osg::ref_ptr<RenderBin> _rb;
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};
}
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#endif