OpenSceneGraph/src/osgPlugins/CMakeLists.txt

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#---------------------------------------------------
# OSG CMAKE SUPPORT
# (C) by Michael Wagner, mtw@shared-reality.com 2005
2007-05-05 23:36:03 +08:00
# (C) Eric Wing, Luigi Calori and Robert Osfield 2006-2007
#---------------------------------------------------
PROJECT(OSG_PLUGINS_MASTER)
SET(LIBRARY_OUTPUT_PATH "${LIBRARY_OUTPUT_PATH}/${OSG_PLUGINS}")
IF(NOT MINGW)
SET(CMAKE_SHARED_MODULE_PREFIX "")
ENDIF(NOT MINGW)
SET(TARGET_DEFAULT_PREFIX "osgdb_")
SET(TARGET_DEFAULT_LABEL_PREFIX "Plugins")
SET(TARGET_COMMON_LIBRARIES
OpenThreads
osg
osgDB
osgUtil
)
############################################################
#
# NodeKit/Psudo loader plugins
#
ADD_SUBDIRECTORY(osgFX)
ADD_SUBDIRECTORY(osgParticle)
ADD_SUBDIRECTORY(osgSim)
ADD_SUBDIRECTORY(osgText)
ADD_SUBDIRECTORY(osgViewer)
ADD_SUBDIRECTORY(osgShadow)
ADD_SUBDIRECTORY(osga)
ADD_SUBDIRECTORY(rot)
ADD_SUBDIRECTORY(scale)
ADD_SUBDIRECTORY(trans)
ADD_SUBDIRECTORY(normals)
ADD_SUBDIRECTORY(net)
############################################################
#
# Main native plugins
#
ADD_SUBDIRECTORY(osg)
ADD_SUBDIRECTORY(ive)
############################################################
#
# Image plugins
#
ADD_SUBDIRECTORY(rgb)
ADD_SUBDIRECTORY(bmp)
ADD_SUBDIRECTORY(pnm)
ADD_SUBDIRECTORY(dds)
ADD_SUBDIRECTORY(tga)
ADD_SUBDIRECTORY(hdr)
IF(JPEG_FOUND)
ADD_SUBDIRECTORY(jpeg)
ENDIF(JPEG_FOUND)
IF(JASPER_FOUND)
ADD_SUBDIRECTORY(jp2)
ENDIF(JASPER_FOUND)
IF(GIFLIB_FOUND)
ADD_SUBDIRECTORY(gif)
ENDIF(GIFLIB_FOUND)
IF(PNG_FOUND)
ADD_SUBDIRECTORY(png)
ENDIF(PNG_FOUND)
IF(TIFF_FOUND)
ADD_SUBDIRECTORY(tiff)
ENDIF(TIFF_FOUND)
############################################################
#
# 3rd party 3d plugins
#
ADD_SUBDIRECTORY(3dc)
IF(INVENTOR_FOUND)
ADD_SUBDIRECTORY(Inventor)
ENDIF(INVENTOR_FOUND)
IF(OPENVRML_FOUND)
ADD_SUBDIRECTORY(vrml)
ENDIF(OPENVRML_FOUND)
IF(COLLADA_FOUND)
ADD_SUBDIRECTORY(dae)
ENDIF(COLLADA_FOUND)
ADD_SUBDIRECTORY(lwo)
ADD_SUBDIRECTORY(x)
ADD_SUBDIRECTORY(dw)
ADD_SUBDIRECTORY(dxf)
ADD_SUBDIRECTORY(OpenFlight)
ADD_SUBDIRECTORY(geo)
ADD_SUBDIRECTORY(obj)
IF(PERFORMER_FOUND)
ADD_SUBDIRECTORY(pfb)
ENDIF(PERFORMER_FOUND)
ADD_SUBDIRECTORY(pic)
ADD_SUBDIRECTORY(stl)
ADD_SUBDIRECTORY(3ds)
ADD_SUBDIRECTORY(ac)
ADD_SUBDIRECTORY(logo)
ADD_SUBDIRECTORY(lws)
ADD_SUBDIRECTORY(md2)
ADD_SUBDIRECTORY(osgtgz)
ADD_SUBDIRECTORY(tgz)
ADD_SUBDIRECTORY(txp)
ADD_SUBDIRECTORY(shp)
ADD_SUBDIRECTORY(txf)
IF(XINE_FOUND)
ADD_SUBDIRECTORY(xine)
ENDIF(XINE_FOUND)
IF(QUICKTIME_FOUND)
ADD_SUBDIRECTORY(quicktime)
ENDIF(QUICKTIME_FOUND)
IF(FREETYPE_FOUND)
ADD_SUBDIRECTORY(freetype)
ENDIF(FREETYPE_FOUND)
IF(ZLIB_FOUND)
ADD_SUBDIRECTORY(zip)
ENDIF(ZLIB_FOUND)
##########to get all the variables of Cmake
#GET_CMAKE_PROPERTY(MYVARS VARIABLES)
#FOREACH(myvar ${MYVARS})
# FILE(APPEND ${CMAKE_CURRENT_BINARY_DIR}/AllVariables.txt
# "${myvar} -->${${myvar}}<-\n"
# )
#ENDFOREACH(myvar)