OpenSceneGraph/include/osg/OccluderNode

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2005 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSG_OCCLUDERNODE
#define OSG_OCCLUDERNODE 1
#include <osg/Group>
#include <osg/ConvexPlanarOccluder>
namespace osg {
/** OccluderNode is a Group node which allows OccluderNodeing between children.
Typical uses would be for objects which might need to be rendered
differently at different times, for instance a OccluderNode could be used
to represent the different states of a traffic light.
*/
class OSG_EXPORT OccluderNode : public Group
{
public :
OccluderNode();
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
OccluderNode(const OccluderNode&,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
META_Node(osg, OccluderNode);
/** Attach a ConvexPlanarOccluder to an OccluderNode.*/
void setOccluder(ConvexPlanarOccluder* occluder) { _occluder = occluder; }
/** Get the ConvexPlanarOccluder* attached to a OccluderNode. */
ConvexPlanarOccluder* getOccluder() { return _occluder.get(); }
/** Get the const ConvexPlanarOccluder* attached to a OccluderNode.*/
const ConvexPlanarOccluder* getOccluder() const { return _occluder.get(); }
/** Overrides Group's computeBound.*/
virtual BoundingSphere computeBound() const;
protected :
virtual ~OccluderNode() {}
ref_ptr<ConvexPlanarOccluder> _occluder;
};
}
#endif