2003-10-28 00:07:21 +08:00
|
|
|
<!DOCTYPE doctype PUBLIC "-//w3c//dtd html 4.0 transitional//en">
|
2001-12-23 05:35:28 +08:00
|
|
|
<html>
|
|
|
|
<head>
|
2003-10-28 00:07:21 +08:00
|
|
|
<meta http-equiv="Content-Type"
|
|
|
|
content="text/html; charset=iso-8859-1">
|
|
|
|
<meta name="GENERATOR"
|
|
|
|
content="Mozilla/4.77 [en] (X11; U; Linux 2.4.3-20mdk i686) [Netscape]">
|
|
|
|
<title>Native stereo support</title>
|
2001-12-23 05:35:28 +08:00
|
|
|
</head>
|
2003-10-28 00:07:21 +08:00
|
|
|
<body text="#000000" bgcolor="#ffffff" link="#0000ee" vlink="#551a8b"
|
|
|
|
alink="#ff0000">
|
|
|
|
<img src="images/OpenSceneGraphBanner_Distribution.jpg">
|
2002-04-24 22:14:37 +08:00
|
|
|
<table>
|
2003-10-28 00:07:21 +08:00
|
|
|
<tbody>
|
|
|
|
<tr>
|
|
|
|
<td><a href="index.html">Index</a></td>
|
|
|
|
<td><a href="introduction.html">Introduction</a></td>
|
|
|
|
<td><a href="contents.html">Contents</a></td>
|
|
|
|
<td><a href="install.html">Install</a></td>
|
|
|
|
<td><a href="dependencies.html">Dependencies</a></td>
|
|
|
|
<td><a href="examples.html">examples</a></td>
|
|
|
|
<td><a href="data.html">Data</a></td>
|
|
|
|
<td><a href="osgviewer.html">Viewer</a></td>
|
|
|
|
<td><a href="stereo.html">Stereo</a></td>
|
|
|
|
<td><a href="plan.html">Plan</a></td>
|
|
|
|
<td><a href="documentation.html">Reference Guides</a></td>
|
|
|
|
</tr>
|
|
|
|
</tbody>
|
2002-04-24 22:14:37 +08:00
|
|
|
</table>
|
2003-10-28 00:07:21 +08:00
|
|
|
<h2> <u>Native Support for Stereo</u></h2>
|
|
|
|
The OSG has support for anaglyphic stereo (i.e. red/green or red/cyan
|
|
|
|
glasses), quad buffered stereo (i.e. active stereo using shutter
|
|
|
|
glasses, or passive stereo using polarized projectors & glasses)
|
|
|
|
and horizontal and vertical split window stereo implementations. Almost
|
|
|
|
all OSG applications have the potential for stereo support simply by
|
|
|
|
setting the relevant environmental variables, or via command line
|
|
|
|
arguments. Little or no code changes will be required, the support is
|
|
|
|
handled transparently inside osgUtil::SceneView's handling of
|
|
|
|
rendering. It is a simple as: <br>
|
|
|
|
<b> osgviewer --stereo cow.osg</b>
|
|
|
|
<p>If the user is planning to use head tracked stereo, or a cave then
|
|
|
|
it is currently recommend to set it up via a VR toolkit such as
|
|
|
|
VRjuggler, in this case refer to the VR toolkits handling of stereo,
|
|
|
|
and keep all the OSG's stereo specific environment variables (below)
|
|
|
|
set to OFF, or set the values to off within own your own applications. <br>
|
|
|
|
</p>
|
2002-04-19 00:40:17 +08:00
|
|
|
<hr>
|
2003-10-28 00:07:21 +08:00
|
|
|
<h3> The environmental variables of interest:</h3>
|
2002-04-19 00:40:17 +08:00
|
|
|
<table>
|
2003-10-28 00:07:21 +08:00
|
|
|
<tbody>
|
|
|
|
<tr>
|
|
|
|
<td><b>OSG_STEREO</b></td>
|
|
|
|
<td><b>ON</b></td>
|
|
|
|
<td>Turn stereo on </td>
|
|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td><br>
|
|
|
|
</td>
|
|
|
|
<td><b>OFF</b></td>
|
|
|
|
<td>Turn stereo off (default). </td>
|
|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td><b>OSG_STEREO_MODE</b></td>
|
|
|
|
<td><b>ANAGLYPHIC</b></td>
|
|
|
|
<td>Use anaglyphic stereo when in stereo (default). </td>
|
|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td><br>
|
|
|
|
</td>
|
|
|
|
<td><b>QUAD_BUFFER</b></td>
|
|
|
|
<td>Use quad buffered stereo when in stereo. </td>
|
|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td><br>
|
|
|
|
</td>
|
|
|
|
<td><b>HORIZONTAL_SPLIT</b></td>
|
|
|
|
<td>Use horizontal split stereo mode when in stereo </td>
|
|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td><br>
|
|
|
|
</td>
|
|
|
|
<td><b>VERTICAL_SPLIT</b></td>
|
|
|
|
<td>Use vertical split stereo mode when in stereo </td>
|
|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td><b>OSG_SCREEN_DISTANCE</b></td>
|
|
|
|
<td><b>0.50</b></td>
|
|
|
|
<td>Set the distance the viewer is from screen in metres (default
|
|
|
|
shown) </td>
|
|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td><b>OSG_SCREEN_HEIGHT</b></td>
|
|
|
|
<td><b>0.26</b></td>
|
|
|
|
<td>Set the height if image on the screen in metres (default
|
|
|
|
shown) </td>
|
|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td><b>OSG_EYE_SEPARATION</b></td>
|
|
|
|
<td><b>0.06</b></td>
|
|
|
|
<td>Set the eye separation - interoccular distance (default
|
|
|
|
shown.) </td>
|
|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td><b>OSG_SPLIT_STEREO_HORIZONTAL_SEPARATION</b></td>
|
|
|
|
<td><b>42</b></td>
|
|
|
|
<td>Set the number of pixels between the left and right viewports
|
|
|
|
(default shown).</td>
|
|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td><b>OSG_SPLIT_STEREO_HORIZONTAL_EYE_MAPPING</b></td>
|
|
|
|
<td><b>LEFT_EYE_LEFT_VIEWPORT</b></td>
|
|
|
|
<td>Set the left eye to render to left viewport, right eye to
|
|
|
|
right viewport (default). </td>
|
|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td><br>
|
|
|
|
</td>
|
|
|
|
<td><b>LEFT_EYE_RIGHT_VIEWPORT</b></td>
|
|
|
|
<td>Set the left eye to render to right viewport, right eye to
|
|
|
|
left viewport. </td>
|
|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td><b>OSG_SPLIT_STEREO_VERTICAL_SEPARATION</b></td>
|
|
|
|
<td><b>42</b></td>
|
|
|
|
<td>Set the number of pixels between the top and bottom viewports
|
|
|
|
(default shown).</td>
|
|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td><b>OSG_SPLIT_STEREO_VERTICAL_EYE_MAPPING</b></td>
|
|
|
|
<td><b>LEFT_EYE_TOP_VIEWPORT</b></td>
|
|
|
|
<td>Set the left eye to render to top viewport, right eye to
|
|
|
|
bottom viewport (default). </td>
|
|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td><br>
|
|
|
|
</td>
|
|
|
|
<td><b>LEFT_EYE_BOTTOM_VIEWPORT</b></td>
|
|
|
|
<td>Set the left eye to render to bottom viewport, right eye to
|
|
|
|
top viewport. </td>
|
|
|
|
</tr>
|
|
|
|
</tbody>
|
2001-12-23 06:30:57 +08:00
|
|
|
</table>
|
2002-04-19 00:40:17 +08:00
|
|
|
<hr>
|
2003-10-28 00:07:21 +08:00
|
|
|
<h3> Command line arguments can be used to override these settings:</h3>
|
2002-04-25 21:26:33 +08:00
|
|
|
<table>
|
2003-10-28 00:07:21 +08:00
|
|
|
<tbody>
|
|
|
|
<tr>
|
|
|
|
<td><b>-stereo</b></td>
|
|
|
|
<td><br>
|
|
|
|
</td>
|
|
|
|
<td>Switch on stereo. </td>
|
|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td><b>-stereo</b></td>
|
|
|
|
<td><b>ON</b></td>
|
|
|
|
<td>Switch on stereo. </td>
|
|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td><br>
|
|
|
|
</td>
|
|
|
|
<td><b>OFF</b></td>
|
|
|
|
<td>Switch off stereo. </td>
|
|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td><br>
|
|
|
|
</td>
|
|
|
|
<td><b>ANAGLYPHIC</b></td>
|
|
|
|
<td>Switch on ANAGLYPHIC stereo. </td>
|
|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td><br>
|
|
|
|
</td>
|
|
|
|
<td><b>QUAD_BUFFER</b></td>
|
|
|
|
<td>Switch on QUAD_BUFFER stereo. </td>
|
|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td><br>
|
|
|
|
</td>
|
|
|
|
<td><b>VERTICAL_SPLIT</b></td>
|
|
|
|
<td>Switch on VERTICAL_SPLIT stereo. </td>
|
|
|
|
</tr>
|
|
|
|
<tr>
|
|
|
|
<td><br>
|
|
|
|
</td>
|
|
|
|
<td><b>HORIZONTAL_SPLIT</b></td>
|
|
|
|
<td>Switch on VERTICAL_SPLIT stereo. </td>
|
|
|
|
</tr>
|
|
|
|
</tbody>
|
2002-04-25 21:26:33 +08:00
|
|
|
</table>
|
|
|
|
<hr>
|
2003-10-28 00:07:21 +08:00
|
|
|
<h3> Examples:</h3>
|
|
|
|
To invoke stereo from the comandline: <br>
|
|
|
|
<b> osgviewer -stereo cow.osg</b>
|
|
|
|
<p>To invoke quad buffered stereo from the commandline: <br>
|
|
|
|
<b> osgviewer -stereo QUAD_BUFFER cow.osg</b> </p>
|
|
|
|
<p>To force all apps to start up in quad buffered stereo (if system
|
|
|
|
supports it) <br>
|
|
|
|
<b> export OSG_STEREO=ON</b> <br>
|
|
|
|
<b> export OSG_STEREO_MODE=QUAD_BUFFER</b> <br>
|
|
|
|
<b> osgviewer cow.osg</b> </p>
|
2002-04-25 21:26:33 +08:00
|
|
|
<p>To set quad buffered stereo to the default, but use the commandline
|
2003-10-28 00:07:21 +08:00
|
|
|
to switch stereo on: <br>
|
|
|
|
<b> export OSG_STEREO=OFF</b> <br>
|
|
|
|
<b> export OSG_STEREO_MODE=QUAD_BUFFER</b> <br>
|
|
|
|
<b> osgviewer -stereo cow.osg</b> </p>
|
|
|
|
<p> </p>
|
2002-04-25 21:26:33 +08:00
|
|
|
<hr>
|
2003-10-28 00:07:21 +08:00
|
|
|
<h3> Size matters:</h3>
|
2002-04-25 21:26:33 +08:00
|
|
|
For appropriate depth perception the stereo code creates separate left
|
|
|
|
and eye views, both the frustum and modelview are shifted to account for
|
|
|
|
the separate eye views. To achieve the right amount of adjustment
|
|
|
|
the OSG requires the users eye separation, the distance from the eyes to
|
2003-10-28 00:07:21 +08:00
|
|
|
the screen and the height of the screen. The OSG will use the
|
|
|
|
defaults of 0.05m,0.5m and 0.26m respectively which are assumed to be
|
|
|
|
reasonable defaults for most users workstation configurations, note the
|
|
|
|
OSG_SCREEN_HEIGHT is the image height rather than total size of your
|
|
|
|
monitor/display surface. For the best stereo effects please
|
|
|
|
measure these values and set them up via the environmental
|
|
|
|
variables. Once set the views you get should give improved depth
|
|
|
|
perception. A good way of measuring how well you are configured
|
|
|
|
for your display is to fly away from objects (using the
|
|
|
|
FlightManipulator for instance, but not the TrackballManipulator, see
|
2002-04-25 21:26:33 +08:00
|
|
|
below) so that they go of toward infinity. As they move away the offset
|
|
|
|
between the two images should tend towards your eye separation, if you
|
2003-10-28 00:07:21 +08:00
|
|
|
achieve this then the object will be perceived as at infinity. <br>
|
2002-04-25 21:26:33 +08:00
|
|
|
<br>
|
2001-12-23 05:35:28 +08:00
|
|
|
</body>
|
|
|
|
</html>
|