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< TITLE > namespace osgGL2< / TITLE >
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< H2 > namespace < A HREF = "#DOC.DOCU" > osgGL2< / A > < / H2 > < / H2 >
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class OSGGL2_EXPORT < B > < A HREF = "Extensions.html" > Extensions< / A > < / B > : public osg::Referenced
< DD > < I > Extensions class which encapsulates the querying of extensions and associated function pointers, and provide convenience wrappers to check for the extensions or use the associated functions< / I >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > typedef osg::ref_ptr< <!1> < A HREF = "ProgramObject.html" > ProgramObject< / A > > < B > < A HREF = "#DOC.67.2" > ProgramObjectPtr< / A > < / B >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > typedef osg::ref_ptr< <!1> < A HREF = "ShaderObject.html" > ShaderObject< / A > > < B > < A HREF = "#DOC.67.3" > ShaderObjectPtr< / A > < / B >
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class OSGGL2_EXPORT < B > < A HREF = "ProgramObject.html" > ProgramObject< / A > < / B > : public osg::StateAttribute
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< DD > < I > osgGL2::ProgramObject is an application-level abstraction of the OpenGL Shading Language glProgramObject.< / I >
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class OSGGL2_EXPORT < B > < A HREF = "ShaderObject.html" > ShaderObject< / A > < / B > : public osg::Object
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< DD > < I > osgGL2::ShaderObject is an application-level abstraction of the OpenGL Shading Language glShaderObject.< / I >
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class < B > < A HREF = "UniformValue.html" > UniformValue< / A > < / B > : public osg::Referenced
< DD > < I > osgGL2::UniformValue is for internal use by osgGL2::ProgramObject.< / I >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > typedef std::vector< osg::ref_ptr< <!1> < A HREF = "UniformValue.html" > UniformValue< / A > > > < B > < A HREF = "#DOC.67.7" > UniformValueList< / A > < / B >
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template< typename T> class < B > < A HREF = "UniformValueTemplate.html" > UniformValueTemplate< / A > < / B > : public <!1> < A HREF = "UniformValue.html" > UniformValue< / A >
< DD > < I > UniformValueTemplate creates the concrete classes for each of the uniform value types < / I >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > typedef <!1> < A HREF = "UniformValueTemplate.html" > UniformValueTemplate< / A > < int> < B > < A HREF = "#DOC.67.9" > UniformValue_int< / A > < / B >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > typedef <!1> < A HREF = "UniformValueTemplate.html" > UniformValueTemplate< / A > < float> < B > < A HREF = "#DOC.67.10" > UniformValue_float< / A > < / B >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > typedef <!1> < A HREF = "UniformValueTemplate.html" > UniformValueTemplate< / A > < osg::Vec2> < B > < A HREF = "#DOC.67.11" > UniformValue_Vec2< / A > < / B >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > typedef <!1> < A HREF = "UniformValueTemplate.html" > UniformValueTemplate< / A > < osg::Vec3> < B > < A HREF = "#DOC.67.12" > UniformValue_Vec3< / A > < / B >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > typedef <!1> < A HREF = "UniformValueTemplate.html" > UniformValueTemplate< / A > < osg::Vec4> < B > < A HREF = "#DOC.67.13" > UniformValue_Vec4< / A > < / B >
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< H2 > Documentation< / H2 >
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< A NAME = "ProgramObjectPtr" > < / A >
< A NAME = "DOC.67.2" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > typedef osg::ref_ptr< <!1> < A HREF = "ProgramObject.html" > ProgramObject< / A > > ProgramObjectPtr< / B > < / TT >
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< A NAME = "ShaderObjectPtr" > < / A >
< A NAME = "DOC.67.3" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > typedef osg::ref_ptr< <!1> < A HREF = "ShaderObject.html" > ShaderObject< / A > > ShaderObjectPtr< / B > < / TT >
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< A NAME = "UniformValueList" > < / A >
< A NAME = "DOC.67.7" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > typedef std::vector< osg::ref_ptr< <!1> < A HREF = "UniformValue.html" > UniformValue< / A > > > UniformValueList< / B > < / TT >
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< A NAME = "UniformValue_int" > < / A >
< A NAME = "DOC.67.9" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > typedef <!1> < A HREF = "UniformValueTemplate.html" > UniformValueTemplate< / A > < int> UniformValue_int< / B > < / TT >
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< A NAME = "UniformValue_float" > < / A >
< A NAME = "DOC.67.10" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > typedef <!1> < A HREF = "UniformValueTemplate.html" > UniformValueTemplate< / A > < float> UniformValue_float< / B > < / TT >
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< A NAME = "UniformValue_Vec2" > < / A >
< A NAME = "DOC.67.11" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > typedef <!1> < A HREF = "UniformValueTemplate.html" > UniformValueTemplate< / A > < osg::Vec2> UniformValue_Vec2< / B > < / TT >
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< A NAME = "UniformValue_Vec3" > < / A >
< A NAME = "DOC.67.12" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > typedef <!1> < A HREF = "UniformValueTemplate.html" > UniformValueTemplate< / A > < osg::Vec3> UniformValue_Vec3< / B > < / TT >
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< A NAME = "UniformValue_Vec4" > < / A >
< A NAME = "DOC.67.13" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > typedef <!1> < A HREF = "UniformValueTemplate.html" > UniformValueTemplate< / A > < osg::Vec4> UniformValue_Vec4< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P > < P > < I > < A HREF = "index.html" > Alphabetic index< / A > < / I > < I > < A HREF = "HIER.html" > HTML hierarchy of classes< / A > or < A HREF = "HIERjava.html" > Java< / A > < / I > < / P > < HR >
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This page was generated with the help of < A HREF = "http://www.linuxsupportline.com/~doc++" > DOC++< / A > .
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