OpenSceneGraph/doc/doc++/osgDB/writeNodeFile.html

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<TITLE>OSGDB_EXPORT extern bool osgDB::writeNodeFile</TITLE>
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<H2>OSGDB_EXPORT extern bool <A HREF="#DOC.DOCU">osgDB::writeNodeFile</A></H2><H2>(const osg::Node&amp; node,<BR>&nbsp; const std::string&amp; filename)</H2><BLOCKQUOTE>Write an osg::Node to file.</BLOCKQUOTE>
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<H2>Documentation</H2>
<BLOCKQUOTE>Write an osg::Node to file.
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Return true on success,
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return false on failure.
The osgDB::Registry is used to load the appropriate ReaderWriter plugin
for the filename extension, and this plugin then handles the request
to write the specified file.</BLOCKQUOTE>
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