OpenSceneGraph/src/osgPlugins/lua/ReaderWriterLua.cpp

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2013 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osgDB/FileNameUtils>
#include <osgDB/FileUtils>
#include <osgDB/Registry>
#include "LuaScriptEngine.h"
class ReaderWriterLua : public osgDB::ReaderWriter
{
public:
ReaderWriterLua()
{
supportsExtension("lua","lua script");
}
virtual const char* className() const { return "Lua ScriptEngine plugin"; }
virtual ReadResult readObjectFromScript(std::istream& fin, const osgDB::ReaderWriter::Options* options =NULL) const
{
ReadResult result = readScript(fin, options);
if (!result.validObject()) return result;
osg::ref_ptr<osg::Script> script = dynamic_cast<osg::Script*>(result.getObject());
if (!script) return ReadResult::ERROR_IN_READING_FILE;
std::string entryPoint = "";
osg::Parameters inputParameters;
osg::Parameters outputParameters;
osg::ref_ptr<lua::LuaScriptEngine> se = new lua::LuaScriptEngine();
if (!se->run(script.get(), entryPoint, inputParameters, outputParameters)) return 0;
if (outputParameters.empty()) return 0;
typedef std::vector< osg::ref_ptr<osg::Object> > Objects;
Objects objects;
for(osg::Parameters::iterator itr = outputParameters.begin();
itr != outputParameters.end();
++itr)
{
osg::Object* object = dynamic_cast<osg::Object*>(itr->get());
if (object) objects.push_back(object);
}
if (objects.empty()) return 0;
if (objects.size()==1)
{
return objects[0].get();
}
osg::ref_ptr<osg::Group> group = new osg::Group;
for(Objects::iterator itr = objects.begin();
itr != objects.end();
++itr)
{
osg::Node* node = dynamic_cast<osg::Node*>(itr->get());
if (node) group->addChild(node);
}
if (group->getNumChildren()>0) return group.get();
else return 0;
}
virtual ReadResult readObject(std::istream& fin, const osgDB::ReaderWriter::Options* options =NULL) const
{
return readObjectFromScript(fin, options);
}
virtual ReadResult readObject(const std::string& file, const osgDB::ReaderWriter::Options* options =NULL) const
{
if (file=="ScriptEngine.lua") return new lua::LuaScriptEngine();
std::string ext = osgDB::getLowerCaseFileExtension(file);
if (!acceptsExtension(ext)) return ReadResult::FILE_NOT_HANDLED;
std::string fileName = osgDB::findDataFile( file, options );
if (fileName.empty()) return ReadResult::FILE_NOT_FOUND;
osgDB::ifstream istream(fileName.c_str(), std::ios::in);
if(!istream) return ReadResult::FILE_NOT_HANDLED;
return readObject(istream, options);
}
virtual ReadResult readImage(std::istream& fin, const osgDB::ReaderWriter::Options* options =NULL) const
{
return readObjectFromScript(fin, options);
}
virtual ReadResult readImage(const std::string& file, const osgDB::ReaderWriter::Options* options =NULL) const
{
std::string ext = osgDB::getLowerCaseFileExtension(file);
if (!acceptsExtension(ext)) return ReadResult::FILE_NOT_HANDLED;
std::string fileName = osgDB::findDataFile( file, options );
if (fileName.empty()) return ReadResult::FILE_NOT_FOUND;
osgDB::ifstream istream(fileName.c_str(), std::ios::in);
if(!istream) return ReadResult::FILE_NOT_HANDLED;
return readImage(istream, options);
}
virtual ReadResult readNode(std::istream& fin, const osgDB::ReaderWriter::Options* options =NULL) const
{
return readObjectFromScript(fin, options);
}
virtual ReadResult readNode(const std::string& file, const osgDB::ReaderWriter::Options* options =NULL) const
{
std::string ext = osgDB::getLowerCaseFileExtension(file);
if (!acceptsExtension(ext)) return ReadResult::FILE_NOT_HANDLED;
std::string fileName = osgDB::findDataFile( file, options );
if (fileName.empty()) return ReadResult::FILE_NOT_FOUND;
osgDB::ifstream istream(fileName.c_str(), std::ios::in);
if(!istream) return ReadResult::FILE_NOT_HANDLED;
return readNode(istream, options);
}
virtual ReadResult readScript(std::istream& fin,const osgDB::ReaderWriter::Options* options =NULL) const
{
osg::ref_ptr<osg::Script> script = new osg::Script;
script->setLanguage("lua");
std::string str;
while(fin)
{
int c = fin.get();
if (c>=0 && c<=255)
{
str.push_back(c);
}
}
script->setScript(str);
return script.release();
}
virtual ReadResult readScript(const std::string& file, const osgDB::ReaderWriter::Options* options =NULL) const
{
std::string ext = osgDB::getLowerCaseFileExtension(file);
if (!acceptsExtension(ext)) return ReadResult::FILE_NOT_HANDLED;
std::string fileName = osgDB::findDataFile( file, options );
if (fileName.empty()) return ReadResult::FILE_NOT_FOUND;
osgDB::ifstream istream(fileName.c_str(), std::ios::in);
if(!istream) return ReadResult::FILE_NOT_HANDLED;
return readScript(istream, options);
}
};
// now register with Registry to instantiate the above
// reader/writer.
REGISTER_OSGPLUGIN(lua, ReaderWriterLua)