71 lines
2.3 KiB
C++
71 lines
2.3 KiB
C++
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2013 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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#include <osgDB/FileNameUtils>
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#include <osgDB/FileUtils>
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#include <osgDB/Registry>
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#include "LuaScriptEngine.h"
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class ReaderWriterLua : public osgDB::ReaderWriter
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{
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public:
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ReaderWriterLua()
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{
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supportsExtension("lua","lua script");
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}
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virtual const char* className() const { return "Lua ScriptEngine plugin"; }
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virtual ReadResult readObject(std::istream& fin,const osgDB::ReaderWriter::Options* options =NULL) const
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{
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osg::ref_ptr<osg::Script> script = new osg::Script;
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script->setLanguage("lua");
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std::string str;
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while(fin)
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{
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int c = fin.get();
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if (c>=0 && c<=255)
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{
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str.push_back(c);
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}
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}
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script->setScript(str);
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return script.release();
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}
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virtual ReadResult readObject(const std::string& file, const osgDB::ReaderWriter::Options* options =NULL) const
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{
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if (file=="ScriptEngine.lua") return new lua::LuaScriptEngine();
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std::string ext = osgDB::getLowerCaseFileExtension(file);
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if (!acceptsExtension(ext)) return ReadResult::FILE_NOT_HANDLED;
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std::string fileName = osgDB::findDataFile( file, options );
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if (fileName.empty()) return ReadResult::FILE_NOT_FOUND;
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osgDB::ifstream istream(fileName.c_str(), std::ios::in);
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if(!istream) return ReadResult::FILE_NOT_HANDLED;
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return readObject(istream, options);
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}
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};
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// now register with Registry to instantiate the above
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// reader/writer.
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REGISTER_OSGPLUGIN(lua, ReaderWriterLua)
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