2007-03-20 19:19:00 +08:00
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#######################################################
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# this are setting used in SETUP_EXAMPLE macro
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#######################################################
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2007-03-19 20:30:26 +08:00
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SET(TARGET_DEFAULT_PREFIX "example_")
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SET(TARGET_DEFAULT_LABEL_PREFIX "Examples")
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2007-03-20 19:19:00 +08:00
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|
2012-03-24 00:09:30 +08:00
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SET(TARGET_COMMON_LIBRARIES
|
2008-06-23 17:57:45 +08:00
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OpenThreads
|
2012-03-24 00:09:30 +08:00
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osg
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osgDB
|
2008-06-23 17:57:45 +08:00
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osgUtil
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osgGA
|
2012-03-24 00:09:30 +08:00
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osgViewer
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osgText
|
2007-03-19 20:30:26 +08:00
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)
|
2007-03-05 21:27:55 +08:00
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2011-03-09 00:35:37 +08:00
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IF(ANDROID)
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# ADD_SUBDIRECTORY(osgandroidsimple)
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ELSE(ANDROID)
|
2009-11-25 19:31:52 +08:00
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|
2007-06-15 21:43:49 +08:00
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IF(DYNAMIC_OPENSCENEGRAPH)
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2008-09-25 22:41:27 +08:00
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ADD_SUBDIRECTORY(osg2cpp)
|
2010-10-22 00:28:23 +08:00
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ADD_SUBDIRECTORY(osganalysis)
|
2007-06-15 21:43:49 +08:00
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|
ADD_SUBDIRECTORY(osganimate)
|
2012-03-29 17:43:12 +08:00
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|
ADD_SUBDIRECTORY(osgatomiccounter)
|
2008-11-28 22:37:58 +08:00
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ADD_SUBDIRECTORY(osgautocapture)
|
2007-06-15 21:43:49 +08:00
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ADD_SUBDIRECTORY(osgautotransform)
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ADD_SUBDIRECTORY(osgbillboard)
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ADD_SUBDIRECTORY(osgblendequation)
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ADD_SUBDIRECTORY(osgcallback)
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ADD_SUBDIRECTORY(osgcamera)
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ADD_SUBDIRECTORY(osgcatch)
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ADD_SUBDIRECTORY(osgclip)
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ADD_SUBDIRECTORY(osgcompositeviewer)
|
2008-03-04 21:30:41 +08:00
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ADD_SUBDIRECTORY(osgcopy)
|
2007-06-15 21:43:49 +08:00
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ADD_SUBDIRECTORY(osgcubemap)
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ADD_SUBDIRECTORY(osgdelaunay)
|
2009-01-29 21:17:48 +08:00
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ADD_SUBDIRECTORY(osgcluster)
|
2009-06-03 00:58:32 +08:00
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ADD_SUBDIRECTORY(osgdatabaserevisions)
|
2007-06-15 21:43:49 +08:00
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ADD_SUBDIRECTORY(osgdepthpartition)
|
2007-09-03 20:27:37 +08:00
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ADD_SUBDIRECTORY(osgdepthpeeling)
|
2009-01-06 23:11:54 +08:00
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ADD_SUBDIRECTORY(osgdrawinstanced)
|
2007-06-15 21:43:49 +08:00
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ADD_SUBDIRECTORY(osgdistortion)
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ADD_SUBDIRECTORY(osgfadetext)
|
2008-05-07 21:46:24 +08:00
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ADD_SUBDIRECTORY(osgfont)
|
2007-06-15 21:43:49 +08:00
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ADD_SUBDIRECTORY(osgforest)
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ADD_SUBDIRECTORY(osgfxbrowser)
|
2012-11-12 23:26:30 +08:00
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ADD_SUBDIRECTORY(osgframerenderer)
|
2009-12-09 01:41:44 +08:00
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ADD_SUBDIRECTORY(osgoutline)
|
2008-10-14 22:58:10 +08:00
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ADD_SUBDIRECTORY(osggameoflife)
|
2007-06-15 21:43:49 +08:00
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ADD_SUBDIRECTORY(osggeodemo)
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ADD_SUBDIRECTORY(osggeometry)
|
2008-03-04 21:30:41 +08:00
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ADD_SUBDIRECTORY(osggeometryshaders)
|
2007-06-15 21:43:49 +08:00
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ADD_SUBDIRECTORY(osghangglide)
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ADD_SUBDIRECTORY(osghud)
|
2008-07-21 18:57:06 +08:00
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ADD_SUBDIRECTORY(osgimagesequence)
|
2007-06-15 21:43:49 +08:00
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ADD_SUBDIRECTORY(osgimpostor)
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ADD_SUBDIRECTORY(osgintersection)
|
2008-06-04 00:13:49 +08:00
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ADD_SUBDIRECTORY(osgkdtree)
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2007-06-15 21:43:49 +08:00
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ADD_SUBDIRECTORY(osgkeyboard)
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ADD_SUBDIRECTORY(osgkeyboardmouse)
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ADD_SUBDIRECTORY(osglauncher)
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ADD_SUBDIRECTORY(osglight)
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ADD_SUBDIRECTORY(osglightpoint)
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ADD_SUBDIRECTORY(osglogicop)
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ADD_SUBDIRECTORY(osglogo)
|
2009-12-02 20:37:22 +08:00
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ADD_SUBDIRECTORY(osggpx)
|
2011-01-25 04:45:02 +08:00
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ADD_SUBDIRECTORY(osggraphicscost)
|
2007-06-15 21:43:49 +08:00
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ADD_SUBDIRECTORY(osgmanipulator)
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ADD_SUBDIRECTORY(osgmovie)
|
2012-10-02 22:07:12 +08:00
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ADD_SUBDIRECTORY(osgmultiplemovies)
|
2008-05-07 21:46:24 +08:00
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ADD_SUBDIRECTORY(osgmultiplerendertargets)
|
2007-06-15 21:43:49 +08:00
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ADD_SUBDIRECTORY(osgmultitexture)
|
2008-03-03 22:17:56 +08:00
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ADD_SUBDIRECTORY(osgmultitexturecontrol)
|
From Stephan Huber, "attached you'll find a first version of multi-touch-support for OS X (>=
10.6), which will forward all multi-touch events from a trackpad to the
corresponding osgGA-event-structures.
The support is switched off per default, but you can enable multi-touch
support via a new flag for GraphicsWindowCocoa::WindowData or directly
via the GraphicsWindowCocoa-class.
After switching multi-touch-support on, all mouse-events from the
trackpad get ignored, otherwise you'll have multiple events for the same
pointer which is very confusing (as the trackpad reports absolute
movement, and as a mouse relative movement).
I think this is not a problem, as multi-touch-input is a completely
different beast as a mouse, so you'll have to code your own
event-handlers anyway.
While coding this stuff, I asked myself if we should refactor
GUIEventAdapter/EventQueue and assign a specific event-type for
touch-input instead of using PUSH/DRAG/RELEASE. This will make it
clearer how to use the code, but will break the mouse-emulation for the
first touch-point and with that all existing manipulators. What do you
think? I am happy to code the proposed changes.
Additionally I created a small (and ugly) example osgmultitouch which
makes use of the osgGA::MultiTouchTrackballManipulator, shows all
touch-points on a HUD and demonstrates how to get the touchpoints from
an osgGA::GUIEventAdapter.
There's even a small example video here: http://vimeo.com/31611842"
2012-02-03 22:25:08 +08:00
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ADD_SUBDIRECTORY(osgmultitouch)
|
2009-11-25 19:31:52 +08:00
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ADD_SUBDIRECTORY(osgmultiviewpaging)
|
2007-06-15 21:43:49 +08:00
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ADD_SUBDIRECTORY(osgoccluder)
|
2007-12-21 22:45:16 +08:00
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ADD_SUBDIRECTORY(osgocclusionquery)
|
2010-07-12 19:30:15 +08:00
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ADD_SUBDIRECTORY(osgoit)
|
2012-11-28 18:43:58 +08:00
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ADD_SUBDIRECTORY(osgoscdevice)
|
2008-11-21 20:38:22 +08:00
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|
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ADD_SUBDIRECTORY(osgpackeddepthstencil)
|
2007-06-15 21:43:49 +08:00
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ADD_SUBDIRECTORY(osgpagedlod)
|
|
|
|
ADD_SUBDIRECTORY(osgparametric)
|
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ADD_SUBDIRECTORY(osgparticle)
|
|
|
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ADD_SUBDIRECTORY(osgparticleeffects)
|
Form Wang Rui, "An initial GLSL shader support of rendering particles. Only the POINT
type is supported at present. The attached osgparticleshader.cpp will
show how it works. It can also be placed in the examples folder. But I
just wonder how this example co-exists with another two (osgparticle
and osgparticleeffect)?
Member variables in Particle, including _alive, _current_size and
_current_alpha, are now merged into one Vec3 variable. Then we can
make use of the set...Pointer() methods to treat them as vertex
attribtues in GLSL. User interfaces are not changed.
Additional methods of ParticleSystem are introduced, including
setDefaultAttributesUsingShaders(), setSortMode() and
setVisibilityDistance(). You can see how they work in
osgparticleshader.cpp.
Additional user-defined particle type is introduced. Set the particle
type to USER and attach a drawable to the template. Be careful because
of possible huge memory consumption. It is highly suggested to use
display lists here.
The ParticleSystemUpdater can accepts ParticleSystem objects as child
drawables now. I myself think it is a little simpler in structure,
than creating a new geode for each particle system. Of course, the
latter is still compatible, and can be used to transform entire
particles in the world.
New particle operators: bounce, sink, damping, orbit and explosion.
The bounce and sink opeartors both use a concept of domains, and can
simulate a very basic collision of particles and objects.
New composite placer. It contains a set of placers and emit particles
from them randomly. The added virtual method size() of each placer
will help determine the probability of generating.
New virtual method operateParticles() for the Operator class. It
actually calls operate() for each particle, but can be overrode to use
speedup techniques like SSE, or even shaders in the future.
Partly fix a floating error of 'delta time' in emitter, program and
updaters. Previously they keep the _t0 variable seperately and compute
different copies of dt by themseleves, which makes some operators,
especially the BounceOperator, work incorrectly (because the dt in
operators and updaters are slightly different). Now a getDeltaTime()
method is maintained in ParticleSystem, and will return the unique dt
value (passing by reference) for use. This makes thing better, but
still very few unexpected behavours at present...
All dotosg and serialzier wrappers for functionalities above are provided.
...
According to some simple tests, the new shader support is slightly
efficient than ordinary glBegin()/end(). That means, I haven't got a
big improvement at present. I think the bottlenack here seems to be
the cull traversal time. Because operators go through the particle
list again and again (for example, the fountain in the shader example
requires 4 operators working all the time).
A really ideal solution here is to implement the particle operators in
shaders, too, and copy the results back to particle attributes. The
concept of GPGPU is good for implementing this. But in my opinion, the
Camera class seems to be too heavy for realizing such functionality in
a particle system. Myabe a light-weight ComputeDrawable class is
enough for receiving data as textures and outputting the results to
the FBO render buffer. What do you think then?
The floating error of emitters
(http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2009-May/028435.html)
is not solved this time. But what I think is worth testing is that we
could directly compute the node path from the emitter to the particle
system rather than multiplying the worldToLocal and LocalToWorld
matrices. I'll try this idea later.
"
2010-09-14 23:47:29 +08:00
|
|
|
ADD_SUBDIRECTORY(osgparticleshader)
|
2007-06-15 21:43:49 +08:00
|
|
|
ADD_SUBDIRECTORY(osgpick)
|
|
|
|
ADD_SUBDIRECTORY(osgplanets)
|
|
|
|
ADD_SUBDIRECTORY(osgpoints)
|
|
|
|
ADD_SUBDIRECTORY(osgpointsprite)
|
2010-12-13 21:37:37 +08:00
|
|
|
ADD_SUBDIRECTORY(osgposter)
|
2007-06-15 21:43:49 +08:00
|
|
|
ADD_SUBDIRECTORY(osgprecipitation)
|
|
|
|
ADD_SUBDIRECTORY(osgprerender)
|
|
|
|
ADD_SUBDIRECTORY(osgprerendercubemap)
|
|
|
|
ADD_SUBDIRECTORY(osgreflect)
|
2008-11-11 04:06:27 +08:00
|
|
|
ADD_SUBDIRECTORY(osgrobot)
|
2007-06-15 21:43:49 +08:00
|
|
|
ADD_SUBDIRECTORY(osgscalarbar)
|
|
|
|
ADD_SUBDIRECTORY(osgscribe)
|
|
|
|
ADD_SUBDIRECTORY(osgsequence)
|
|
|
|
ADD_SUBDIRECTORY(osgshaders)
|
2010-07-02 20:04:20 +08:00
|
|
|
ADD_SUBDIRECTORY(osgshadercomposition)
|
2009-03-23 19:53:06 +08:00
|
|
|
ADD_SUBDIRECTORY(osgshadergen)
|
2007-06-15 21:43:49 +08:00
|
|
|
ADD_SUBDIRECTORY(osgshaderterrain)
|
2010-06-24 22:03:51 +08:00
|
|
|
# ADD_SUBDIRECTORY(osgshadercompositor)
|
2007-06-15 21:43:49 +08:00
|
|
|
ADD_SUBDIRECTORY(osgshadow)
|
|
|
|
ADD_SUBDIRECTORY(osgshape)
|
2008-03-04 21:30:41 +08:00
|
|
|
ADD_SUBDIRECTORY(osgsharedarray)
|
2012-03-06 18:29:47 +08:00
|
|
|
ADD_SUBDIRECTORY(osgsimpleshaders)
|
2007-06-15 21:43:49 +08:00
|
|
|
ADD_SUBDIRECTORY(osgsimplifier)
|
|
|
|
ADD_SUBDIRECTORY(osgsimulation)
|
2008-11-24 22:37:15 +08:00
|
|
|
ADD_SUBDIRECTORY(osgsidebyside)
|
2007-06-15 21:43:49 +08:00
|
|
|
ADD_SUBDIRECTORY(osgslice)
|
|
|
|
ADD_SUBDIRECTORY(osgspacewarp)
|
|
|
|
ADD_SUBDIRECTORY(osgspheresegment)
|
|
|
|
ADD_SUBDIRECTORY(osgspotlight)
|
|
|
|
ADD_SUBDIRECTORY(osgstereoimage)
|
2008-04-11 19:58:27 +08:00
|
|
|
ADD_SUBDIRECTORY(osgstereomatch)
|
2010-03-20 00:31:48 +08:00
|
|
|
ADD_SUBDIRECTORY(osgterrain)
|
2010-03-19 22:55:35 +08:00
|
|
|
ADD_SUBDIRECTORY(osgthreadedterrain)
|
2007-06-15 21:43:49 +08:00
|
|
|
ADD_SUBDIRECTORY(osgtext)
|
2007-12-10 23:15:56 +08:00
|
|
|
ADD_SUBDIRECTORY(osgtext3D)
|
2007-06-15 21:43:49 +08:00
|
|
|
ADD_SUBDIRECTORY(osgtexture1D)
|
|
|
|
ADD_SUBDIRECTORY(osgtexture2D)
|
|
|
|
ADD_SUBDIRECTORY(osgtexture3D)
|
|
|
|
ADD_SUBDIRECTORY(osgtexturerectangle)
|
2009-03-27 01:24:28 +08:00
|
|
|
ADD_SUBDIRECTORY(osgtexturecompression)
|
2008-03-04 21:30:41 +08:00
|
|
|
ADD_SUBDIRECTORY(osgthirdpersonview)
|
2010-11-30 01:43:27 +08:00
|
|
|
ADD_SUBDIRECTORY(osguniformbuffer)
|
2010-11-08 20:28:31 +08:00
|
|
|
ADD_SUBDIRECTORY(osguserstats)
|
2007-06-15 21:43:49 +08:00
|
|
|
ADD_SUBDIRECTORY(osgvertexprogram)
|
2009-10-08 22:29:54 +08:00
|
|
|
ADD_SUBDIRECTORY(osgvertexattributes)
|
2007-06-15 21:43:49 +08:00
|
|
|
ADD_SUBDIRECTORY(osgvolume)
|
|
|
|
ADD_SUBDIRECTORY(osgwindows)
|
2010-06-24 22:03:51 +08:00
|
|
|
ADD_SUBDIRECTORY(osgvirtualprogram)
|
2009-10-28 21:31:24 +08:00
|
|
|
ADD_SUBDIRECTORY(osganimationhardware)
|
2008-11-22 20:14:19 +08:00
|
|
|
ADD_SUBDIRECTORY(osganimationtimeline)
|
|
|
|
ADD_SUBDIRECTORY(osganimationnode)
|
|
|
|
ADD_SUBDIRECTORY(osganimationmakepath)
|
2009-03-10 01:38:39 +08:00
|
|
|
ADD_SUBDIRECTORY(osganimationmorph)
|
2008-11-22 20:14:19 +08:00
|
|
|
ADD_SUBDIRECTORY(osganimationskinning)
|
|
|
|
ADD_SUBDIRECTORY(osganimationsolid)
|
2008-11-28 22:37:58 +08:00
|
|
|
ADD_SUBDIRECTORY(osganimationviewer)
|
2010-02-26 01:58:50 +08:00
|
|
|
ADD_SUBDIRECTORY(osganimationeasemotion)
|
2008-11-22 22:30:21 +08:00
|
|
|
ADD_SUBDIRECTORY(osgwidgetaddremove)
|
|
|
|
ADD_SUBDIRECTORY(osgwidgetbox)
|
|
|
|
ADD_SUBDIRECTORY(osgwidgetcanvas)
|
|
|
|
ADD_SUBDIRECTORY(osgwidgetframe)
|
|
|
|
ADD_SUBDIRECTORY(osgwidgetinput)
|
|
|
|
ADD_SUBDIRECTORY(osgwidgetlabel)
|
2008-11-28 22:37:58 +08:00
|
|
|
ADD_SUBDIRECTORY(osgwidgetmessagebox)
|
2008-11-22 22:30:21 +08:00
|
|
|
ADD_SUBDIRECTORY(osgwidgetmenu)
|
|
|
|
ADD_SUBDIRECTORY(osgwidgetnotebook)
|
2008-11-28 22:37:58 +08:00
|
|
|
ADD_SUBDIRECTORY(osgwidgetperformance)
|
2008-11-22 22:30:21 +08:00
|
|
|
ADD_SUBDIRECTORY(osgwidgetscrolled)
|
|
|
|
ADD_SUBDIRECTORY(osgwidgetshader)
|
|
|
|
ADD_SUBDIRECTORY(osgwidgetstyled)
|
|
|
|
ADD_SUBDIRECTORY(osgwidgettable)
|
|
|
|
ADD_SUBDIRECTORY(osgwidgetwindow)
|
2011-06-03 06:06:56 +08:00
|
|
|
ADD_SUBDIRECTORY(osguserdata)
|
2007-06-15 21:43:49 +08:00
|
|
|
|
2012-02-09 23:51:20 +08:00
|
|
|
# GL3/GL4 example
|
|
|
|
ADD_SUBDIRECTORY(osgsimplegl3)
|
|
|
|
|
2009-11-17 20:55:52 +08:00
|
|
|
IF(OSG_CPP_EXCEPTIONS_AVAILABLE)
|
|
|
|
ADD_SUBDIRECTORY(osgunittests)
|
|
|
|
ADD_SUBDIRECTORY(osgmemorytest)
|
|
|
|
ENDIF()
|
2009-11-03 23:22:14 +08:00
|
|
|
|
2010-10-09 01:13:59 +08:00
|
|
|
IF(NOT OSG_GL3_AVAILABLE)
|
|
|
|
ADD_SUBDIRECTORY(osgfpdepth)
|
|
|
|
ENDIF()
|
|
|
|
|
2009-11-17 20:55:52 +08:00
|
|
|
IF(NOT OSG_GLES1_AVAILABLE AND NOT OSG_GLES2_AVAILABLE AND NOT OSG_GL3_AVAILABLE)
|
|
|
|
ADD_SUBDIRECTORY(osgscreencapture)
|
|
|
|
ADD_SUBDIRECTORY(osgmotionblur)
|
|
|
|
ADD_SUBDIRECTORY(osgteapot)
|
|
|
|
ENDIF()
|
|
|
|
|
2010-10-06 22:44:52 +08:00
|
|
|
ADD_SUBDIRECTORY(osgphotoalbum)
|
|
|
|
ADD_SUBDIRECTORY(osgtessellate)
|
2012-04-20 17:38:51 +08:00
|
|
|
ADD_SUBDIRECTORY(osgtessellationshaders)
|
2009-10-08 03:42:32 +08:00
|
|
|
|
2008-12-08 01:02:30 +08:00
|
|
|
ADD_SUBDIRECTORY(osgpdf)
|
2007-06-15 21:43:49 +08:00
|
|
|
|
|
|
|
IF (GLUT_FOUND)
|
|
|
|
ADD_SUBDIRECTORY(osgviewerGLUT)
|
|
|
|
ENDIF(GLUT_FOUND)
|
|
|
|
|
|
|
|
IF (SDL_FOUND)
|
|
|
|
ADD_SUBDIRECTORY(osgviewerSDL)
|
|
|
|
ENDIF(SDL_FOUND)
|
|
|
|
|
2008-05-09 00:39:10 +08:00
|
|
|
IF (GTKGL_FOUND)
|
|
|
|
ADD_SUBDIRECTORY(osgviewerGTK)
|
|
|
|
ENDIF(GTKGL_FOUND)
|
|
|
|
|
2007-07-24 22:02:53 +08:00
|
|
|
IF (FOX_FOUND)
|
|
|
|
ADD_SUBDIRECTORY(osgviewerFOX)
|
|
|
|
ENDIF(FOX_FOUND)
|
|
|
|
|
2012-02-24 18:56:48 +08:00
|
|
|
IF (wxWidgets_FOUND AND CMAKE_BUILD_TYPE)
|
|
|
|
IF (${CMAKE_BUILD_TYPE} STREQUAL "Release")
|
|
|
|
ADD_SUBDIRECTORY(osgviewerWX)
|
|
|
|
ENDIF()
|
2011-10-20 19:50:04 +08:00
|
|
|
ENDIF()
|
2007-06-15 21:43:49 +08:00
|
|
|
|
2010-10-09 02:13:10 +08:00
|
|
|
IF (QT_FOUND AND NOT OSG_GLES1_AVAILABLE AND NOT OSG_GLES2_AVAILABLE AND NOT OSG_GL3_AVAILABLE)
|
2010-01-18 22:27:20 +08:00
|
|
|
|
2011-09-13 21:33:41 +08:00
|
|
|
IF (QT_QTOPENGL_LIBRARY)
|
2010-12-14 01:54:27 +08:00
|
|
|
ADD_SUBDIRECTORY(osgviewerQt)
|
2011-01-28 18:59:50 +08:00
|
|
|
ADD_SUBDIRECTORY(osgqfont)
|
2009-06-19 19:31:15 +08:00
|
|
|
ENDIF()
|
2007-06-15 21:43:49 +08:00
|
|
|
|
2011-09-13 21:33:41 +08:00
|
|
|
IF (QT4_FOUND AND QT_QTWEBKIT_FOUND)
|
2010-12-14 01:54:27 +08:00
|
|
|
ADD_SUBDIRECTORY(osgQtWidgets)
|
|
|
|
ADD_SUBDIRECTORY(osgQtBrowser)
|
2010-01-18 22:27:20 +08:00
|
|
|
ENDIF()
|
2010-12-14 01:54:27 +08:00
|
|
|
|
2009-09-17 21:40:53 +08:00
|
|
|
ENDIF()
|
|
|
|
|
2012-09-06 18:32:07 +08:00
|
|
|
IF (FLTK_FOUND AND FLTK_GL_LIBRARY)
|
2007-06-15 21:43:49 +08:00
|
|
|
ADD_SUBDIRECTORY(osgviewerFLTK)
|
2011-12-01 03:14:14 +08:00
|
|
|
ENDIF()
|
2007-06-15 21:43:49 +08:00
|
|
|
|
|
|
|
IF (WIN32)
|
|
|
|
|
|
|
|
OPTION(BUILD_MFC_EXAMPLE "Enable the build of the MFC Example" OFF)
|
|
|
|
|
2012-03-24 00:09:30 +08:00
|
|
|
IF (BUILD_MFC_EXAMPLE)
|
2007-06-15 21:43:49 +08:00
|
|
|
ADD_SUBDIRECTORY(osgviewerMFC)
|
|
|
|
ENDIF(BUILD_MFC_EXAMPLE)
|
|
|
|
|
|
|
|
ENDIF(WIN32)
|
|
|
|
|
2008-06-23 17:57:45 +08:00
|
|
|
IF (APPLE)
|
|
|
|
ADD_SUBDIRECTORY(osgviewerCocoa)
|
|
|
|
ENDIF(APPLE)
|
|
|
|
|
2010-12-13 19:34:33 +08:00
|
|
|
IF(DIRECTINPUT_FOUND)
|
|
|
|
ADD_SUBDIRECTORY(osgdirectinput)
|
|
|
|
ENDIF(DIRECTINPUT_FOUND)
|
2008-11-22 20:14:19 +08:00
|
|
|
|
2008-10-31 20:03:44 +08:00
|
|
|
IF (LIBVNCSERVER_FOUND)
|
|
|
|
ADD_SUBDIRECTORY(osgvnc)
|
|
|
|
ENDIF(LIBVNCSERVER_FOUND)
|
|
|
|
|
2007-06-15 21:43:49 +08:00
|
|
|
#to add subject to find socket#ADD_SUBDIRECTORY(osgcluster)
|
|
|
|
|
|
|
|
ELSE(DYNAMIC_OPENSCENEGRAPH)
|
2008-12-12 01:00:40 +08:00
|
|
|
#needed on win32 or the linker get confused by _declspec declarations
|
|
|
|
ADD_DEFINITIONS(-DOSG_LIBRARY_STATIC)
|
2007-06-15 21:43:49 +08:00
|
|
|
|
2007-05-25 23:25:39 +08:00
|
|
|
ADD_SUBDIRECTORY(osgstaticviewer)
|
2010-11-27 02:19:28 +08:00
|
|
|
|
|
|
|
# IPHONE_PORT@tom
|
2010-11-30 17:26:18 +08:00
|
|
|
IF(OSG_BUILD_PLATFORM_IPHONE OR OSG_BUILD_PLATFORM_IPHONE_SIMULATOR)
|
|
|
|
ADD_SUBDIRECTORY(osgviewerIPhone)
|
2010-11-27 02:19:28 +08:00
|
|
|
ENDIF()
|
|
|
|
# IPHONE_PORT@tom
|
2012-03-24 00:09:30 +08:00
|
|
|
|
2007-06-15 21:43:49 +08:00
|
|
|
ENDIF(DYNAMIC_OPENSCENEGRAPH)
|
2007-05-17 19:04:57 +08:00
|
|
|
|
2011-03-09 00:35:37 +08:00
|
|
|
ENDIF(ANDROID)
|
|
|
|
|