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< TITLE > class osgUtil::ReflectionMapGenerator< / TITLE >
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< H2 > class < A HREF = "#DOC.DOCU" > osgUtil::ReflectionMapGenerator< / A > < / H2 > < / H2 > < BLOCKQUOTE > This is the most simple cube map generator.< / BLOCKQUOTE >
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< H2 > Inheritance:< / H2 >
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< param name = classes value = "Mosg::Referenced,M,CCubeMapGenerator,MCubeMapGenerator.html,CReflectionMapGenerator,MReflectionMapGenerator.html" >
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< DT > < H3 > Public Methods< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline < B > < A HREF = "#DOC.2.12.4" > ReflectionMapGenerator< / A > < / B > (int texture_size)
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline < B > < A HREF = "#DOC.2.12.5" > ReflectionMapGenerator< / A > < / B > (const <!1> < A HREF = "ReflectionMapGenerator.html#DOC.2.12.5" > ReflectionMapGenerator< / A > & copy, const osg::CopyOp & copyop)
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline osg::Vec4 < B > < A HREF = "#DOC.2.12.6" > compute_color< / A > < / B > (const osg::Vec3 & R) const
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual < B > < A HREF = "#DOC.2.12.1" > ~ReflectionMapGenerator< / A > < / B > ()
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > <!1> < A HREF = "ReflectionMapGenerator.html" > ReflectionMapGenerator< / A > & < B > < A HREF = "#DOC.2.12.2" > operator=< / A > < / B > (const <!1> < A HREF = "ReflectionMapGenerator.html" > ReflectionMapGenerator< / A > & )
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline virtual osg::Vec4 < B > < A HREF = "#DOC.2.12.3" > compute_color< / A > < / B > (const osg::Vec3 & R) const
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< HR > < H3 > Inherited from < A HREF = "CubeMapGenerator.html" > CubeMapGenerator< / A > :< / H3 >
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< DT > < H3 > Public Methods< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > void < B > generateMap< / B > (bool use_osg_system = true)
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< IMG ALT = "o" SRC = icon2.gif > inline osg::Image* < B > getImage< / B > (osg::TextureCubeMap::Face face)
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< IMG ALT = "o" SRC = icon2.gif > inline const osg::Image* < B > getImage< / B > (osg::TextureCubeMap::Face face) const
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< IMG ALT = "o" SRC = icon2.gif > inline void < B > set_pixel< / B > (int index, int c, int r, const osg::Vec4 & color)
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< IMG ALT = "o" SRC = icon2.gif > inline osg::Vec4 < B > vector_to_color< / B > (const osg::Vec3 & vec)
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< DT > < H3 > Protected Methods< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > inline static osg::Vec4 < B > vector_to_color< / B > (const osg::Vec3 & vec)
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< H2 > Documentation< / H2 >
< BLOCKQUOTE > This is the most simple cube map generator. It performs a direct association
between reflection vector and RGBA color (C = R).< / BLOCKQUOTE >
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< A NAME = "~ReflectionMapGenerator" > < / A >
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< A NAME = "DOC.2.12.1" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual ~ReflectionMapGenerator()< / B > < / TT >
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< A NAME = "operator=" > < / A >
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< A NAME = "DOC.2.12.2" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > <!1> < A HREF = "ReflectionMapGenerator.html" > ReflectionMapGenerator< / A > & operator=(const <!1> < A HREF = "ReflectionMapGenerator.html" > ReflectionMapGenerator< / A > & )< / B > < / TT >
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< A NAME = "compute_color" > < / A >
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< A NAME = "DOC.2.12.3" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline virtual osg::Vec4 compute_color(const osg::Vec3 & R) const < / B > < / TT >
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< A NAME = "ReflectionMapGenerator" > < / A >
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< A NAME = "DOC.2.12.4" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline ReflectionMapGenerator(int texture_size)< / B > < / TT >
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< A NAME = "ReflectionMapGenerator" > < / A >
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< A NAME = "DOC.2.12.5" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline ReflectionMapGenerator(const <!1> < A HREF = "ReflectionMapGenerator.html#DOC.2.12.5" > ReflectionMapGenerator< / A > & copy, const osg::CopyOp & copyop)< / B > < / TT >
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< A NAME = "compute_color" > < / A >
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< A NAME = "DOC.2.12.6" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline osg::Vec4 compute_color(const osg::Vec3 & R) const < / B > < / TT >
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< HR > < DL > < DT > < B > This class has no child classes.< / B > < / DL >
< DL > < DT > < DD > < / DL > < P > < P > < I > < A HREF = "index.html" > Alphabetic index< / A > < / I > < I > < A HREF = "HIER.html" > HTML hierarchy of classes< / A > or < A HREF = "HIERjava.html" > Java< / A > < / I > < / P > < HR >
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