OpenSceneGraph/doc/doc++/osgFX/Registry.html

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<TITLE>class OSGFX_EXPORT osgFX::Registry</TITLE>
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<H2>class OSGFX_EXPORT <A HREF="#DOC.DOCU">osgFX::Registry</A></H2></H2><HR>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline static <!1><A HREF="Registry.html">Registry</A>* <B><A HREF="#DOC.2.5.3">instance</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const <!1><A HREF="Registry.html#DOC.2.5.2">Effect_map</A>&amp; <B><A HREF="#DOC.2.5.4">getEffectMap</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <!1><A HREF="Registry.html">Registry</A>* <B><A HREF="#DOC.2.5.9">instance</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline const Registry::Effect_map&amp; <B><A HREF="#DOC.2.5.10">getEffectMap</A></B>() const
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.5.11">registerEffect</A></B>(const <!1><A HREF="Effect.html">Effect</A>* effect)
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<DT><H3>Public Members</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>struct <B><A HREF="#DOC.2.5.1">Proxy</A></B>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>typedef std::map&lt;std::string, osg::ref_ptr&lt;const <!1><A HREF="Effect.html">Effect</A>&gt; &gt; <B><A HREF="#DOC.2.5.2">Effect_map</A></B>
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<DT><H3>Protected Methods</H3><DD><DT>
<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.5.5">Registry</A></B>()
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.5.6">~Registry</A></B>()
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<H2>Documentation</H2>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>struct Proxy</B></TT>
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<A NAME="Proxy"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Proxy(const <!1><A HREF="Effect.html">Effect</A>* effect)</B></TT>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::map&lt;std::string, osg::ref_ptr&lt;const <!1><A HREF="Effect.html">Effect</A>&gt; &gt; Effect_map</B></TT>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline static <!1><A HREF="Registry.html">Registry</A>* instance()</B></TT>
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<A NAME="getEffectMap"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const <!1><A HREF="Registry.html#DOC.2.5.2">Effect_map</A>&amp; getEffectMap() const </B></TT>
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<A NAME="Registry"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Registry()</B></TT>
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<A NAME="~Registry"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ~Registry()</B></TT>
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<A NAME="instance"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline <!1><A HREF="Registry.html">Registry</A>* instance()</B></TT>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline const Registry::Effect_map&amp; getEffectMap() const </B></TT>
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<A NAME="registerEffect"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void registerEffect(const <!1><A HREF="Effect.html">Effect</A>* effect)</B></TT>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
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