66 lines
2.1 KiB
Plaintext
66 lines
2.1 KiB
Plaintext
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/* -*-c++-*- OpenThreads library, Copyright (C) 2016 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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//
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// Affinity - C++ Affinity class
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// ~~~~~~~~
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//
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#ifndef _OPENTHREADS_AFFINITY_
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#define _OPENTHREADS_AFFINITY_
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#include <set>
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#include <OpenThreads/Mutex>
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namespace OpenThreads {
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/**
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* @class Affinity
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* @brief Simple container for specifying which CPU a thread should have affinity with.
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* An empty Affinity.activeCPUs/default constructed Affinity signifies that a thread should not have any specific affinity and be able to run on all available CPUs.
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*/
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class Affinity
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{
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public:
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Affinity() {}
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Affinity(unsigned int cpuNumber) { activeCPUs.insert(cpuNumber); }
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Affinity(unsigned int cpuNumber, unsigned int cpuCount) { while(cpuCount>0) { activeCPUs.insert(cpuNumber++); --cpuCount; } }
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Affinity(const Affinity& rhs) : activeCPUs(rhs.activeCPUs) {}
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Affinity& operator = (const Affinity& rhs) { if (&rhs!=this) { activeCPUs = rhs.activeCPUs; } return *this; }
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/** add a specfied cpu core from the list to have affinity to. */
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void add(unsigned int cpuNmber) { activeCPUs.insert(cpuNmber); }
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/** remove a specfied cpu core from the list to have affinity to. */
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void remove(unsigned int cpuNmber) { activeCPUs.erase(cpuNmber); }
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/** return true if affinity has been provided for specific CPU cores.*/
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operator bool () const { return !activeCPUs.empty(); }
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typedef std::set<unsigned int> ActiveCPUs;
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/** Set of CPUs that a thread should have affinity to.*/
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ActiveCPUs activeCPUs;
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};
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}
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#endif // !_OPENTHREADS_THREAD_
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