OpenSceneGraph/doc/doc++/osgParticle/PointPlacer.html

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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
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<TITLE>class osgParticle::PointPlacer</TITLE>
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<H2>class <A HREF="#DOC.DOCU">osgParticle::PointPlacer</A></H2></H2><BLOCKQUOTE>A point-shaped particle placer.</BLOCKQUOTE>
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<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=125>
<param name=classes value="Mosg::Object,M,CPlacer,MPlacer.html,CCenteredPlacer,MCenteredPlacer.html,CPointPlacer,MPointPlacer.html">
<param name=before value="M,M,M,M">
<param name=after value="Md_SPSP,Md_SP,Md_,M">
<param name=indent value="0,1,2,3">
<param name=arrowdir value="down">
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.22.1">META_Object</A></B>(<!1><A HREF="osgParticle.html">osgParticle</A>, <!1><A HREF="PointPlacer.html">PointPlacer</A>)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <B><A HREF="#DOC.2.22.4">PointPlacer</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline <B><A HREF="#DOC.2.22.5">PointPlacer</A></B>(const <!1><A HREF="PointPlacer.html#DOC.2.22.5">PointPlacer</A> &amp;copy, const osg::CopyOp &amp;copyop)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>inline void <B><A HREF="#DOC.2.22.6">place</A></B>(<!1><A HREF="Particle.html">Particle</A>* P) const
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<DD><I>Place a particle.</I>
</DL></P>
<P><DL>
<DT><H3>Protected Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.22.2">~PointPlacer</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="PointPlacer.html">PointPlacer</A>&amp; <B><A HREF="#DOC.2.22.3">operator=</A></B>(const <!1><A HREF="PointPlacer.html">PointPlacer</A> &amp;)
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</DL></P>
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<HR><H3>Inherited from <A HREF="CenteredPlacer.html">CenteredPlacer</A>:</H3>
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<DT><H3>Public Methods</H3><DD><DT>
<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>libraryName</B>() const
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<IMG ALT="o" SRC=icon2.gif>virtual const char* <B>className</B>() const
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<IMG ALT="o" SRC=icon2.gif>virtual bool <B>isSameKindAs</B>(const osg::Object* obj) const
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<IMG ALT="o" SRC=icon2.gif>inline const osg::Vec3&amp; <B>getCenter</B>() const
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setCenter</B>(const osg::Vec3 &amp;v)
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<IMG ALT="o" SRC=icon2.gif>inline void <B>setCenter</B>(float x, float y, float z)
</DL></P>
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<HR><H3>Inherited from <A HREF="Placer.html">Placer</A>:</H3>
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</DL>
<A NAME="DOC.DOCU"></A>
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<H2>Documentation</H2>
<BLOCKQUOTE>A point-shaped particle placer.
This placer class uses the center point defined in its base class <CODE>CenteredPlacer</CODE>
to place there all incoming particles.</BLOCKQUOTE>
<DL>
<A NAME="META_Object"></A>
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<A NAME="DOC.2.22.1"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> META_Object(<!1><A HREF="osgParticle.html">osgParticle</A>, <!1><A HREF="PointPlacer.html">PointPlacer</A>)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="~PointPlacer"></A>
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<A NAME="DOC.2.22.2"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~PointPlacer()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="operator="></A>
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<A NAME="DOC.2.22.3"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="PointPlacer.html">PointPlacer</A>&amp; operator=(const <!1><A HREF="PointPlacer.html">PointPlacer</A> &amp;)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="PointPlacer"></A>
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<A NAME="DOC.2.22.4"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline PointPlacer()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="PointPlacer"></A>
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<A NAME="DOC.2.22.5"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline PointPlacer(const <!1><A HREF="PointPlacer.html#DOC.2.22.5">PointPlacer</A> &amp;copy, const osg::CopyOp &amp;copyop)</B></TT>
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<DL><DT><DD></DL><P>
<A NAME="place"></A>
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<A NAME="DOC.2.22.6"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>inline void place(<!1><A HREF="Particle.html">Particle</A>* P) const </B></TT>
<DD>Place a particle.
This method is called automatically by <CODE>ModularEmitter</CODE> and should not be called
manually.
<DL><DT><DD></DL><P></DL>
<HR><DL><DT><B>This class has no child classes.</B></DL>
<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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