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< TITLE > class SG_EXPORT osg::NodeVisitor< / TITLE >
< META NAME = "GENERATOR" CONTENT = "DOC++ 3.4.8" >
< / HEAD >
< BODY BGCOLOR = "#ffffff" >
< H2 > class SG_EXPORT < A HREF = "#DOC.DOCU" > osg::NodeVisitor< / A > < / H2 > < / H2 > < BLOCKQUOTE > Visitor for type safe operations on osg::Node's.< / BLOCKQUOTE >
< HR >
< H2 > Inheritance:< / H2 >
< APPLET CODE = "ClassGraph.class" WIDTH = 600 HEIGHT = 65 >
< param name = classes value = "CReferenced,MReferenced.html,CNodeVisitor,MNodeVisitor.html" >
< param name = before value = "M,M" >
< param name = after value = "Md_,M" >
< param name = indent value = "0,1" >
< param name = arrowdir value = "down" >
< / APPLET >
< HR >
< DL >
< P > < DL >
< DT > < H3 > Public Methods< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > < B > < A HREF = "#DOC.2.56.2" > NodeVisitor< / A > < / B > (<!1> < A HREF = "NodeVisitor.html#DOC.2.56.1" > TraversalMode< / A > tm=<!1> < A HREF = "NodeVisitor.html#DOC.2.56.1.1" > TRAVERSE_NONE< / A > )
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual < B > < A HREF = "#DOC.2.56.3" > ~NodeVisitor< / A > < / B > ()
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.56.4" > reset< / A > < / B > ()
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< DD > < I > Method to call to reset visitor.< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline void < B > < A HREF = "#DOC.2.56.5" > setTraversalNumber< / A > < / B > (const int fn)
< DD > < I > Set the traversal number.< / I >
< DT >
< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline const int < B > < A HREF = "#DOC.2.56.6" > getTraversalNumber< / A > < / B > () const
< DD > < I > Get the traversal number.< / I >
< DT >
< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline void < B > < A HREF = "#DOC.2.56.7" > setFrameStamp< / A > < / B > (<!1> < A HREF = "FrameStamp.html" > FrameStamp< / A > * fs)
< DD > < I > Set the FrameStamp that this traversal is assoicated with< / I >
< DT >
< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline const <!1> < A HREF = "FrameStamp.html" > FrameStamp< / A > * < B > < A HREF = "#DOC.2.56.8" > getFrameStamp< / A > < / B > () const
< DD > < I > Get the FrameStamp that this traversal is assoicated with< / I >
< DT >
< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline void < B > < A HREF = "#DOC.2.56.9" > setTraversalMask< / A > < / B > (const Node::NodeMask mask)
< DD > < I > Set the TraversalMask of this NodeVisitor.< / I >
< DT >
< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline const Node::NodeMask < B > < A HREF = "#DOC.2.56.10" > getTraversalMask< / A > < / B > () const
< DD > < I > Get the TraversalMask< / I >
< DT >
< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline void < B > < A HREF = "#DOC.2.56.11" > setNodeMaskOverride< / A > < / B > (const Node::NodeMask mask)
< DD > < I > Set the NodeMaskOverride mask.< / I >
< DT >
< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline const Node::NodeMask < B > < A HREF = "#DOC.2.56.12" > getNodeMaskOverride< / A > < / B > () const
< DD > < I > Get the NodeMaskOverride mask< / I >
< DT >
< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline const bool < B > < A HREF = "#DOC.2.56.13" > validNodeMask< / A > < / B > (const <!1> < A HREF = "Node.html" > osg::Node< / A > & node) const
< DD > < I > Method to called by Node and its subclass' Node::accept() method, if the result is true to be used to cull operations of nodes and their subgraphs.< / I >
< DT >
< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > void < B > < A HREF = "#DOC.2.56.14" > setTraversalMode< / A > < / B > (const <!1> < A HREF = "NodeVisitor.html#DOC.2.56.1" > TraversalMode< / A > mode)
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< DD > < I > Set the traversal mode for Node::traverse() to use when deciding which children of a node to traverse.< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline const <!1> < A HREF = "NodeVisitor.html#DOC.2.56.1" > TraversalMode< / A > < B > < A HREF = "#DOC.2.56.15" > getTraversalMode< / A > < / B > () const
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< DD > < I > Get the traversal mode< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > void < B > < A HREF = "#DOC.2.56.16" > setTraversalVisitor< / A > < / B > (<!1> < A HREF = "NodeVisitor.html" > NodeVisitor< / A > * nv)
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< DD > < I > Set a visitor to handle traversal.< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > <!1> < A HREF = "NodeVisitor.html" > NodeVisitor< / A > * < B > < A HREF = "#DOC.2.56.17" > getTraversalVisitor< / A > < / B > ()
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< DD > < I > Get the traversal visitor, returns NULL if none is attached< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > void < B > < A HREF = "#DOC.2.56.18" > traverse< / A > < / B > (<!1> < A HREF = "Node.html" > Node< / A > & node)
< DD > < I > Inline method for handling traversal of a nodes.< / I >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.56.19" > apply< / A > < / B > (<!1> < A HREF = "Node.html" > Node< / A > & node)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.56.20" > apply< / A > < / B > (<!1> < A HREF = "Geode.html" > Geode< / A > & node)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.56.21" > apply< / A > < / B > (<!1> < A HREF = "Billboard.html" > Billboard< / A > & node)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.56.22" > apply< / A > < / B > (<!1> < A HREF = "LightSource.html" > LightSource< / A > & node)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.56.23" > apply< / A > < / B > (<!1> < A HREF = "Group.html" > Group< / A > & node)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.56.24" > apply< / A > < / B > (<!1> < A HREF = "Transform.html" > Transform< / A > & node)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.56.25" > apply< / A > < / B > (<!1> < A HREF = "Switch.html" > Switch< / A > & node)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.56.26" > apply< / A > < / B > (Sequence& node)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.56.27" > apply< / A > < / B > (<!1> < A HREF = "LOD.html" > LOD< / A > & node)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.56.28" > apply< / A > < / B > (<!1> < A HREF = "Impostor.html" > Impostor< / A > & node)
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< / DL > < / P >
< P > < DL >
< DT > < H3 > Public Members< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > enum < B > < A HREF = "#DOC.2.56.1" > TraversalMode< / A > < / B >
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< / DL > < / P >
< P > < DL >
< DT > < H3 > Protected Fields< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > int < B > < A HREF = "#DOC.2.56.29" > _traversalNumber< / A > < / B >
< DT >
< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > <!1> < A HREF = "ref_ptr.html" > ref_ptr< / A > < <!1> < A HREF = "FrameStamp.html" > FrameStamp< / A > > < B > < A HREF = "#DOC.2.56.30" > _frameStamp< / A > < / B >
< DT >
< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > <!1> < A HREF = "ref_ptr.html" > ref_ptr< / A > < <!1> < A HREF = "NodeVisitor.html" > NodeVisitor< / A > > < B > < A HREF = "#DOC.2.56.31" > _traversalVisitor< / A > < / B >
< DT >
< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > <!1> < A HREF = "NodeVisitor.html#DOC.2.56.1" > TraversalMode< / A > < B > < A HREF = "#DOC.2.56.32" > _traversalMode< / A > < / B >
< DT >
< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > Node::NodeMask < B > < A HREF = "#DOC.2.56.33" > _traversalMask< / A > < / B >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > Node::NodeMask < B > < A HREF = "#DOC.2.56.34" > _nodeMaskOverride< / A > < / B >
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< / DL > < / P >
< / DL >
< HR > < H3 > Inherited from < A HREF = "Referenced.html" > Referenced< / A > :< / H3 >
< DL >
< P > < DL >
< DT > < H3 > Public Methods< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > inline <!1> < A HREF = "Referenced.html" > Referenced< / A > & < B > operator = < / B > (<!1> < A HREF = "Referenced.html" > Referenced< / A > & )
< DT >
< IMG ALT = "o" SRC = icon2.gif > inline void < B > ref< / B > () const
< DT >
< IMG ALT = "o" SRC = icon2.gif > inline void < B > unref< / B > () const
< DT >
< IMG ALT = "o" SRC = icon2.gif > inline const int < B > referenceCount< / B > () const
< / DL > < / P >
< P > < DL >
< DT > < H3 > Protected Fields< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > mutable int < B > _refCount< / B >
< / DL > < / P >
< / DL >
< A NAME = "DOC.DOCU" > < / A >
< HR >
< H2 > Documentation< / H2 >
< BLOCKQUOTE > Visitor for type safe operations on osg::Node's.
Based on GOF's Visitor pattern.< / BLOCKQUOTE >
< DL >
< A NAME = "TraversalMode" > < / A >
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< A NAME = "DOC.2.56.1" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > enum TraversalMode< / B > < / TT >
< DL > < DT > < DD > < / DL > < P > < DL >
< A NAME = "TRAVERSE_NONE" > < / A >
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< A NAME = "DOC.2.56.1.1" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > TRAVERSE_NONE< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "TRAVERSE_PARENTS" > < / A >
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< A NAME = "DOC.2.56.1.2" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > TRAVERSE_PARENTS< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "TRAVERSE_ALL_CHILDREN" > < / A >
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< A NAME = "DOC.2.56.1.3" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > TRAVERSE_ALL_CHILDREN< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "TRAVERSE_ACTIVE_CHILDREN" > < / A >
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< A NAME = "DOC.2.56.1.4" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > TRAVERSE_ACTIVE_CHILDREN< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "TRAVERSE_VISITOR" > < / A >
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< A NAME = "DOC.2.56.1.5" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > TRAVERSE_VISITOR< / B > < / TT >
< DL > < DT > < DD > < / DL > < P > < / DL >
< A NAME = "NodeVisitor" > < / A >
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< A NAME = "DOC.2.56.2" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > NodeVisitor(<!1> < A HREF = "NodeVisitor.html#DOC.2.56.1" > TraversalMode< / A > tm=<!1> < A HREF = "NodeVisitor.html#DOC.2.56.1.1" > TRAVERSE_NONE< / A > )< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "~NodeVisitor" > < / A >
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< A NAME = "DOC.2.56.3" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual ~NodeVisitor()< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "reset" > < / A >
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< A NAME = "DOC.2.56.4" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void reset()< / B > < / TT >
< DD > Method to call to reset visitor. Useful for your visitor accumulates
state during a traversal, and you plan to resuse the visitor.
To flush that state for the next traversal than call reset() prior
to each traversal.
< DL > < DT > < DD > < / DL > < P >
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< A NAME = "setTraversalNumber" > < / A >
< A NAME = "DOC.2.56.5" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline void setTraversalNumber(const int fn)< / B > < / TT >
< DD > Set the traversal number. Typically used to denote the frame count.
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getTraversalNumber" > < / A >
< A NAME = "DOC.2.56.6" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline const int getTraversalNumber() const < / B > < / TT >
< DD > Get the traversal number. Typically used to denote the frame count.
< DL > < DT > < DD > < / DL > < P >
< A NAME = "setFrameStamp" > < / A >
< A NAME = "DOC.2.56.7" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline void setFrameStamp(<!1> < A HREF = "FrameStamp.html" > FrameStamp< / A > * fs)< / B > < / TT >
< DD > Set the FrameStamp that this traversal is assoicated with
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getFrameStamp" > < / A >
< A NAME = "DOC.2.56.8" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline const <!1> < A HREF = "FrameStamp.html" > FrameStamp< / A > * getFrameStamp() const < / B > < / TT >
< DD > Get the FrameStamp that this traversal is assoicated with
< DL > < DT > < DD > < / DL > < P >
< A NAME = "setTraversalMask" > < / A >
< A NAME = "DOC.2.56.9" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline void setTraversalMask(const Node::NodeMask mask)< / B > < / TT >
< DD > Set the TraversalMask of this NodeVisitor.
The TraversalMask is used by the NodeVisitor::validNodeMask() method
to determine whether to operate on a node and its subgraph.
validNodeMask() is called automaticaly in the Node::accept() method before
any call to NodeVisitor::apply(), apply() is only ever called if validNodeMask
returns true. Note, if NodeVisitor::_traversalMask is 0 then all operations
will be swithced off for all nodes. Whereas setting both _traversalMask and
_nodeMaskOverride to 0xffffffff will allow a visitor to work on all nodes
regardless of their own Node::_nodeMask state.
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getTraversalMask" > < / A >
< A NAME = "DOC.2.56.10" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline const Node::NodeMask getTraversalMask() const < / B > < / TT >
< DD > Get the TraversalMask
< DL > < DT > < DD > < / DL > < P >
< A NAME = "setNodeMaskOverride" > < / A >
< A NAME = "DOC.2.56.11" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline void setNodeMaskOverride(const Node::NodeMask mask)< / B > < / TT >
< DD > Set the NodeMaskOverride mask.
Used in validNodeMask() to determine whether to operate on a node or its
subgraph, by OR'ing NodeVisitor::_nodeMaskOverride with the Node's own Node::_nodeMask.
Typically used to force on nodes which may have
been switched off by their own Node::_nodeMask.
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getNodeMaskOverride" > < / A >
< A NAME = "DOC.2.56.12" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline const Node::NodeMask getNodeMaskOverride() const < / B > < / TT >
< DD > Get the NodeMaskOverride mask
< DL > < DT > < DD > < / DL > < P >
< A NAME = "validNodeMask" > < / A >
< A NAME = "DOC.2.56.13" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline const bool validNodeMask(const <!1> < A HREF = "Node.html" > osg::Node< / A > & node) const < / B > < / TT >
< DD > Method to called by Node and its subclass' Node::accept() method, if the result is true
to be used to cull operations of nodes and their subgraphs.
Return true if the result of a bit wise and of the NodeVisitor::_traversalMask
with the bit or between NodeVistor::_nodeMaskOverride and the Node::_nodeMask.
default values for _traversalMask is 0xffffffff, _nodeMaskOverride is 0x0,
and osg::Node::_nodeMask is 0xffffffff.
< DL > < DT > < DD > < / DL > < P >
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< A NAME = "setTraversalMode" > < / A >
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< A NAME = "DOC.2.56.14" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > void setTraversalMode(const <!1> < A HREF = "NodeVisitor.html#DOC.2.56.1" > TraversalMode< / A > mode)< / B > < / TT >
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< DD > Set the traversal mode for Node::traverse() to use when
deciding which children of a node to traverse. If a
NodeVisitor has been attached via setTraverseVisitor()
and the new mode is not TRAVERSE_VISITOR then the attached
visitor is detached. Default mode is TRAVERSE_NONE.
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getTraversalMode" > < / A >
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< A NAME = "DOC.2.56.15" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline const <!1> < A HREF = "NodeVisitor.html#DOC.2.56.1" > TraversalMode< / A > getTraversalMode() const < / B > < / TT >
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< DD > Get the traversal mode
< DL > < DT > < DD > < / DL > < P >
< A NAME = "setTraversalVisitor" > < / A >
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< A NAME = "DOC.2.56.16" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > void setTraversalVisitor(<!1> < A HREF = "NodeVisitor.html" > NodeVisitor< / A > * nv)< / B > < / TT >
< DD > Set a visitor to handle traversal.
Overides the traverse mode setting it to TRAVERSAL_VISITOR.
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getTraversalVisitor" > < / A >
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< A NAME = "DOC.2.56.17" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > <!1> < A HREF = "NodeVisitor.html" > NodeVisitor< / A > * getTraversalVisitor()< / B > < / TT >
< DD > Get the traversal visitor, returns NULL if none is attached
< DL > < DT > < DD > < / DL > < P >
< A NAME = "traverse" > < / A >
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< A NAME = "DOC.2.56.18" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > void traverse(<!1> < A HREF = "Node.html" > Node< / A > & node)< / B > < / TT >
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< DD > Inline method for handling traversal of a nodes.
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If you intend to use the visitor for actively traversing
the scene graph then make sure the accept() methods call
this method unless they handle traversal directly.
< DL > < DT > < DD > < / DL > < P >
< A NAME = "apply" > < / A >
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< A NAME = "DOC.2.56.19" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void apply(<!1> < A HREF = "Node.html" > Node< / A > & node)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "apply" > < / A >
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< A NAME = "DOC.2.56.20" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void apply(<!1> < A HREF = "Geode.html" > Geode< / A > & node)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "apply" > < / A >
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< A NAME = "DOC.2.56.21" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void apply(<!1> < A HREF = "Billboard.html" > Billboard< / A > & node)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "apply" > < / A >
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< A NAME = "DOC.2.56.22" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void apply(<!1> < A HREF = "LightSource.html" > LightSource< / A > & node)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "apply" > < / A >
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< A NAME = "DOC.2.56.23" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void apply(<!1> < A HREF = "Group.html" > Group< / A > & node)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "apply" > < / A >
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< A NAME = "DOC.2.56.24" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void apply(<!1> < A HREF = "Transform.html" > Transform< / A > & node)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "apply" > < / A >
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< A NAME = "DOC.2.56.25" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void apply(<!1> < A HREF = "Switch.html" > Switch< / A > & node)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "apply" > < / A >
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< A NAME = "DOC.2.56.26" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void apply(Sequence& node)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "apply" > < / A >
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< A NAME = "DOC.2.56.27" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void apply(<!1> < A HREF = "LOD.html" > LOD< / A > & node)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "apply" > < / A >
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< A NAME = "DOC.2.56.28" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void apply(<!1> < A HREF = "Impostor.html" > Impostor< / A > & node)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
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< A NAME = "_traversalNumber" > < / A >
< A NAME = "DOC.2.56.29" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > int _traversalNumber< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_frameStamp" > < / A >
< A NAME = "DOC.2.56.30" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > <!1> < A HREF = "ref_ptr.html" > ref_ptr< / A > < <!1> < A HREF = "FrameStamp.html" > FrameStamp< / A > > _frameStamp< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
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< A NAME = "_traversalVisitor" > < / A >
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< A NAME = "DOC.2.56.31" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > <!1> < A HREF = "ref_ptr.html" > ref_ptr< / A > < <!1> < A HREF = "NodeVisitor.html" > NodeVisitor< / A > > _traversalVisitor< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_traversalMode" > < / A >
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< A NAME = "DOC.2.56.32" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > <!1> < A HREF = "NodeVisitor.html#DOC.2.56.1" > TraversalMode< / A > _traversalMode< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_traversalMask" > < / A >
< A NAME = "DOC.2.56.33" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > Node::NodeMask _traversalMask< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_nodeMaskOverride" > < / A >
< A NAME = "DOC.2.56.34" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > Node::NodeMask _nodeMaskOverride< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P > < / DL >
< HR > < DL > < DT > < B > This class has no child classes.< / B > < / DL >
< DL > < DT > < DD > < / DL > < P > < P > < I > < A HREF = "index.html" > Alphabetic index< / A > < / I > < I > < A HREF = "HIER.html" > HTML hierarchy of classes< / A > or < A HREF = "HIERjava.html" > Java< / A > < / I > < / P > < HR >
< BR >
This page was generated with the help of < A HREF = "http://docpp.sourceforge.net" > DOC++< / A > .
< / BODY >
< / HTML >