OpenSceneGraph/src/osgWrappers/osgUtil/TangentSpaceGenerator.cpp

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// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
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#include <osgIntrospection/StaticMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/Array>
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#include <osg/CopyOp>
#include <osg/Geometry>
#include <osgUtil/TangentSpaceGenerator>
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// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_OBJECT_REFLECTOR(osgUtil::TangentSpaceGenerator)
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I_BaseType(osg::Referenced);
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I_Constructor0(____TangentSpaceGenerator,
"",
"");
I_ConstructorWithDefaults2(IN, const osgUtil::TangentSpaceGenerator &, copy, , IN, const osg::CopyOp &, copyop, osg::CopyOp::SHALLOW_COPY,
____TangentSpaceGenerator__C5_TangentSpaceGenerator_R1__C5_osg_CopyOp_R1,
"",
"");
I_MethodWithDefaults2(void, generate, IN, osg::Geometry *, geo, , IN, int, normal_map_tex_unit, 0,
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Properties::NON_VIRTUAL,
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__void__generate__osg_Geometry_P1__int,
"",
"");
I_Method0(osg::Vec4Array *, getTangentArray,
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Properties::NON_VIRTUAL,
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__osg_Vec4Array_P1__getTangentArray,
"",
"");
I_Method0(const osg::Vec4Array *, getTangentArray,
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Properties::NON_VIRTUAL,
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__C5_osg_Vec4Array_P1__getTangentArray,
"",
"");
I_Method1(void, setTangentArray, IN, osg::Vec4Array *, array,
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Properties::NON_VIRTUAL,
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__void__setTangentArray__osg_Vec4Array_P1,
"",
"");
I_Method0(osg::Vec4Array *, getNormalArray,
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Properties::NON_VIRTUAL,
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__osg_Vec4Array_P1__getNormalArray,
"",
"");
I_Method0(const osg::Vec4Array *, getNormalArray,
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Properties::NON_VIRTUAL,
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__C5_osg_Vec4Array_P1__getNormalArray,
"",
"");
I_Method1(void, setNormalArray, IN, osg::Vec4Array *, array,
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Properties::NON_VIRTUAL,
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__void__setNormalArray__osg_Vec4Array_P1,
"",
"");
I_Method0(osg::Vec4Array *, getBinormalArray,
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Properties::NON_VIRTUAL,
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__osg_Vec4Array_P1__getBinormalArray,
"",
"");
I_Method0(const osg::Vec4Array *, getBinormalArray,
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Properties::NON_VIRTUAL,
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__C5_osg_Vec4Array_P1__getBinormalArray,
"",
"");
I_Method1(void, setBinormalArray, IN, osg::Vec4Array *, array,
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Properties::NON_VIRTUAL,
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__void__setBinormalArray__osg_Vec4Array_P1,
"",
"");
I_Method0(osg::IndexArray *, getIndices,
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Properties::NON_VIRTUAL,
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__osg_IndexArray_P1__getIndices,
"",
"");
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I_ProtectedMethod7(void, compute, IN, osg::PrimitiveSet *, pset, IN, const osg::Array *, vx, IN, const osg::Array *, nx, IN, const osg::Array *, tx, IN, int, iA, IN, int, iB, IN, int, iC,
Properties::NON_VIRTUAL,
Properties::NON_CONST,
__void__compute__osg_PrimitiveSet_P1__C5_osg_Array_P1__C5_osg_Array_P1__C5_osg_Array_P1__int__int__int,
"",
"");
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I_SimpleProperty(osg::Vec4Array *, BinormalArray,
__osg_Vec4Array_P1__getBinormalArray,
__void__setBinormalArray__osg_Vec4Array_P1);
I_SimpleProperty(osg::IndexArray *, Indices,
__osg_IndexArray_P1__getIndices,
0);
I_SimpleProperty(osg::Vec4Array *, NormalArray,
__osg_Vec4Array_P1__getNormalArray,
__void__setNormalArray__osg_Vec4Array_P1);
I_SimpleProperty(osg::Vec4Array *, TangentArray,
__osg_Vec4Array_P1__getTangentArray,
__void__setTangentArray__osg_Vec4Array_P1);
END_REFLECTOR