2021-04-01 00:34:39 +08:00
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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2021-04-01 01:09:07 +08:00
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#ifndef OSG_DRAWMESHTASKS
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#define OSG_DRAWMESHTASKS 1
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2021-04-01 00:34:39 +08:00
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#include <osg/Drawable>
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namespace osg {
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/** DrawMeshTasks is an osg::Drawable subclass which encapsulates glDrawMeshTasksNV.*/
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class OSG_EXPORT DrawMeshTasks : public Drawable
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{
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public:
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DrawMeshTasks();
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DrawMeshTasks(GLuint first, GLuint count);
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/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
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DrawMeshTasks(const DrawMeshTasks& drawimage,const CopyOp& copyop=CopyOp::SHALLOW_COPY);
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META_Node(osg, DrawMeshTasks);
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void setFirst(GLuint first) { _first = first; }
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GLuint getFirst() const { return _first; }
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void setCount(GLuint count) { _count = count; }
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GLuint getCount() const { return _count; }
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virtual void drawImplementation(RenderInfo& renderInfo) const;
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protected:
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DrawMeshTasks& operator = (const DrawMeshTasks&) { return *this;}
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virtual ~DrawMeshTasks();
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GLuint _first;
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GLuint _count;
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};
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}
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#endif
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