OpenSceneGraph/src/osgWrappers/osgUtil/TransformCallback.cpp

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// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/Node>
#include <osg/NodeVisitor>
#include <osg/Vec3>
#include <osgUtil/TransformCallback>
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// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
BEGIN_OBJECT_REFLECTOR(osgUtil::TransformCallback)
I_BaseType(osg::NodeCallback);
I_Constructor3(IN, const osg::Vec3 &, pivot, IN, const osg::Vec3 &, axis, IN, float, angularVelocity);
I_Method1(void, setPause, IN, bool, pause);
I_WriteOnlyProperty(bool, Pause);
END_REFLECTOR