OpenSceneGraph/src/osg/Fog.cpp

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#include <osg/Fog>
#include <osg/GLExtensions>
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using namespace osg;
Fog::Fog()
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{
_mode = EXP;
_density = 1.0f;
_start = 0.0f;
_end = 1.0f;
_color.set( 0.0f, 0.0f, 0.0f, 0.0f);
_fogCoordinateSource = FRAGMENT_DEPTH;
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}
Fog::~Fog()
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{
}
void Fog::apply(State&) const
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{
glFogi( GL_FOG_MODE, _mode );
glFogf( GL_FOG_DENSITY, _density );
glFogf( GL_FOG_START, _start );
glFogf( GL_FOG_END, _end );
glFogfv( GL_FOG_COLOR, (GLfloat*)_color.ptr() );
static bool fogCoordExtensionSuppoted = osg::isGLExtensionSupported("GL_EXT_fog_coord");
if (fogCoordExtensionSuppoted)
{
glFogi(GL_FOG_COORDINATE_SOURCE_EXT,_fogCoordinateSource);
}
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}