OpenSceneGraph/src/osgViewer/CompositeViewer.cpp

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/GLExtensions>
#include <osgGA/TrackballManipulator>
#include <osgViewer/CompositeViewer>
#include <osgViewer/Renderer>
#include <osgDB/Registry>
#include <osgDB/ReadFile>
#include <osg/io_utils>
using namespace osgViewer;
CompositeViewer::CompositeViewer()
{
constructorInit();
}
CompositeViewer::CompositeViewer(const CompositeViewer& cv,const osg::CopyOp& copyop):
ViewerBase()
{
constructorInit();
}
CompositeViewer::CompositeViewer(osg::ArgumentParser& arguments)
{
constructorInit();
arguments.getApplicationUsage()->addCommandLineOption("--SingleThreaded","Select SingleThreaded threading model for viewer.");
arguments.getApplicationUsage()->addCommandLineOption("--CullDrawThreadPerContext","Select CullDrawThreadPerContext threading model for viewer.");
arguments.getApplicationUsage()->addCommandLineOption("--DrawThreadPerContext","Select DrawThreadPerContext threading model for viewer.");
arguments.getApplicationUsage()->addCommandLineOption("--CullThreadPerCameraDrawThreadPerContext","Select CullThreadPerCameraDrawThreadPerContext threading model for viewer.");
arguments.getApplicationUsage()->addCommandLineOption("--run-on-demand","Set the run methods frame rate management to only rendering frames when required.");
arguments.getApplicationUsage()->addCommandLineOption("--run-continuous","Set the run methods frame rate management to rendering frames continuously.");
arguments.getApplicationUsage()->addCommandLineOption("--run-max-frame-rate","Set the run methods maximum permissable frame rate, 0.0 is default and switching off frame rate capping.");
std::string filename;
bool readConfig = false;
while (arguments.read("-c",filename))
{
readConfig = readConfiguration(filename) || readConfig;
}
while (arguments.read("--SingleThreaded")) setThreadingModel(SingleThreaded);
while (arguments.read("--CullDrawThreadPerContext")) setThreadingModel(CullDrawThreadPerContext);
while (arguments.read("--DrawThreadPerContext")) setThreadingModel(DrawThreadPerContext);
while (arguments.read("--CullThreadPerCameraDrawThreadPerContext")) setThreadingModel(CullThreadPerCameraDrawThreadPerContext);
while(arguments.read("--run-on-demand")) { setRunFrameScheme(ON_DEMAND); }
while(arguments.read("--run-continuous")) { setRunFrameScheme(CONTINUOUS); }
double runMaxFrameRate;
while(arguments.read("--run-max-frame-rate", runMaxFrameRate)) { setRunMaxFrameRate(runMaxFrameRate); }
osg::DisplaySettings::instance()->readCommandLine(arguments);
osgDB::readCommandLine(arguments);
}
void CompositeViewer::constructorInit()
{
_endBarrierPosition = AfterSwapBuffers;
_startTick = 0;
// make sure View is safe to reference multi-threaded.
setThreadSafeRefUnref(true);
_frameStamp = new osg::FrameStamp;
_frameStamp->setFrameNumber(0);
_frameStamp->setReferenceTime(0);
_frameStamp->setSimulationTime(0);
_eventVisitor = new osgGA::EventVisitor;
_eventVisitor->setFrameStamp(_frameStamp.get());
_updateVisitor = new osgUtil::UpdateVisitor;
_updateVisitor->setFrameStamp(_frameStamp.get());
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setViewerStats(new osg::Stats("CompsiteViewer"));
}
CompositeViewer::~CompositeViewer()
{
OSG_INFO<<"CompositeViewer::~CompositeViewer()"<<std::endl;
stopThreading();
Scenes scenes;
getScenes(scenes);
for(Scenes::iterator sitr = scenes.begin();
sitr != scenes.end();
++sitr)
{
Scene* scene = *sitr;
if (scene->getDatabasePager())
{
scene->getDatabasePager()->cancel();
scene->setDatabasePager(0);
}
}
Contexts contexts;
getContexts(contexts);
// clear out all the previously assigned operations
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
(*citr)->close();
}
OSG_INFO<<"finished CompositeViewer::~CompositeViewer()"<<std::endl;
}
bool CompositeViewer::readConfiguration(const std::string& filename)
{
OSG_NOTICE<<"CompositeViewer::readConfiguration("<<filename<<")"<<std::endl;
osg::ref_ptr<osg::Object> obj = osgDB::readObjectFile(filename);
osgViewer::View * view = dynamic_cast<osgViewer::View *>(obj.get());
if (view)
{
addView(view);
return true;
}
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return false;
}
void CompositeViewer::addView(osgViewer::View* view)
{
if (!view) return;
bool alreadyRealized = isRealized();
bool threadsWereRunning = _threadsRunning;
if (threadsWereRunning) stopThreading();
_views.push_back(view);
view->_viewerBase = this;
if (view->getSceneData())
{
// make sure that existing scene graph objects are allocated with thread safe ref/unref
if (getThreadingModel()!=ViewerBase::SingleThreaded)
{
view->getSceneData()->setThreadSafeRefUnref(true);
}
// update the scene graph so that it has enough GL object buffer memory for the graphics contexts that will be using it.
view->getSceneData()->resizeGLObjectBuffers(osg::DisplaySettings::instance()->getMaxNumberOfGraphicsContexts());
}
view->setFrameStamp(_frameStamp.get());
if (alreadyRealized)
{
Contexts contexts;
if (view->getCamera()->getGraphicsContext())
{
contexts.push_back(view->getCamera()->getGraphicsContext());
}
for(unsigned int i=0; i<view->getNumSlaves(); ++i)
{
if (view->getSlave(i)._camera->getGraphicsContext())
{
contexts.push_back(view->getSlave(i)._camera->getGraphicsContext());
}
}
for(Contexts::iterator itr = contexts.begin();
itr != contexts.end();
++itr)
{
if (!((*itr)->isRealized()))
{
(*itr)->realize();
}
}
}
if (threadsWereRunning) startThreading();
}
void CompositeViewer::removeView(osgViewer::View* view)
{
for(RefViews::iterator itr = _views.begin();
itr != _views.end();
++itr)
{
if (*itr == view)
{
bool threadsWereRunning = _threadsRunning;
if (threadsWereRunning) stopThreading();
view->_viewerBase = 0;
_views.erase(itr);
if (threadsWereRunning) startThreading();
return;
}
}
}
bool CompositeViewer::isRealized() const
{
Contexts contexts;
const_cast<CompositeViewer*>(this)->getContexts(contexts);
unsigned int numRealizedWindows = 0;
// clear out all the previously assigned operations
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
if ((*citr)->isRealized()) ++numRealizedWindows;
}
return numRealizedWindows > 0;
}
bool CompositeViewer::checkNeedToDoFrame()
{
if (_requestRedraw) return true;
if (_requestContinousUpdate) return true;
for(RefViews::iterator itr = _views.begin();
itr != _views.end();
++itr)
{
osgViewer::View* view = itr->get();
if (view)
{
// If the database pager is going to update the scene the render flag is
// set so that the updates show up
if (view->getDatabasePager()->requiresUpdateSceneGraph() ||
view->getDatabasePager()->getRequestsInProgress()) return true;
}
}
// now do a eventTraversal to see if any events might require a new frame.
eventTraversal();
if (_requestRedraw) return true;
if (_requestContinousUpdate) return true;
return false;
}
int CompositeViewer::run()
{
for(RefViews::iterator itr = _views.begin();
itr != _views.end();
++itr)
{
osgViewer::View* view = itr->get();
if ((view->getCameraManipulator()==0) && view->getCamera()->getAllowEventFocus())
{
view->setCameraManipulator(new osgGA::TrackballManipulator());
}
}
setReleaseContextAtEndOfFrameHint(false);
return ViewerBase::run();
}
void CompositeViewer::setStartTick(osg::Timer_t tick)
{
_startTick = tick;
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
(*vitr)->setStartTick(tick);
}
Contexts contexts;
getContexts(contexts,false);
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(*citr);
if (gw)
{
gw->getEventQueue()->setStartTick(_startTick);
}
}
}
void CompositeViewer::setReferenceTime(double time)
{
osg::Timer_t tick = osg::Timer::instance()->tick();
double currentTime = osg::Timer::instance()->delta_s(_startTick, tick);
double delta_ticks = (time-currentTime)*(osg::Timer::instance()->getSecondsPerTick());
if (delta_ticks>=0) tick += osg::Timer_t(delta_ticks);
else tick -= osg::Timer_t(-delta_ticks);
// assign the new start tick
setStartTick(tick);
}
void CompositeViewer::viewerInit()
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{
OSG_INFO<<"CompositeViewer::init()"<<std::endl;
for(RefViews::iterator itr = _views.begin();
itr != _views.end();
++itr)
{
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(*itr)->init();
}
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}
void CompositeViewer::getContexts(Contexts& contexts, bool onlyValid)
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{
typedef std::set<osg::GraphicsContext*> ContextSet;
ContextSet contextSet;
contexts.clear();
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
osgViewer::View* view = vitr->get();
osg::GraphicsContext* gc = view->getCamera() ? view->getCamera()->getGraphicsContext() : 0;
if (gc && (gc->valid() || !onlyValid))
{
if (contextSet.count(gc)==0)
{
contextSet.insert(gc);
contexts.push_back(gc);
}
}
for(unsigned int i=0; i<view->getNumSlaves(); ++i)
{
View::Slave& slave = view->getSlave(i);
osg::GraphicsContext* sgc = slave._camera.valid() ? slave._camera->getGraphicsContext() : 0;
if (sgc && (sgc->valid() || !onlyValid))
{
if (contextSet.count(sgc)==0)
{
contextSet.insert(sgc);
contexts.push_back(sgc);
}
}
}
}
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}
void CompositeViewer::getCameras(Cameras& cameras, bool onlyActive)
{
cameras.clear();
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
View* view = vitr->get();
if (view->getCamera() &&
(!onlyActive || (view->getCamera()->getGraphicsContext() && view->getCamera()->getGraphicsContext()->valid())) ) cameras.push_back(view->getCamera());
for(View::Slaves::iterator itr = view->_slaves.begin();
itr != view->_slaves.end();
++itr)
{
if (itr->_camera.valid() &&
(!onlyActive || (itr->_camera->getGraphicsContext() && itr->_camera->getGraphicsContext()->valid())) ) cameras.push_back(itr->_camera.get());
}
}
}
void CompositeViewer::getScenes(Scenes& scenes, bool onlyValid)
{
scenes.clear();
typedef std::set<osgViewer::Scene*> SceneSet;
SceneSet sceneSet;
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
osgViewer::View* view = vitr->get();
if (view->getScene() && (!onlyValid || view->getScene()->getSceneData()))
{
if (sceneSet.count(view->getScene())==0)
{
sceneSet.insert(view->getScene());
scenes.push_back(view->getScene());
}
}
}
}
void CompositeViewer::getViews(Views& views, bool onlyValid)
{
views.clear();
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
views.push_back(vitr->get());
}
}
void CompositeViewer::getAllThreads(Threads& threads, bool onlyActive)
{
threads.clear();
OperationThreads operationThreads;
getOperationThreads(operationThreads);
for(OperationThreads::iterator itr = operationThreads.begin();
itr != operationThreads.end();
++itr)
{
threads.push_back(*itr);
}
Scenes scenes;
getScenes(scenes);
for(Scenes::iterator sitr = scenes.begin();
sitr != scenes.end();
++sitr)
{
Scene* scene = *sitr;
osgDB::DatabasePager* dp = scene->getDatabasePager();
if (dp)
{
for(unsigned int i=0; i<dp->getNumDatabaseThreads(); ++i)
{
osgDB::DatabasePager::DatabaseThread* dt = dp->getDatabaseThread(i);
if (!onlyActive || dt->isRunning())
{
threads.push_back(dt);
}
}
}
}
}
void CompositeViewer::getOperationThreads(OperationThreads& threads, bool onlyActive)
{
threads.clear();
Contexts contexts;
getContexts(contexts);
for(Contexts::iterator gcitr = contexts.begin();
gcitr != contexts.end();
++gcitr)
{
osg::GraphicsContext* gc = *gcitr;
if (gc->getGraphicsThread() &&
(!onlyActive || gc->getGraphicsThread()->isRunning()) )
{
threads.push_back(gc->getGraphicsThread());
}
}
Cameras cameras;
getCameras(cameras);
for(Cameras::iterator citr = cameras.begin();
citr != cameras.end();
++citr)
{
osg::Camera* camera = *citr;
if (camera->getCameraThread() &&
(!onlyActive || camera->getCameraThread()->isRunning()) )
{
threads.push_back(camera->getCameraThread());
}
}
}
void CompositeViewer::realize()
{
//OSG_INFO<<"CompositeViewer::realize()"<<std::endl;
setCameraWithFocus(0);
if (_views.empty())
{
OSG_NOTICE<<"CompositeViewer::realize() - not views to realize."<<std::endl;
_done = true;
return;
}
Contexts contexts;
getContexts(contexts);
if (contexts.empty())
{
OSG_INFO<<"CompositeViewer::realize() - No valid contexts found, setting up view across all screens."<<std::endl;
// no windows are already set up so set up a default view
_views[0]->setUpViewAcrossAllScreens();
getContexts(contexts);
}
if (contexts.empty())
{
OSG_NOTICE<<"CompositeViewer::realize() - failed to set up any windows"<<std::endl;
_done = true;
return;
}
unsigned int maxTexturePoolSize = osg::DisplaySettings::instance()->getMaxTexturePoolSize();
unsigned int maxBufferObjectPoolSize = osg::DisplaySettings::instance()->getMaxBufferObjectPoolSize();
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
osg::GraphicsContext* gc = *citr;
// set the pool sizes, 0 the default will result in no GL object pools.
gc->getState()->setMaxTexturePoolSize(maxTexturePoolSize);
gc->getState()->setMaxBufferObjectPoolSize(maxBufferObjectPoolSize);
gc->realize();
if (_realizeOperation.valid() && gc->valid())
{
gc->makeCurrent();
(*_realizeOperation)(gc);
gc->releaseContext();
}
}
// attach contexts to _incrementalCompileOperation if attached.
if (_incrementalCompileOperation) _incrementalCompileOperation->assignContexts(contexts);
bool grabFocus = true;
if (grabFocus)
{
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(*citr);
if (gw)
{
gw->grabFocusIfPointerInWindow();
}
}
}
startThreading();
// initialize the global timer to be relative to the current time.
osg::Timer::instance()->setStartTick();
// pass on the start tick to all the associated eventqueues
setStartTick(osg::Timer::instance()->getStartTick());
if (osg::DisplaySettings::instance()->getCompileContextsHint())
{
int numProcessors = OpenThreads::GetNumberOfProcessors();
int processNum = 0;
for(unsigned int i=0; i<= osg::GraphicsContext::getMaxContextID(); ++i)
{
osg::GraphicsContext* gc = osg::GraphicsContext::getOrCreateCompileContext(i);
if (gc)
{
gc->createGraphicsThread();
gc->getGraphicsThread()->setProcessorAffinity(processNum % numProcessors);
gc->getGraphicsThread()->startThread();
++processNum;
}
}
}
}
void CompositeViewer::advance(double simulationTime)
{
if (_done) return;
double prevousReferenceTime = _frameStamp->getReferenceTime();
unsigned int previousFrameNumber = _frameStamp->getFrameNumber();
_frameStamp->setFrameNumber(_frameStamp->getFrameNumber()+1);
_frameStamp->setReferenceTime( osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick()) );
if (simulationTime==USE_REFERENCE_TIME)
{
_frameStamp->setSimulationTime(_frameStamp->getReferenceTime());
}
else
{
_frameStamp->setSimulationTime(simulationTime);
}
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if (getViewerStats() && getViewerStats()->collectStats("frame_rate"))
{
// update previous frame stats
double deltaFrameTime = _frameStamp->getReferenceTime() - prevousReferenceTime;
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getViewerStats()->setAttribute(previousFrameNumber, "Frame duration", deltaFrameTime);
getViewerStats()->setAttribute(previousFrameNumber, "Frame rate", 1.0/deltaFrameTime);
// update current frames stats
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getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Reference time", _frameStamp->getReferenceTime());
}
}
void CompositeViewer::setCameraWithFocus(osg::Camera* camera)
{
_cameraWithFocus = camera;
if (camera)
{
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
View* view = vitr->get();
if (view->containsCamera(camera))
{
_viewWithFocus = view;
return;
}
}
}
_viewWithFocus = 0;
}
void CompositeViewer::eventTraversal()
{
if (_done) return;
if (_views.empty()) return;
double beginEventTraversal = osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick());
// OSG_NOTICE<<"CompositeViewer::frameEventTraversal()."<<std::endl;
// need to copy events from the GraphicsWindow's into local EventQueue;
typedef std::map<osgViewer::View*, osgGA::EventQueue::Events> ViewEventsMap;
ViewEventsMap viewEventsMap;
Contexts contexts;
getContexts(contexts);
Scenes scenes;
getScenes(scenes);
osgViewer::View* masterView = getViewWithFocus() ? getViewWithFocus() : _views[0].get();
osg::Camera* masterCamera = masterView->getCamera();
osgGA::GUIEventAdapter* eventState = masterView->getEventQueue()->getCurrentEventState();
osg::Matrix masterCameraVPW = masterCamera->getViewMatrix() * masterCamera->getProjectionMatrix();
if (masterCamera->getViewport())
{
osg::Viewport* viewport = masterCamera->getViewport();
masterCameraVPW *= viewport->computeWindowMatrix();
}
for(Contexts::iterator citr = contexts.begin();
citr != contexts.end();
++citr)
{
osgViewer::GraphicsWindow* gw = dynamic_cast<osgViewer::GraphicsWindow*>(*citr);
if (gw)
{
gw->checkEvents();
osgGA::EventQueue::Events gw_events;
gw->getEventQueue()->takeEvents(gw_events);
osgGA::EventQueue::Events::iterator itr;
for(itr = gw_events.begin();
itr != gw_events.end();
++itr)
{
osgGA::GUIEventAdapter* event = itr->get();
//OSG_NOTICE<<"event->getGraphicsContext()="<<event->getGraphicsContext()<<std::endl;
bool pointerEvent = false;
float x = event->getX();
float y = event->getY();
bool invert_y = event->getMouseYOrientation()==osgGA::GUIEventAdapter::Y_INCREASING_DOWNWARDS;
if (invert_y && gw->getTraits()) y = gw->getTraits()->height - y;
switch(event->getEventType())
{
case(osgGA::GUIEventAdapter::RESIZE):
setCameraWithFocus(0);
break;
case(osgGA::GUIEventAdapter::PUSH):
case(osgGA::GUIEventAdapter::RELEASE):
case(osgGA::GUIEventAdapter::DOUBLECLICK):
case(osgGA::GUIEventAdapter::DRAG):
case(osgGA::GUIEventAdapter::MOVE):
{
pointerEvent = true;
if (event->getEventType()!=osgGA::GUIEventAdapter::DRAG || !getCameraWithFocus())
{
osg::GraphicsContext::Cameras& cameras = gw->getCameras();
for(osg::GraphicsContext::Cameras::iterator citr = cameras.begin();
citr != cameras.end();
++citr)
{
osg::Camera* camera = *citr;
if (camera->getView() &&
camera->getAllowEventFocus() &&
camera->getRenderTargetImplementation()==osg::Camera::FRAME_BUFFER)
{
osg::Viewport* viewport = camera ? camera->getViewport() : 0;
if (viewport &&
x >= viewport->x() && y >= viewport->y() &&
x <= (viewport->x()+viewport->width()) && y <= (viewport->y()+viewport->height()) )
{
setCameraWithFocus(camera);
// If this camera is not a slave camera
if (camera->getView()->getCamera() == camera)
{
eventState->setGraphicsContext(gw);
eventState->setInputRange( viewport->x(), viewport->y(),
viewport->x()+viewport->width(),
viewport->y()+viewport->height());
}
else
{
eventState->setInputRange(-1.0, -1.0, 1.0, 1.0);
}
if (getViewWithFocus()!=masterView)
{
// need to reset the masterView
masterView = getViewWithFocus();
masterCamera = masterView->getCamera();
eventState = masterView->getEventQueue()->getCurrentEventState();
masterCameraVPW = masterCamera->getViewMatrix() * masterCamera->getProjectionMatrix();
if (masterCamera->getViewport())
{
osg::Viewport* viewport = masterCamera->getViewport();
masterCameraVPW *= viewport->computeWindowMatrix();
}
}
From Danny Valente, submitted bu Jean-Sebastien Guay, "Some context: In the past I submitted a fix to osgViewer::CompositeViewer where events would get wrong input ranges. Later, you made a change to set the eventState's current graphics context to the current graphics context. However, there's a problem in the sequence of events. Here's the recap (doing a graphical diff with the attached file will show this clearly): Before: 1. if the camera is not a slave camera 1.1 set the eventState's graphics context to the current context. 2. if the current master view is not the view which has the focus 2.1 set the current master view to be the view which has the focus 2.2 use the new master view's eventState instead of the old one Now as you can see from this sequence, the graphics context is set on the eventState before switching to the view which has focus (and thus using another eventState). So the new eventState, in the case we need to switch views, will contain an old graphics context, not the correct one. Just inversing these steps fixes the problem: 1. if the current master view is not the view which has the focus 1.1 set the current master view to be the view which has the focus 1.2 use the new master view's eventState instead of the old one 2. if the camera is not a slave camera 2.1 set the eventState's graphics context to the current context. Now, the eventState will refer to the correct graphics context in both cases. Attached is a fixed CompositeViewer.cpp (based on today's SVN) which does this. Note that some other things are done in the 1. and 2. cases, but they have no influence on each other so they can just be swapped without problems. "
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// If this camera is not a slave camera
if (camera->getView()->getCamera() == camera)
{
eventState->setGraphicsContext(gw);
eventState->setInputRange( viewport->x(), viewport->y(),
viewport->x()+viewport->width(),
viewport->y()+viewport->height());
From Danny Valente, submitted bu Jean-Sebastien Guay, "Some context: In the past I submitted a fix to osgViewer::CompositeViewer where events would get wrong input ranges. Later, you made a change to set the eventState's current graphics context to the current graphics context. However, there's a problem in the sequence of events. Here's the recap (doing a graphical diff with the attached file will show this clearly): Before: 1. if the camera is not a slave camera 1.1 set the eventState's graphics context to the current context. 2. if the current master view is not the view which has the focus 2.1 set the current master view to be the view which has the focus 2.2 use the new master view's eventState instead of the old one Now as you can see from this sequence, the graphics context is set on the eventState before switching to the view which has focus (and thus using another eventState). So the new eventState, in the case we need to switch views, will contain an old graphics context, not the correct one. Just inversing these steps fixes the problem: 1. if the current master view is not the view which has the focus 1.1 set the current master view to be the view which has the focus 1.2 use the new master view's eventState instead of the old one 2. if the camera is not a slave camera 2.1 set the eventState's graphics context to the current context. Now, the eventState will refer to the correct graphics context in both cases. Attached is a fixed CompositeViewer.cpp (based on today's SVN) which does this. Note that some other things are done in the 1. and 2. cases, but they have no influence on each other so they can just be swapped without problems. "
2008-11-22 02:16:43 +08:00
}
else
{
eventState->setInputRange(-1.0, -1.0, 1.0, 1.0);
}
}
}
}
}
break;
}
default:
break;
}
if (pointerEvent)
{
if (getCameraWithFocus())
{
osg::Viewport* viewport = getCameraWithFocus()->getViewport();
osg::Matrix localCameraVPW = getCameraWithFocus()->getViewMatrix() * getCameraWithFocus()->getProjectionMatrix();
if (viewport) localCameraVPW *= viewport->computeWindowMatrix();
osg::Matrix matrix( osg::Matrix::inverse(localCameraVPW) * masterCameraVPW );
osg::Vec3d new_coord = osg::Vec3d(x,y,0.0) * matrix;
x = new_coord.x();
y = new_coord.y();
event->setInputRange(eventState->getXmin(), eventState->getYmin(), eventState->getXmax(), eventState->getYmax());
event->setX(x);
event->setY(y);
event->setMouseYOrientation(osgGA::GUIEventAdapter::Y_INCREASING_UPWARDS);
}
// pass along the new pointer events details to the eventState of the viewer
eventState->setX(x);
eventState->setY(y);
eventState->setButtonMask(event->getButtonMask());
eventState->setMouseYOrientation(osgGA::GUIEventAdapter::Y_INCREASING_UPWARDS);
}
else
{
event->setInputRange(eventState->getXmin(), eventState->getYmin(), eventState->getXmax(), eventState->getYmax());
event->setX(eventState->getX());
event->setY(eventState->getY());
event->setButtonMask(eventState->getButtonMask());
event->setMouseYOrientation(eventState->getMouseYOrientation());
}
}
for(itr = gw_events.begin();
itr != gw_events.end();
++itr)
{
osgGA::GUIEventAdapter* event = itr->get();
switch(event->getEventType())
{
case(osgGA::GUIEventAdapter::CLOSE_WINDOW):
{
bool wasThreading = areThreadsRunning();
if (wasThreading) stopThreading();
gw->close();
if (wasThreading) startThreading();
break;
}
default:
break;
}
}
viewEventsMap[masterView].insert( viewEventsMap[masterView].end(), gw_events.begin(), gw_events.end() );
}
}
// OSG_NOTICE<<"mouseEventState Xmin = "<<eventState->getXmin()<<" Ymin="<<eventState->getYmin()<<" xMax="<<eventState->getXmax()<<" Ymax="<<eventState->getYmax()<<std::endl;
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
View* view = vitr->get();
view->getEventQueue()->frame( getFrameStamp()->getReferenceTime() );
view->getEventQueue()->takeEvents(viewEventsMap[view]);
}
// OSG_NOTICE<<"Events "<<events.size()<<std::endl;
if ((_keyEventSetsDone!=0) || _quitEventSetsDone)
{
for(ViewEventsMap::iterator veitr = viewEventsMap.begin();
veitr != viewEventsMap.end();
++veitr)
{
for(osgGA::EventQueue::Events::iterator itr = veitr->second.begin();
itr != veitr->second.end();
++itr)
{
osgGA::GUIEventAdapter* event = itr->get();
switch(event->getEventType())
{
case(osgGA::GUIEventAdapter::KEYUP):
if (_keyEventSetsDone && event->getKey()==_keyEventSetsDone) _done = true;
break;
case(osgGA::GUIEventAdapter::QUIT_APPLICATION):
if (_quitEventSetsDone) _done = true;
break;
default:
break;
}
}
}
}
if (_done) return;
if (_eventVisitor.valid())
{
_eventVisitor->setFrameStamp(getFrameStamp());
_eventVisitor->setTraversalNumber(getFrameStamp()->getFrameNumber());
for(ViewEventsMap::iterator veitr = viewEventsMap.begin();
veitr != viewEventsMap.end();
++veitr)
{
View* view = veitr->first;
_eventVisitor->setActionAdapter(view);
if (view->getSceneData())
{
for(osgGA::EventQueue::Events::iterator itr = veitr->second.begin();
itr != veitr->second.end();
++itr)
{
osgGA::GUIEventAdapter* event = itr->get();
_eventVisitor->reset();
_eventVisitor->addEvent( event );
view->getSceneData()->accept(*_eventVisitor);
// Do EventTraversal for slaves with their own subgraph
for(unsigned int i=0; i<view->getNumSlaves(); ++i)
{
osg::View::Slave& slave = view->getSlave(i);
osg::Camera* camera = slave._camera.get();
if(camera && !slave._useMastersSceneData)
{
camera->accept(*_eventVisitor);
}
}
// call any camera event callbacks, but only traverse that callback, don't traverse its subgraph
// leave that to the scene update traversal.
osg::NodeVisitor::TraversalMode tm = _eventVisitor->getTraversalMode();
_eventVisitor->setTraversalMode(osg::NodeVisitor::TRAVERSE_NONE);
if (view->getCamera() && view->getCamera()->getEventCallback()) view->getCamera()->accept(*_eventVisitor);
for(unsigned int i=0; i<view->getNumSlaves(); ++i)
{
osg::View::Slave& slave = view->getSlave(i);
osg::Camera* camera = view->getSlave(i)._camera.get();
if (camera && slave._useMastersSceneData && camera->getEventCallback())
{
camera->accept(*_eventVisitor);
}
}
_eventVisitor->setTraversalMode(tm);
}
}
}
}
for(ViewEventsMap::iterator veitr = viewEventsMap.begin();
veitr != viewEventsMap.end();
++veitr)
{
View* view = veitr->first;
for(osgGA::EventQueue::Events::iterator itr = veitr->second.begin();
itr != veitr->second.end();
++itr)
{
osgGA::GUIEventAdapter* event = itr->get();
for(View::EventHandlers::iterator hitr = view->getEventHandlers().begin();
hitr != view->getEventHandlers().end();
++hitr)
{
(*hitr)->handleWithCheckAgainstIgnoreHandledEventsMask( *event, *view, 0, 0);
}
}
}
for(ViewEventsMap::iterator veitr = viewEventsMap.begin();
veitr != viewEventsMap.end();
++veitr)
{
View* view = veitr->first;
for(osgGA::EventQueue::Events::iterator itr = veitr->second.begin();
itr != veitr->second.end();
++itr)
{
osgGA::GUIEventAdapter* event = itr->get();
if (view->getCameraManipulator())
{
view->getCameraManipulator()->handleWithCheckAgainstIgnoreHandledEventsMask( *event, *view);
}
}
}
2009-01-27 21:23:20 +08:00
if (getViewerStats() && getViewerStats()->collectStats("event"))
{
double endEventTraversal = osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick());
// update current frames stats
2009-01-27 21:23:20 +08:00
getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Event traversal begin time", beginEventTraversal);
getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Event traversal end time", endEventTraversal);
getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Event traversal time taken", endEventTraversal-beginEventTraversal);
}
}
void CompositeViewer::updateTraversal()
{
if (_done) return;
double beginUpdateTraversal = osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick());
_updateVisitor->reset();
_updateVisitor->setFrameStamp(getFrameStamp());
_updateVisitor->setTraversalNumber(getFrameStamp()->getFrameNumber());
Scenes scenes;
getScenes(scenes);
for(Scenes::iterator sitr = scenes.begin();
sitr != scenes.end();
++sitr)
{
Scene* scene = *sitr;
scene->updateSceneGraph(*_updateVisitor);
}
// if we have a shared state manager prune any unused entries
if (osgDB::Registry::instance()->getSharedStateManager())
osgDB::Registry::instance()->getSharedStateManager()->prune();
// update the Registry object cache.
osgDB::Registry::instance()->updateTimeStampOfObjectsInCacheWithExternalReferences(*getFrameStamp());
osgDB::Registry::instance()->removeExpiredObjectsInCache(*getFrameStamp());
if (_incrementalCompileOperation.valid())
{
// merge subgraphs that have been compiled by the incremental compiler operation.
_incrementalCompileOperation->mergeCompiledSubgraphs();
}
if (_updateOperations.valid())
{
_updateOperations->runOperations(this);
}
for(RefViews::iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
View* view = vitr->get();
{
// Do UpdateTraversal for slaves with their own subgraph
for(unsigned int i=0; i<view->getNumSlaves(); ++i)
{
osg::View::Slave& slave = view->getSlave(i);
osg::Camera* camera = slave._camera.get();
if(camera && !slave._useMastersSceneData)
{
camera->accept(*_updateVisitor);
}
}
// call any camera update callbacks, but only traverse that callback, don't traverse its subgraph
// leave that to the scene update traversal.
osg::NodeVisitor::TraversalMode tm = _updateVisitor->getTraversalMode();
_updateVisitor->setTraversalMode(osg::NodeVisitor::TRAVERSE_NONE);
if (view->getCamera() && view->getCamera()->getUpdateCallback()) view->getCamera()->accept(*_updateVisitor);
for(unsigned int i=0; i<view->getNumSlaves(); ++i)
{
osg::View::Slave& slave = view->getSlave(i);
osg::Camera* camera = slave._camera.get();
if (camera && slave._useMastersSceneData && camera->getUpdateCallback())
{
camera->accept(*_updateVisitor);
}
}
_updateVisitor->setTraversalMode(tm);
}
if (view->getCameraManipulator())
{
view->setFusionDistance( view->getCameraManipulator()->getFusionDistanceMode(),
view->getCameraManipulator()->getFusionDistanceValue() );
view->getCamera()->setViewMatrix( view->getCameraManipulator()->getInverseMatrix());
}
view->updateSlaves();
}
2009-01-27 21:23:20 +08:00
if (getViewerStats() && getViewerStats()->collectStats("update"))
{
double endUpdateTraversal = osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick());
// update current frames stats
2009-01-27 21:23:20 +08:00
getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Update traversal begin time", beginUpdateTraversal);
getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Update traversal end time", endUpdateTraversal);
getViewerStats()->setAttribute(_frameStamp->getFrameNumber(), "Update traversal time taken", endUpdateTraversal-beginUpdateTraversal);
}
}
double CompositeViewer::elapsedTime()
{
return osg::Timer::instance()->delta_s(_startTick, osg::Timer::instance()->tick());
}
void CompositeViewer::getUsage(osg::ApplicationUsage& usage) const
{
for(RefViews::const_iterator vitr = _views.begin();
vitr != _views.end();
++vitr)
{
const View* view = vitr->get();
if (view->getCameraManipulator())
{
view->getCameraManipulator()->getUsage(usage);
}
for(View::EventHandlers::const_iterator hitr = view->_eventHandlers.begin();
hitr != view->_eventHandlers.end();
++hitr)
{
(*hitr)->getUsage(usage);
}
}
}