66 lines
1.4 KiB
C++
66 lines
1.4 KiB
C++
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#include "osg/Transform"
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#include "osgDB/Registry"
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#include "osgDB/Input"
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#include "osgDB/Output"
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using namespace osg;
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using namespace osgDB;
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// forward declare functions to use later.
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bool Transform_readLocalData(Object& obj, Input& fr);
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bool Transform_writeLocalData(const Object& obj, Output& fw);
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// register the read and write functions with the osgDB::Registry.
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RegisterDotOsgWrapperProxy g_TransformProxy
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(
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new osg::Transform,
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"Transform",
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"Object Node Transform Group",
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&Transform_readLocalData,
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&Transform_writeLocalData,
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DotOsgWrapper::READ_AND_WRITE
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);
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// register old style 'DCS' read and write functions with the osgDB::Registry.
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RegisterDotOsgWrapperProxy g_DCSProxy
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(
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new osg::Transform,
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"DCS",
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"Object Node Group DCS",
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&Transform_readLocalData,
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NULL,
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DotOsgWrapper::READ_ONLY
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);
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bool Transform_readLocalData(Object& obj, Input& fr)
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{
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bool iteratorAdvanced = false;
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Transform& transform = static_cast<Transform&>(obj);
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static Matrix s_matrix;
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if (Matrix* tmpMatrix = static_cast<Matrix*>(fr.readObjectOfType(s_matrix)))
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{
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transform.setMatrix(*tmpMatrix);
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delete tmpMatrix;
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iteratorAdvanced = true;
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}
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return iteratorAdvanced;
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}
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bool Transform_writeLocalData(const Object& obj, Output& fw)
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{
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const Transform& transform = static_cast<const Transform&>(obj);
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fw.writeObject(transform.getMatrix());
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return true;
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}
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