OpenSceneGraph/src/osgWrappers/osgUtil/Statistics.cpp

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// ***************************************************************************
//
// Generated automatically by genwrapper.
// Please DO NOT EDIT this file!
//
// ***************************************************************************
#include <osgIntrospection/ReflectionMacros>
#include <osgIntrospection/TypedMethodInfo>
#include <osgIntrospection/Attributes>
#include <osg/Vec2>
#include <osg/Vec3>
#include <osg/Vec4>
#include <osgUtil/Statistics>
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// Must undefine IN and OUT macros defined in Windows headers
#ifdef IN
#undef IN
#endif
#ifdef OUT
#undef OUT
#endif
TYPE_NAME_ALIAS(std::pair< unsigned int COMMA unsigned int >, osgUtil::Statistics::PrimitivePair);
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TYPE_NAME_ALIAS(std::map< GLenum COMMA osgUtil::Statistics::PrimitivePair >, osgUtil::Statistics::PrimitiveValueMap);
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TYPE_NAME_ALIAS(std::map< GLenum COMMA unsigned int >, osgUtil::Statistics::PrimitiveCountMap);
BEGIN_ENUM_REFLECTOR(osgUtil::Statistics::statsType)
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I_EnumLabel(osgUtil::Statistics::STAT_NONE);
I_EnumLabel(osgUtil::Statistics::STAT_FRAMERATE);
I_EnumLabel(osgUtil::Statistics::STAT_GRAPHS);
I_EnumLabel(osgUtil::Statistics::STAT_PRIMS);
I_EnumLabel(osgUtil::Statistics::STAT_PRIMSPERVIEW);
I_EnumLabel(osgUtil::Statistics::STAT_PRIMSPERBIN);
I_EnumLabel(osgUtil::Statistics::STAT_DC);
I_EnumLabel(osgUtil::Statistics::STAT_RESTART);
END_REFLECTOR
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BEGIN_OBJECT_REFLECTOR(osgUtil::Statistics)
I_BaseType(osg::PrimitiveFunctor);
I_Constructor0();
I_Method0(void, reset);
I_Method1(void, setType, IN, osgUtil::Statistics::statsType, t);
I_Method2(void, setVertexArray, IN, unsigned int, count, IN, const osg::Vec3 *, x);
I_Method2(void, setVertexArray, IN, unsigned int, count, IN, const osg::Vec2 *, x);
I_Method2(void, setVertexArray, IN, unsigned int, count, IN, const osg::Vec4 *, x);
I_Method3(void, drawArrays, IN, GLenum, mode, IN, GLint, x, IN, GLsizei, count);
I_Method3(void, drawElements, IN, GLenum, mode, IN, GLsizei, count, IN, const GLubyte *, x);
I_Method3(void, drawElements, IN, GLenum, mode, IN, GLsizei, count, IN, const GLushort *, x);
I_Method3(void, drawElements, IN, GLenum, mode, IN, GLsizei, count, IN, const GLuint *, x);
I_Method1(void, begin, IN, GLenum, mode);
I_Method0(void, vertex);
I_Method3(void, vertex, IN, float, x, IN, float, x, IN, float, x);
I_Method1(void, vertex, IN, const osg::Vec3 &, x);
I_Method1(void, vertex, IN, const osg::Vec2 &, x);
I_Method1(void, vertex, IN, const osg::Vec4 &, x);
I_Method2(void, vertex, IN, float, x, IN, float, x);
I_Method4(void, vertex, IN, float, x, IN, float, x, IN, float, x, IN, float, x);
I_Method0(void, end);
I_Method0(void, addDrawable);
I_Method0(void, addMatrix);
I_Method1(void, addLight, IN, int, np);
I_Method1(void, addImpostor, IN, int, np);
I_Method0(int, getBins);
I_Method1(void, setDepth, IN, int, d);
I_Method1(void, addBins, IN, int, np);
I_Method1(void, setBinNo, IN, int, n);
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I_Method0(osgUtil::Statistics::PrimitiveCountMap::iterator, GetPrimitivesBegin);
I_Method0(osgUtil::Statistics::PrimitiveCountMap::iterator, GetPrimitivesEnd);
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I_WriteOnlyProperty(int, BinNo);
I_ReadOnlyProperty(int, Bins);
I_WriteOnlyProperty(int, Depth);
I_WriteOnlyProperty(osgUtil::Statistics::statsType, Type);
END_REFLECTOR
STD_MAP_REFLECTOR(std::map< GLenum COMMA osgUtil::Statistics::PrimitivePair >);
STD_MAP_REFLECTOR(std::map< GLenum COMMA unsigned int >);
STD_PAIR_REFLECTOR(std::pair< unsigned int COMMA unsigned int >);