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IF ( WIN32 )
CMAKE_MINIMUM_REQUIRED ( VERSION 2.4.6 FATAL_ERROR )
ELSE ( WIN32 )
IF ( APPLE )
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CMAKE_MINIMUM_REQUIRED ( VERSION 2.6.0 FATAL_ERROR )
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IF ( ${ CMAKE_MAJOR_VERSION } EQUAL 2 AND ${ CMAKE_MINOR_VERSION } EQUAL 4 AND ${ CMAKE_PATCH_VERSION } LESS 7 )
MESSAGE ( "Warning: A critical CMake bug exists in 2.4.6 and below. Trying to build Universal Binaries will result in a compile error that seems unrelated. Either avoid building Universal Binaries by changing the CMAKE_OSX_ARCHITECTURES field to list only your architecture, or upgrade to the current CVS version of CMake or a newer stable version if it exists." )
ENDIF ( ${ CMAKE_MAJOR_VERSION } EQUAL 2 AND ${ CMAKE_MINOR_VERSION } EQUAL 4 AND ${ CMAKE_PATCH_VERSION } LESS 7 )
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ELSE ( APPLE )
CMAKE_MINIMUM_REQUIRED ( VERSION 2.4.0 FATAL_ERROR )
ENDIF ( APPLE )
ENDIF ( WIN32 )
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if ( COMMAND cmake_policy )
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# Works around warnings libraries linked against that don't
# have absolute paths (e.g. -lpthreads)
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cmake_policy ( SET CMP0003 NEW )
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# Works around warnings about escaped quotes in ADD_DEFINITIONS
# statements.
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cmake_policy ( SET CMP0005 NEW )
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endif ( COMMAND cmake_policy )
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PROJECT ( OpenSceneGraph )
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SET ( OPENSCENEGRAPH_MAJOR_VERSION 2 )
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SET ( OPENSCENEGRAPH_MINOR_VERSION 7 )
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SET ( OPENSCENEGRAPH_PATCH_VERSION 2 )
SET ( OPENSCENEGRAPH_SOVERSION 46 )
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# set to 0 when not a release candidate, non zero means that any generated
# svn tags will be treated as release candidates of given number
SET ( OPENSCENEGRAPH_RELEASE_CANDIDATE 0 )
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SET ( OPENSCENEGRAPH_VERSION ${ OPENSCENEGRAPH_MAJOR_VERSION } . ${ OPENSCENEGRAPH_MINOR_VERSION } . ${ OPENSCENEGRAPH_PATCH_VERSION } )
SET ( OSG_PLUGINS osgPlugins- ${ OPENSCENEGRAPH_VERSION } )
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SET ( OSG_PLUGIN_PREFIX "" )
IF ( CYGWIN )
SET ( OSG_PLUGIN_PREFIX "cygwin_" )
ENDIF ( CYGWIN )
IF ( MINGW )
SET ( OSG_PLUGIN_PREFIX "mingw_" )
ENDIF ( MINGW )
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# We want to build SONAMES shared librariess
SET ( OPENSCENEGRAPH_SONAMES TRUE )
SET ( OPENTHREADS_SONAMES TRUE )
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SET ( OpenThreads_SOURCE_DIR ${ OpenSceneGraph_SOURCE_DIR } )
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# We have some custom .cmake scripts not in the official distribution.
# Maybe this can be used override existing behavior if needed?
SET ( CMAKE_MODULE_PATH "${OpenSceneGraph_SOURCE_DIR}/CMakeModules;${CMAKE_MODULE_PATH}" )
# Mainly for Windows as a convenience. This will find a directory in parallel with the
# OSG source that contains 3rd party headers and libraries.
# Use of relative paths in CMake is ill-advised, but don't know of any alternatives in this case
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#SET(CMAKE_INCLUDE_PATH "${OpenSceneGraph_SOURCE_DIR}/../3rdParty/include;${CMAKE_INCLUDE_PATH}")
#SET(CMAKE_LIBRARY_PATH "${OpenSceneGraph_SOURCE_DIR}/../3rdParty/lib;${CMAKE_LIBRARY_PATH}")
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IF ( USING_OSG_OP_OT_TRIPLE_SET )
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SET ( CMAKE_INCLUDE_PATH "${OpenSceneGraph_SOURCE_DIR}/../../3rdParty/include;${CMAKE_INCLUDE_PATH}" )
SET ( CMAKE_LIBRARY_PATH "${OpenSceneGraph_SOURCE_DIR}/../../3rdParty/lib;${CMAKE_LIBRARY_PATH}" )
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ENDIF ( USING_OSG_OP_OT_TRIPLE_SET )
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# Okay, here's the problem: On some platforms, linking against OpenThreads
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# is not enough and explicit linking to the underlying thread library
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# is also required (e.g. FreeBSD). But OpenThreads may be built with different
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# backends (Pthreads, Sproc, Windows) so we don't know what the underlying
# thread library is because some platforms support multiple backends (e.g.
# IRIX supports Sproc and Pthreads). Linking all libraries won't work
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# because the libraries may be incompatible.
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# So the current solution is to attempt best guess linking and exempt certain
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# cases. With IRIX, we're going to hope explicit linking to the underlying
# library is not necessary. We currently don't case for pthreads on Windows
# which might be an issue on things like Cygwin. This may need to be fixed.
FIND_PACKAGE ( Threads )
IF ( CMAKE_SYSTEM MATCHES IRIX )
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# Erase CMAKE_THREAD_LIBS_INIT and hope it works
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SET ( CMAKE_THREAD_LIBS_INIT "" CACHE INTERNAL "" )
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ENDIF ( CMAKE_SYSTEM MATCHES IRIX )
2008-09-01 23:27:35 +08:00
OPTION ( OSG_MAINTAINER "Enable OpenSceneGraph maintainer build methods, such as making svn branches, tags, updating ChangeLog." OFF )
IF ( OSG_MAINTAINER )
SET ( OPENSCENEGRAPH_SVN "trunk" )
#SET(OPENSCENEGRAPH_SVN "branches")
SET ( OPENSCENEGRAPH_BRANCH OpenSceneGraph- ${ OPENSCENEGRAPH_MAJOR_VERSION } . ${ OPENSCENEGRAPH_MINOR_VERSION } )
#
# Provide target for tagging a release
#
SET ( SVNCOMMAND svn )
SET ( SVNTRUNKDIR http://www.openscenegraph.org/svn/osg/OpenSceneGraph/trunk )
SET ( SVNTAGDIR http://www.openscenegraph.org/svn/osg/OpenSceneGraph/tags )
SET ( SVNBRANCHDIR http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branch )
IF ( OPENSCENEGRAPH_SVN STREQUAL "trunk" )
SET ( SVNSOURCEDIR ${ SVNTRUNKDIR } )
ELSE ( OPENSCENEGRAPH_SVN STREQUAL "trunk" )
SET ( SVNSOURCEDIR ${ SVNBRANCH_DIR } / ${ OPENSCENEGRAPH_BRANCH } )
ENDIF ( OPENSCENEGRAPH_SVN STREQUAL "trunk" )
IF ( OPENSCENEGRAPH_RELEASE_CANDIDATE EQUAL 0 )
SET ( RELEASE_NAME OpenSceneGraph- ${ OPENSCENEGRAPH_VERSION } )
ELSE ( OPENSCENEGRAPH_RELEASE_CANDIDATE EQUAL 0 )
SET ( RELEASE_NAME OpenSceneGraph- ${ OPENSCENEGRAPH_VERSION } -rc ${ OPENSCENEGRAPH_RELEASE_CANDIDATE } )
ENDIF ( OPENSCENEGRAPH_RELEASE_CANDIDATE EQUAL 0 )
ADD_CUSTOM_TARGET ( tag-test
C O M M A N D e c h o $ { S V N C O M M A N D } c o p y $ { S V N S O U R C E D I R } $ { S V N T A G D I R } / $ { R E L E A S E _ N A M E } - m " R e l e a s e $ { R E L E A S E _ N A M E } "
)
ADD_CUSTOM_TARGET ( tag-run
C O M M A N D $ { S V N C O M M A N D } c o p y $ { S V N S O U R C E D I R } $ { S V N T A G D I R } / $ { R E L E A S E _ N A M E } - m " R e l e a s e $ { R E L E A S E _ N A M E } "
)
ADD_CUSTOM_TARGET ( branch-test
C O M M A N D e c h o $ { S V N C O M M A N D } c o p y $ { S V N S O U R C E D I R } $ { S V N B R A N C H D I R } / $ { O P E N S C E N E G R A P H _ B R A N C H } - m " B r a n c h $ { O P E N S C E N E G R A P H _ B R A N C H } "
)
ADD_CUSTOM_TARGET ( branch-run
C O M M A N D $ { S V N C O M M A N D } c o p y $ { S V N S O U R C E D I R } $ { S V N B R A N C H D I R } / $ { O P E N S C E N E G R A P H _ B R A N C H } - m " B r a n c h $ { O P E N S C E N E G R A P H _ B R A N C H } "
)
#
# Provide target for generating ChangeLog
#
SET ( SVN2LOG ~/bin/svn2log.py )
SET ( GENERATELOGS svn log -v --xml | python ${ SVN2LOG } -L -H )
ADD_CUSTOM_TARGET ( ChangeLog
C O M M A N D $ { G E N E R A T E L O G S }
)
ENDIF ( OSG_MAINTAINER )
2007-03-20 17:50:24 +08:00
# Find OpenGL
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FIND_PACKAGE ( OpenGL )
IF ( APPLE )
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FIND_LIBRARY ( CARBON_LIBRARY Carbon )
FIND_LIBRARY ( COCOA_LIBRARY Cocoa )
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ENDIF ( APPLE )
IF ( UNIX )
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# Not sure what this will do on Cygwin and Msys
# Also, remember OS X X11 is a user installed option so it may not exist.
FIND_PACKAGE ( X11 )
# Some Unicies need explicit linkage to the Math library or the build fails.
FIND_LIBRARY ( MATH_LIBRARY m )
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ENDIF ( UNIX )
2008-05-31 00:53:45 +08:00
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# Make the headers visible to everything
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IF ( NOT ${ PROJECT_BINARY_DIR } EQUAL ${ PROJECT_SOURCE_DIR } )
INCLUDE_DIRECTORIES ( ${ PROJECT_BINARY_DIR } /include )
ENDIF ( NOT ${ PROJECT_BINARY_DIR } EQUAL ${ PROJECT_SOURCE_DIR } )
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INCLUDE_DIRECTORIES (
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$ { O p e n S c e n e G r a p h _ S O U R C E _ D I R } / i n c l u d e
$ { O P E N G L _ I N C L U D E _ D I R }
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)
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# Common global definitions
#ADD_DEFINITIONS(-D)
# Platform specific definitions
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IF ( WIN32 )
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IF ( MSVC )
# This option is to enable the /MP switch for Visual Studio 2005 and above compilers
OPTION ( WIN32_USE_MP "Set to ON to build OpenSceneGraph with the /MP option (Visual Studio 2005 and above)." OFF )
MARK_AS_ADVANCED ( WIN32_USE_MP )
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IF ( WIN32_USE_MP )
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SET ( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} /MP" )
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ENDIF ( WIN32_USE_MP )
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# More MSVC specific compilation flags
ADD_DEFINITIONS ( -D_SCL_SECURE_NO_WARNINGS )
ADD_DEFINITIONS ( -D_CRT_SECURE_NO_DEPRECATE )
ENDIF ( MSVC )
2008-04-11 21:03:02 +08:00
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#needed for net plugin
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SET ( OSG_SOCKET_LIBS wsock32 )
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# Both Cygwin and Msys need -DNOMINMAX ???
IF ( UNIX )
ADD_DEFINITIONS ( -DNOMINMAX )
ENDIF ( UNIX )
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########################################################################################################
# the foolowing options are MSVC specific,
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# the first OSG_MSVC_VERSIONED_DLL activate a custom build-time layout that should allow to run examples and application
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# fron bin folder without requiring installation step.
# it also prepend "osg${OPENSCENEGRAPH_SOVERSION}-" to only .dll files, leaving .lib files untouched in lib
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# it also use a hack to get rid of Debug and Release folder in MSVC projects
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# all the .dll and .pdb are in bin and all the .lib and .exp are in lib
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#
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# the second option disable incremental linking in debug build , that is enabled by default by CMake
##########################################################################################################
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IF ( MSVC )
IF ( ${ CMAKE_MAJOR_VERSION } EQUAL 2 AND ${ CMAKE_MINOR_VERSION } EQUAL 4 AND ${ CMAKE_PATCH_VERSION } LESS 7 )
MESSAGE ( "Warning: disabling versioned options 2.4.6 exibits inconsintencies in .pdb naming, at least under MSVC, suggested upgrading at least to 2.4.7" )
SET ( OSG_MSVC_VERSIONED_DLL OFF )
SET ( OSG_MSVC_DEBUG_INCREMENTAL_LINK ON )
ELSE ( ${ CMAKE_MAJOR_VERSION } EQUAL 2 AND ${ CMAKE_MINOR_VERSION } EQUAL 4 AND ${ CMAKE_PATCH_VERSION } LESS 7 )
OPTION ( OSG_MSVC_VERSIONED_DLL "Set to ON to build OpenSceneGraph with versioned dll names" ON )
MARK_AS_ADVANCED ( OSG_MSVC_VERSIONED_DLL )
OPTION ( OSG_MSVC_DEBUG_INCREMENTAL_LINK "Set to OFF to build OpenSceneGraph without incremental linking in debug (release is off by default)" ON )
MARK_AS_ADVANCED ( OSG_MSVC_DEBUG_INCREMENTAL_LINK )
IF ( NOT OSG_MSVC_DEBUG_INCREMENTAL_LINK )
SET ( CMAKE_MODULE_LINKER_FLAGS_DEBUG "/debug /INCREMENTAL:NO" )
SET ( CMAKE_SHARED_LINKER_FLAGS_DEBUG "/debug /INCREMENTAL:NO" )
SET ( CMAKE_EXE_LINKER_FLAGS_DEBUG "/debug /INCREMENTAL:NO" )
ENDIF ( NOT OSG_MSVC_DEBUG_INCREMENTAL_LINK )
ENDIF ( ${ CMAKE_MAJOR_VERSION } EQUAL 2 AND ${ CMAKE_MINOR_VERSION } EQUAL 4 AND ${ CMAKE_PATCH_VERSION } LESS 7 )
ENDIF ( MSVC )
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ENDIF ( WIN32 )
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########################################################################################################
##### these were settings located in SetupCommon.cmake used in Luigi builds.... find out what are useful
########################################################################################################
#luigi#SET(CMAKE_VERBOSE_MAKEFILE TRUE)
#luigi#SET(CMAKE_SKIP_RPATH TRUE)
#luigi#SET(CMAKE_SKIP_RULE_DEPENDENCY TRUE)
#luigi#IF(UNIX)
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#luigi# LIST_CONTAINS(contains "g++" ${CMAKE_CXX_COMPILER_LIST})
#luigi# IF (contains)
#luigi# MESSAGE(${MY_MESSAGE_DEFAULT} "${CMAKE_CURRENT_LIST_FILE}:${CMAKE_CURRENT_LIST_LINE} setting CMAKE_CXX_COMPILER to g++")
#luigi# SET(CMAKE_CXX_COMPILER "g++")
#luigi# SET(CMAKE_CXX_COMPILER_LOADED 2)
#luigi# SET(CMAKE_CXX_COMPILER_WORKS 2)
#luigi# ENDIF (contains)
#luigi# SET(CMAKE_CXX_FLAGS_RELEASE "-O2")
#luigi# SET(CMAKE_CXX_FLAGS_DEBUG "-ggdb -gstabs")
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#luigi#ENDIF(UNIX)
########################################################################################################
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OPTION ( OSG_USE_FLOAT_MATRIX "Set to ON to build OpenSceneGraph with float Matrix instead of double." OFF )
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MARK_AS_ADVANCED ( OSG_USE_FLOAT_MATRIX )
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OPTION ( OSG_USE_FLOAT_PLANE "Set to ON to build OpenSceneGraph with float Plane instead of double." OFF )
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MARK_AS_ADVANCED ( OSG_USE_FLOAT_PLANE )
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OPTION ( OSG_USE_FLOAT_BOUNDINGSPHERE "Set to ON to build OpenSceneGraph with float BoundingSphere instead of double." ON )
MARK_AS_ADVANCED ( OSG_USE_FLOAT_BOUNDINGSPHERE )
OPTION ( OSG_USE_FLOAT_BOUNDINGBOX "Set to ON to build OpenSceneGraph with float BoundingBox instead of double." ON )
MARK_AS_ADVANCED ( OSG_USE_FLOAT_BOUNDINGBOX )
2007-03-09 17:07:05 +08:00
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################################################################################
# Set Config file
SET ( OPENSCENEGRAPH_CONFIG_HEADER "${PROJECT_BINARY_DIR}/include/osg/Config" )
CONFIGURE_FILE ( "${CMAKE_CURRENT_SOURCE_DIR}/src/osg/Config.in"
" $ { O P E N S C E N E G R A P H _ C O N F I G _ H E A D E R } " )
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# INSTALL_FILES(/include/osg/ FILES "${OPENSCENEGRAPH_CONFIG_HEADER}")
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################################################################################
# 3rd Party Dependency Stuff
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IF ( WIN32 )
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INCLUDE ( Find3rdPartyDependencies )
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ENDIF ( WIN32 )
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# Common to all platforms:
FIND_PACKAGE ( FreeType )
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FIND_PACKAGE ( FLTK )
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FIND_PACKAGE ( GLUT )
FIND_PACKAGE ( SDL )
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FIND_PACKAGE ( FOX )
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FIND_PACKAGE ( Inventor )
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FIND_PACKAGE ( Jasper )
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FIND_PACKAGE ( COLLADA )
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FIND_PACKAGE ( Xine )
2007-05-06 00:11:30 +08:00
FIND_PACKAGE ( OpenVRML )
2007-05-06 00:24:07 +08:00
FIND_PACKAGE ( Performer )
2007-06-06 23:22:31 +08:00
FIND_PACKAGE ( ZLIB )
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FIND_PACKAGE ( GDAL )
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FIND_PACKAGE ( CURL )
2008-08-23 00:39:17 +08:00
FIND_PACKAGE ( ITK )
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SET ( wxWidgets_USE_LIBS base core gl net )
FIND_PACKAGE ( wxWidgets )
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# To select a specific version of QT define DESIRED_QT_VERSION
# via cmake -DDESIRED_QT_VERSION=4
IF ( DESIRED_QT_VERSION )
IF ( DESIRED_QT_VERSION MATCHES 4 )
FIND_PACKAGE ( Qt4 )
ELSE ( DESIRED_QT_VERSION MATCHES 4 )
FIND_PACKAGE ( Qt3 )
ENDIF ( DESIRED_QT_VERSION MATCHES 4 )
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ELSE ( DESIRED_QT_VERSION )
FIND_PACKAGE ( Qt4 )
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IF ( NOT QT4_FOUND )
FIND_PACKAGE ( Qt3 )
ENDIF ( NOT QT4_FOUND )
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ENDIF ( DESIRED_QT_VERSION )
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#use pkg-config to find various modues
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INCLUDE ( FindPkgConfig OPTIONAL )
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IF ( PKG_CONFIG_FOUND )
INCLUDE ( FindPkgConfig )
PKG_CHECK_MODULES ( GTK gtk+-2.0 )
IF ( WIN32 )
PKG_CHECK_MODULES ( GTKGL gtkglext-win32-1.0 )
ELSE ( WIN32 )
PKG_CHECK_MODULES ( GTKGL gtkglext-x11-1.0 )
ENDIF ( WIN32 )
PKG_CHECK_MODULES ( RSVG librsvg-2.0 )
PKG_CHECK_MODULES ( CAIRO cairo )
ENDIF ( PKG_CONFIG_FOUND )
2008-08-26 00:44:48 +08:00
#
# Enable workaround for OpenGL driver crash with occlusion query
#
OPTION ( OSG_FORCE_QUERY_RESULT_AVAILABLE_BEFORE_RETRIEVAL "Set to ON to build OcclussionQueryNode with a workaround for multi-threaded OpenGL driver occlussion query crash. " OFF )
IF ( OSG_FORCE_QUERY_RESULT_AVAILABLE_BEFORE_RETRIEVAL )
ADD_DEFINITIONS ( -DFORCE_QUERY_RESULT_AVAILABLE_BEFORE_RETRIEVAL )
ENDIF ( OSG_FORCE_QUERY_RESULT_AVAILABLE_BEFORE_RETRIEVAL )
2008-05-08 20:55:01 +08:00
#
# Test to determine if we want the "tripledot" form of the GLU tesselator callback.
#
IF ( NOT DEFAULT_GLU_TESS_CALLBACK_TRIPLEDOT )
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IF ( WIN32 OR CMAKE_SYSTEM_NAME MATCHES "Linux" )
# Skip the compile check for platforms that never need the variable
# form.
SET ( DEFAULT_GLU_TESS_CALLBACK_TRIPLEDOT false )
ELSE ( WIN32 OR CMAKE_SYSTEM_NAME MATCHES "Linux" )
# For other platforms perform the check
INCLUDE ( CheckCXXSourceCompiles )
SET ( CMAKE_REQUIRED_DEFINITIONS -DGLU_TESS_CALLBACK_TRIPLEDOT )
SET ( CMAKE_REQUIRED_INCLUDES ${ CMAKE_CURRENT_SOURCE_DIR } /include ${ GLUT_INCLUDE_DIR } ${ GL_INCLUDE_DIR } )
SET ( CMAKE_REQUIRED_LIBRARIES ${ GLUT_LIBRARY } ${ GL_LIBRARY } )
CHECK_CXX_SOURCE_COMPILES (
" #include <osg/GL>
#include <osg/GLU>
s t a t i c v o i d testcb ( GLvoid *, void* ) { }
i n t main ( ) {
G L U t e s s e l a t o r * t = gluNewTess ( ) ;
gluTessCallback ( t, GLU_TESS_VERTEX_DATA, ( GLU_TESS_CALLBACK ) testcb ) ;
r e t u r n 0 ;
} "
G L U _ T e s s e l a t o r _ N e e d s _ V a r i a b l e _ P a r a m e t e r _ C a l l b a c k _ C o n v e n t i o n _ F a i l u r e _ M e a n s _ N o )
SET ( DEFAULT_GLU_TESS_CALLBACK_TRIPLEDOT
$ { G L U _ T e s s e l a t o r _ N e e d s _ V a r i a b l e _ P a r a m e t e r _ C a l l b a c k _ C o n v e n t i o n _ F a i l u r e _ M e a n s _ N o } )
ENDIF ( WIN32 OR CMAKE_SYSTEM_NAME MATCHES "Linux" )
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ENDIF ( NOT DEFAULT_GLU_TESS_CALLBACK_TRIPLEDOT )
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OPTION ( OSG_GLU_TESS_CALLBACK_TRIPLEDOT "Set to ON to build with variable parameter (...) version of GLU tesselator callback" ${ DEFAULT_GLU_TESS_CALLBACK_TRIPLEDOT } )
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IF ( OSG_GLU_TESS_CALLBACK_TRIPLEDOT )
ADD_DEFINITIONS ( -DGLU_TESS_CALLBACK_TRIPLEDOT )
ENDIF ( OSG_GLU_TESS_CALLBACK_TRIPLEDOT )
2007-10-03 04:56:56 +08:00
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# Platform specific:
# (We can approach this one of two ways. We can try to FIND everything
# and simply check if we found the packages before actually building
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# or we can hardcode the cases. The advantage of the former is that
2007-03-09 17:07:05 +08:00
# packages that are installed on platforms that don't require them
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# will still get built (presuming no compatibility issues). But this
# also means modules that are redundant may get built. For example,
2007-03-09 17:07:05 +08:00
# OS X doesn't need GIF, JPEG, PNG, TIFF, etc because it uses QuickTime.
# Also, it will clutter the CMake menu with "NOT_FOUND".
# The downside to the latter is that it is harder to build those
# potentially redundant modules.)
# Image readers/writers depend on 3rd party libraries except for OS X which
# can use Quicktime.
IF ( NOT APPLE )
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FIND_PACKAGE ( GIFLIB )
FIND_PACKAGE ( JPEG )
FIND_PACKAGE ( PNG )
FIND_PACKAGE ( TIFF )
# QuickTime is required for OS X, but optional for Windows.
IF ( WIN32 )
FIND_PACKAGE ( QuickTime )
ENDIF ( WIN32 )
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ELSE ( NOT APPLE )
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FIND_PACKAGE ( QuickTime )
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ENDIF ( NOT APPLE )
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################################################################################
# Create bin and lib directories if required
IF ( "${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_BINARY_DIR}" )
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FILE ( MAKE_DIRECTORY ${ CMAKE_BINARY_DIR } /bin ${ CMAKE_BINARY_DIR } /lib ${ CMAKE_BINARY_DIR } /lib/ ${ OSG_PLUGINS } )
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ENDIF ( "${CMAKE_SOURCE_DIR}" STREQUAL "${CMAKE_BINARY_DIR}" )
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################################################################################
# Installation stuff
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SET ( CMAKE_DEBUG_POSTFIX "d" CACHE STRING "add a postfix, usually d on windows" )
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IF ( ${ CMAKE_MAJOR_VERSION } EQUAL 2 AND ${ CMAKE_MINOR_VERSION } GREATER 4 )
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ADD_DEFINITIONS ( -DOSG_DEBUG_POSTFIX= "${CMAKE_DEBUG_POSTFIX}" )
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ELSE ( ${ CMAKE_MAJOR_VERSION } EQUAL 2 AND ${ CMAKE_MINOR_VERSION } GREATER 4 )
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ADD_DEFINITIONS ( -DOSG_DEBUG_POSTFIX='\ "${CMAKE_DEBUG_POSTFIX}\" ' )
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ENDIF ( ${ CMAKE_MAJOR_VERSION } EQUAL 2 AND ${ CMAKE_MINOR_VERSION } GREATER 4 )
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IF ( UNIX AND NOT WIN32 AND NOT APPLE )
IF ( CMAKE_BUILD_TYPE STREQUAL "Debug" )
ADD_DEFINITIONS ( "-D_DEBUG" )
ENDIF ( CMAKE_BUILD_TYPE STREQUAL "Debug" )
ENDIF ( UNIX AND NOT WIN32 AND NOT APPLE )
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IF ( UNIX AND NOT WIN32 AND NOT APPLE )
IF ( CMAKE_SIZEOF_VOID_P MATCHES "8" )
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SET ( LIB_POSTFIX "64" CACHE STRING "suffix for 32/64 dir placement" )
MARK_AS_ADVANCED ( LIB_POSTFIX )
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ENDIF ( CMAKE_SIZEOF_VOID_P MATCHES "8" )
ENDIF ( UNIX AND NOT WIN32 AND NOT APPLE )
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IF ( NOT DEFINED LIB_POSTFIX )
SET ( LIB_POSTFIX "" )
ENDIF ( NOT DEFINED LIB_POSTFIX )
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# Here we apparantly do some funky stuff with making the bin/ and lib/
# folders which is probably needed to work around a very old CMake bug?
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#SET(OUTPUT_BINDIR ${PROJECT_BINARY_DIR}/bin/${CMAKE_SYSTEM_NAME})
SET ( OUTPUT_BINDIR ${ PROJECT_BINARY_DIR } /bin )
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MAKE_DIRECTORY ( ${ OUTPUT_BINDIR } )
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IF ( MSVC AND NOT MSVC_IDE )
MAKE_DIRECTORY ( ${ OUTPUT_BINDIR } / ${ OSG_PLUGINS } )
ENDIF ( MSVC AND NOT MSVC_IDE )
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#SET(OUTPUT_LIBDIR ${PROJECT_BINARY_DIR}/lib/${CMAKE_SYSTEM_NAME})
SET ( OUTPUT_LIBDIR ${ PROJECT_BINARY_DIR } /lib )
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MAKE_DIRECTORY ( ${ OUTPUT_LIBDIR } )
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IF ( NOT MSVC )
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MAKE_DIRECTORY ( ${ OUTPUT_LIBDIR } / ${ OSG_PLUGINS } )
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ENDIF ( NOT MSVC )
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# On CMake 2.4.x use EXECUTABLE_OUTPUT_PATH and LIBRARY_OUTPUT_PATH and later
# we work around the DLL placement by use of the PREFIX target property hack
#
# On CMake 2.6.x use the newly minted CMAKE_LIBRARY_OUTPUT_DIRECTORY,
# CMAKE_ARCHIVE_OUTPUT_DIRECTORY & CMAKE_RUNTIME_OUTPUT_DIRECTORY
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IF ( CMAKE_MAJOR_VERSION EQUAL 2 AND CMAKE_MINOR_VERSION GREATER 4 )
# If CMake >= 2.6.0
SET ( CMAKE_ARCHIVE_OUTPUT_DIRECTORY ${ OUTPUT_LIBDIR } )
SET ( CMAKE_RUNTIME_OUTPUT_DIRECTORY ${ OUTPUT_BINDIR } )
IF ( WIN32 )
SET ( CMAKE_LIBRARY_OUTPUT_DIRECTORY ${ OUTPUT_BINDIR } )
ELSE ( WIN32 )
SET ( CMAKE_LIBRARY_OUTPUT_DIRECTORY ${ OUTPUT_LIBDIR } )
ENDIF ( WIN32 )
ELSE ( CMAKE_MAJOR_VERSION EQUAL 2 AND CMAKE_MINOR_VERSION GREATER 4 )
SET ( EXECUTABLE_OUTPUT_PATH ${ OUTPUT_BINDIR } )
SET ( LIBRARY_OUTPUT_PATH ${ OUTPUT_LIBDIR } )
ENDIF ( CMAKE_MAJOR_VERSION EQUAL 2 AND CMAKE_MINOR_VERSION GREATER 4 )
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#SET(INSTALL_BINDIR OpenSceneGraph/bin)
#SET(INSTALL_INCDIR OpenSceneGraph/include)
#SET(INSTALL_LIBDIR OpenSceneGraph/lib)
#SET(INSTALL_DOCDIR OpenSceneGraph/doc)
################################################################################
# User Options
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# Expose CMAKE_INCLUDE_PATH and CMAKE_LIBARY_PATH to the GUI so users
# may set these values without needing to manipulate the environment.
SET ( CMAKE_INCLUDE_PATH ${ CMAKE_INCLUDE_PATH } CACHE STRING "You may add additional search paths here. Use ; to separate multiple paths." )
SET ( CMAKE_LIBRARY_PATH ${ CMAKE_LIBRARY_PATH } CACHE STRING "You may add additional search paths here. Use ; to separate multiple paths." )
# We are proposing that a new variable called CMAKE_PREFIX_PATH be introduced
# to CMake to compliment CMAKE_INCLUDE_PATH and CMAKE_LIBRARY_PATH.
# A formal feature request has been submited to CMake, Bug #4947.
# It is intended for those users who have common prefixes for their INCLUDE
# and LIBRARY locations. So if users have headers in /usr/local/include
# and libraries in /usr/local/lib, the common prefix is /usr/local.
# It should also cover the case where headers and libraries are
# in the same directory.
# Our proposal expects that FIND_* commands will automatically search for
# CMAKE_PREFIX_PATH right after CMAKE_INCLUDE_PATH or CMAKE_LIBRARY_PATH.
# Obviously, since CMake does not currently support this, we must write
# our Find*.cmake modules to explicitly support this. Otherwise, this variable
# will have no impact.
# This is unofficial so this may be removed or changed at anytime.
SET ( CMAKE_PREFIX_PATH ${ CMAKE_PREFIX_PATH } CACHE STRING "(EXPERIMENTAL) You may add additional search paths here. Use ; to separate multiple paths." )
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# Dynamic vs Static Linking
OPTION ( DYNAMIC_OPENSCENEGRAPH "Set to ON to build OpenSceneGraph for dynamic linking. Use OFF for static." ON )
IF ( DYNAMIC_OPENSCENEGRAPH )
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SET ( OPENSCENEGRAPH_USER_DEFINED_DYNAMIC_OR_STATIC "SHARED" )
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ELSE ( DYNAMIC_OPENSCENEGRAPH )
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SET ( OPENSCENEGRAPH_USER_DEFINED_DYNAMIC_OR_STATIC "STATIC" )
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ENDIF ( DYNAMIC_OPENSCENEGRAPH )
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INCLUDE ( OsgMacroUtils )
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# OSG Core
ADD_SUBDIRECTORY ( src )
# OSG Applications
OPTION ( BUILD_OSG_APPLICATIONS "Enable to build OSG Applications (e.g. osgviewer)" ON )
IF ( BUILD_OSG_APPLICATIONS )
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ADD_SUBDIRECTORY ( applications )
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ENDIF ( BUILD_OSG_APPLICATIONS )
# OSG Examples
OPTION ( BUILD_OSG_EXAMPLES "Enable to build OSG Examples" OFF )
IF ( BUILD_OSG_EXAMPLES )
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ADD_SUBDIRECTORY ( examples )
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ENDIF ( BUILD_OSG_EXAMPLES )
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# This is for an advanced option to give aggressive warnings
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# under different compilers. If yours is not implemented, this option
# will not be made available.
IF ( CMAKE_COMPILER_IS_GNUCXX )
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# To be complete, we might also do GNUCC flags,
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# but everything here is C++ code.
# -Wshadow and -Woverloaded-virtual are also interesting flags, but OSG
# returns too many hits.
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# FYI, if we do implement GNUCC, then -Wmissing-prototypes in another
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# interesting C-specific flag.
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# Also, there is a bug in gcc 4.0. Under C++, -pedantic will create
# errors instead of warnings for certain issues, including superfluous
# semicolons and commas, and the use of long long. -fpermissive seems
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# to be the workaround.
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SET ( OSG_AGGRESSIVE_WARNING_FLAGS "-Wall -Wparentheses -Wformat=2 -Wno-long-long -Wno-import -pedantic -Wreturn-type -Wmissing-braces -Wunknown-pragmas -Wunused -fpermissive" )
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ELSE ( CMAKE_COMPILER_IS_GNUCXX )
IF ( MSVC )
# FIXME: What are good aggressive warning flags for Visual Studio?
# And do we need to further subcase this for different versions of VS?
# CMake variables: MSVC60, MSVC70, MSVC71, MSVC80, CMAKE_COMPILER_2005
SET ( OSG_AGGRESSIVE_WARNING_FLAGS "/Wall /W4" )
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ELSE ( MSVC )
# CMake lacks an elseif, so other non-gcc, non-VS compilers need
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# to be listed below. If unhandled, OSG_AGGRESSIVE_WARNING_FLAGS should
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# remain unset.
ENDIF ( MSVC )
ENDIF ( CMAKE_COMPILER_IS_GNUCXX )
# This part is for the CMake menu option to toggle the warnings on/off.
# This will only be made available if we set values for OSG_AGGRESSIVE_WARNING_FLAGS.
IF ( OSG_AGGRESSIVE_WARNING_FLAGS )
OPTION ( OSG_USE_AGGRESSIVE_WARNINGS "Enable to activate aggressive warnings" OFF )
MARK_AS_ADVANCED ( OSG_USE_AGGRESSIVE_WARNINGS )
IF ( OSG_USE_AGGRESSIVE_WARNINGS )
IF ( NOT "${OLD_CMAKE_CXX_FLAGS_WAS_SET}" )
SET ( OLD_CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}" CACHE INTERNAL "Old CXX flags" )
SET ( OLD_CMAKE_CXX_FLAGS_WAS_SET 1 CACHE INTERNAL "Old CXX flags was set" )
SET ( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} ${OSG_AGGRESSIVE_WARNING_FLAGS}" CACHE STRING "Flags used by the compiler during all build types." FORCE )
ENDIF ( NOT "${OLD_CMAKE_CXX_FLAGS_WAS_SET}" )
ELSE ( OSG_USE_AGGRESSIVE_WARNINGS )
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# FIXME: This will lose any changes made after OLD_CMAKE_CXX_FLAGS was
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# set. The better way would be to parse the string and remove each
# option explicitly.
IF ( "${OLD_CMAKE_CXX_FLAGS_WAS_SET}" )
SET ( CMAKE_CXX_FLAGS "${OLD_CMAKE_CXX_FLAGS}" CACHE STRING "Flags used by the compiler during all build types." FORCE )
SET ( OLD_CMAKE_CXX_FLAGS_WAS_SET 0 CACHE INTERNAL "Old CXX flags was set" )
ENDIF ( "${OLD_CMAKE_CXX_FLAGS_WAS_SET}" )
ENDIF ( OSG_USE_AGGRESSIVE_WARNINGS )
ENDIF ( OSG_AGGRESSIVE_WARNING_FLAGS )
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# Set defaults for Universal Binaries. We want 32-bit Intel/PPC on 10.4
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# and 32/64-bit Intel/PPC on >= 10.5. Anything <= 10.3 doesn't support.
IF ( APPLE )
# These are just defaults/recommendations, but how we want to build
# out of the box. But the user needs to be able to change these options.
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# So we must only set the values the first time CMake is run, or we
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# will overwrite any changes the user sets.
# FORCE is used because the options are not reflected in the UI otherwise.
# Seems like a good place to add version specific compiler flags too.
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IF ( NOT OSG_CONFIG_HAS_BEEN_RUN_BEFORE )
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# This is really fragile, but CMake doesn't provide the OS system
# version information we need. (Darwin versions can be changed
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# independently of OS X versions.)
# It does look like CMake handles the CMAKE_OSX_SYSROOT automatically.
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IF ( EXISTS /Developer/SDKs/MacOSX10.5.sdk )
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# 64-bit compiles are not supported with Carbon. We should enable
# 64-bit compilation by default once osgviewer has been
# rewritten with Cocoa.
#SET(CMAKE_OSX_ARCHITECTURES "ppc;i386;ppc64;x86_64" CACHE STRING "Build architectures for OSX" FORCE)
SET ( CMAKE_OSX_ARCHITECTURES "ppc;i386" CACHE STRING "Build architectures for OSX" FORCE )
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SET ( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=10.5 -ftree-vectorize -fvisibility-inlines-hidden" CACHE STRING "Flags used by the compiler during all build types." FORCE )
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ELSE ( EXISTS /Developer/SDKs/MacOSX10.5.sdk )
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IF ( EXISTS /Developer/SDKs/MacOSX10.4u.sdk )
SET ( CMAKE_OSX_ARCHITECTURES "ppc;i386" CACHE STRING "Build architectures for OSX" FORCE )
SET ( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -mmacosx-version-min=10.4 -ftree-vectorize -fvisibility-inlines-hidden" CACHE STRING "Flags used by the compiler during all build types." FORCE )
ELSE ( EXISTS /Developer/SDKs/MacOSX10.4u.sdk )
# No Universal Binary support
# Should break down further to set the -mmacosx-version-min,
# but the SDK detection is too unreliable here.
ENDIF ( EXISTS /Developer/SDKs/MacOSX10.4u.sdk )
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ENDIF ( EXISTS /Developer/SDKs/MacOSX10.5.sdk )
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ENDIF ( NOT OSG_CONFIG_HAS_BEEN_RUN_BEFORE )
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OPTION ( OSG_BUILD_APPLICATION_BUNDLES "Enable the building of applications and examples as OSX Bundles" OFF )
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ENDIF ( APPLE )
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#
# Provide target for generating wrappers
#
SET ( GENWRAPPER genwrapper )
ADD_CUSTOM_TARGET ( wrappers
C O M M A N D $ { G E N W R A P P E R } - c $ { O p e n S c e n e G r a p h _ S O U R C E _ D I R } / s r c / o s g W r a p p e r s / g e n w r a p p e r . c o n f - t $ { O p e n S c e n e G r a p h _ S O U R C E _ D I R } / s r c / o s g W r a p p e r s / D o x y f i l e . t e m p l a t e - d $ { O p e n S c e n e G r a p h _ S O U R C E _ D I R } | d o x y g e n -
C O M M A N D $ { G E N W R A P P E R } - c $ { O p e n S c e n e G r a p h _ S O U R C E _ D I R } / s r c / o s g W r a p p e r s / g e n w r a p p e r . c o n f - l $ { O p e n S c e n e G r a p h _ S O U R C E _ D I R }
)
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OPTION ( BUILD_REF_DOCS "Build OpenSceneGraph reference documentation using doxygen (use: make DoxygenDoc)" OFF )
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IF ( BUILD_REF_DOCS )
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SET ( BUILD_DOCUMENTATION YES )
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OPTION ( BUILD_REF_DOCS_SEARCHENGINE "Enable doxygen's search engine (requires that documentation to be installed on a php enabled web server)" OFF )
OPTION ( BUILD_REF_DOCS_TAGFILE "Generate a tag file named osg.tag on the documentation web server" OFF )
ENDIF ( BUILD_REF_DOCS )
2008-01-21 22:41:58 +08:00
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# For Doxygen
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#FIXME: I haven't figured out what to do with OSG's multiple doxyfiles
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# and footer.
INCLUDE ( ${ CMAKE_ROOT } /Modules/Documentation.cmake OPTIONAL )
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OPTION ( BUILD_DOCUMENTATION "Build osg documentation" OFF )
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# To build the documention, you will have to enable it
# and then do the equivalent of "make DoxygenDoc".
IF ( BUILD_DOCUMENTATION )
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SET ( BUILD_DOCUMENTATION YES )
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IF ( BUILD_REF_DOCS_SEARCHENGINE )
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SET ( SEARCHENGINE YES )
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ELSE ( BUILD_REF_DOCS_SEARCHENGINE )
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SET ( SEARCHENGINE NO )
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ENDIF ( BUILD_REF_DOCS_SEARCHENGINE )
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IF ( BUILD_REF_DOCS_TAGFILE )
SET ( GENERATE_TAGFILE "doc/OpenSceneGraphReferenceDocs/osg.tag" )
ELSE ( BUILD_REF_DOCS_TAGFILE )
SET ( GENERATE_TAGFILE "" )
ENDIF ( BUILD_REF_DOCS_TAGFILE )
2008-05-31 00:53:45 +08:00
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IF ( DOT )
SET ( HAVE_DOT YES )
ELSE ( DOT )
SET ( HAVE_DOT NO )
ENDIF ( DOT )
# This processes our Doxyfile.in and substitutes paths to generate
# a final Doxyfile
CONFIGURE_FILE ( ${ PROJECT_SOURCE_DIR } /doc/Doxyfiles/doxyfile.cmake
$ { P R O J E C T _ B I N A R Y _ D I R } / d o c / d o x y f i l e
)
# This creates a new target to build documentation.
# It runs ${DOXYGEN} which is the full path and executable to
# Doxygen on your system, set by the FindDoxygen.cmake module
# (called by FindDocumentation.cmake).
# It runs the final generated Doxyfile against it.
# The DOT_PATH is substituted into the Doxyfile.
ADD_CUSTOM_TARGET ( DoxygenDoc ${ DOXYGEN }
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$ { P R O J E C T _ B I N A R Y _ D I R } / d o c / d o x y f i l e
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)
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ENDIF ( BUILD_DOCUMENTATION )
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# This needs to be run very last so other parts of the scripts can take
# advantage of this.
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IF ( NOT OSG_CONFIG_HAS_BEEN_RUN_BEFORE )
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SET ( OSG_CONFIG_HAS_BEEN_RUN_BEFORE 1 CACHE INTERNAL "Flag to track whether this is the first time running CMake or if CMake has been configured before" )
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ENDIF ( NOT OSG_CONFIG_HAS_BEEN_RUN_BEFORE )
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#-----------------------------------------------------------------------------
### uninstall target
#-----------------------------------------------------------------------------
CONFIGURE_FILE (
" $ { C M A K E _ C U R R E N T _ S O U R C E _ D I R } / C M a k e M o d u l e s / c m a k e _ u n i n s t a l l . c m a k e . i n "
" $ { C M A K E _ C U R R E N T _ B I N A R Y _ D I R } / c m a k e _ u n i n s t a l l . c m a k e "
I M M E D I A T E @ O N L Y )
ADD_CUSTOM_TARGET ( uninstall
" $ { C M A K E _ C O M M A N D } " - P " $ { C M A K E _ C U R R E N T _ B I N A R Y _ D I R } / c m a k e _ u n i n s t a l l . c m a k e " )