OpenSceneGraph/src/osgPlugins/dot/SimpleDotVisitor.cpp

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include "SimpleDotVisitor.h"
namespace osgDot {
SimpleDotVisitor::SimpleDotVisitor() {
}
SimpleDotVisitor::~SimpleDotVisitor() {
}
void SimpleDotVisitor::handle(osg::Node& node, int id) {
std::stringstream label;
label << "<top> Node";
if ( !node.getName().empty() ) { label << "| " << node.getName(); }
drawNode( id, "record", "solid", label.str(), "black", "white" );
}
void SimpleDotVisitor::handle(osg::Geode& node, int id) {
std::stringstream label;
label << "<top> " << node.className();
if ( !node.getName().empty() ) { label << "| " << node.getName(); }
drawNode( id, "record", "solid", label.str(), "brown", "white" );
}
void SimpleDotVisitor::handle(osg::Group& node, int id) {
std::stringstream label;
label << "<top> " << node.className();
if ( !node.getName().empty() ) { label << "| " << node.getName(); }
drawNode( id, "record", "solid", label.str(), "black", "white" );
}
void SimpleDotVisitor::handle(osg::Group& parent, osg::Node& child, int parentID, int childID ) {
drawEdge( parentID, childID, "setlinewidth(2)" );
}
void SimpleDotVisitor::handle(osg::StateSet& stateset, int id) {
std::stringstream label;
label << "<top> " << stateset.className();
if ( !stateset.getName().empty() ) { label << "| " << stateset.getName(); }
drawNode( id, "Mrecord", "solid", label.str(), "green", "white" );
}
void SimpleDotVisitor::handle(osg::Node& node, osg::StateSet& stateset, int parentID, int childID ) {
drawEdge( parentID, childID, "dashed" );
}
void SimpleDotVisitor::handle(osg::Drawable& drawable, int id) {
std::stringstream label;
label << "<top> " << drawable.className();
if ( !drawable.getName().empty() ) { label << "| " << drawable.getName(); }
drawNode( id, "record", "solid", label.str(), "blue", "white" );
}
void SimpleDotVisitor::handle(osg::Geode& geode, osg::Drawable& drawable, int parentID, int childID ) {
drawEdge( parentID, childID, "dashed" );
}
void SimpleDotVisitor::handle(osg::Drawable& drawable, osg::StateSet& stateset, int parentID, int childID ) {
drawEdge( parentID, childID, "dashed" );
}
void SimpleDotVisitor::drawNode( int id, const std::string& shape, const std::string& style, const std::string& label, const std::string& color, const std::string& fillColor ) {
_nodes << id <<
"[shape=\"" << shape <<
"\" ,label=\"" << label <<
"\" ,style=\"" << style <<
"\" ,color=\"" << color <<
"\" ,fillColor=\"" << fillColor <<
"\"]" << std::endl;
}
void SimpleDotVisitor::drawEdge( int sourceId, int sinkId, const std::string& style ) {
_edges
<< sourceId << ":top -> "
<< sinkId << ":top [style=\""
<< style << "\"];"
<< std::endl;
}
} // namespace osgDot