OpenSceneGraph/include/osgUI/LineEdit

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2014 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGUI_LINEEDIT
#define OSGUI_LINEEDIT
#include <osgUI/Widget>
#include <osgUI/Validator>
#include <osgText/Text>
namespace osgUI
{
class OSGUI_EXPORT LineEdit : public osgUI::Widget
{
public:
LineEdit();
LineEdit(const LineEdit& label, const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY);
META_Node(osgUI, LineEdit);
void setText(const std::string& text);
const std::string& getText() const { return _text; }
virtual bool handleImplementation(osgGA::EventVisitor* ev, osgGA::Event* event);
virtual void createGraphicsImplementation();
virtual void enterImplementation();
virtual void leaveImplementation();
void setValidator(Validator* validator) { _validator = validator; }
Validator* getValidator() { return _validator.get(); }
const Validator* getValidator() const { return _validator.get(); }
virtual void textChanged(const std::string& text);
virtual void textChangedImplementation(const std::string& text);
virtual void returnPressed() { if (!runCallbacks("returnPressed")) returnPressedImplementation(); }
virtual void returnPressedImplementation();
protected:
virtual ~LineEdit() {}
osg::ref_ptr<Validator> _validator;
std::string _text;
// implementation detail
osg::ref_ptr<osg::Switch> _backgroundSwitch;
osg::ref_ptr<osgText::Text> _textDrawable;
};
}
#endif