2006-07-18 23:21:48 +08:00
|
|
|
/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
|
2005-04-08 04:20:09 +08:00
|
|
|
* Copyright (C) 2003-2005 3Dlabs Inc. Ltd.
|
2003-10-05 19:30:54 +08:00
|
|
|
*
|
|
|
|
* This application is open source and may be redistributed and/or modified
|
|
|
|
* freely and without restriction, both in commericial and non commericial applications,
|
|
|
|
* as long as this copyright notice is maintained.
|
|
|
|
*
|
|
|
|
* This application is distributed in the hope that it will be useful,
|
|
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
|
|
|
|
*/
|
|
|
|
|
2005-04-08 04:20:09 +08:00
|
|
|
/* file: examples/osgglsl/GL2Scene.h
|
|
|
|
* author: Mike Weiblen 2005-03-30
|
2003-10-05 19:30:54 +08:00
|
|
|
*
|
|
|
|
* See http://www.3dlabs.com/opengl2/ for more information regarding
|
|
|
|
* the OpenGL Shading Language.
|
|
|
|
*/
|
|
|
|
|
|
|
|
#include <osg/Node>
|
|
|
|
#include <osg/Referenced>
|
|
|
|
#include <osg/ref_ptr>
|
|
|
|
|
2005-04-08 04:20:09 +08:00
|
|
|
#include <osg/Program>
|
2003-10-05 19:30:54 +08:00
|
|
|
|
|
|
|
class GL2Scene : public osg::Referenced
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
GL2Scene();
|
|
|
|
|
|
|
|
osg::ref_ptr<osg::Group> getRootNode() { return _rootNode; }
|
|
|
|
void reloadShaderSource();
|
|
|
|
void toggleShaderEnable();
|
|
|
|
|
|
|
|
protected:
|
|
|
|
~GL2Scene();
|
|
|
|
|
|
|
|
private: /*methods*/
|
|
|
|
osg::ref_ptr<osg::Group> buildScene();
|
|
|
|
|
|
|
|
private: /*data*/
|
|
|
|
osg::ref_ptr<osg::Group> _rootNode;
|
2005-04-08 04:20:09 +08:00
|
|
|
std::vector< osg::ref_ptr<osg::Program> > _programList;
|
2003-10-05 19:30:54 +08:00
|
|
|
bool _shadersEnabled;
|
|
|
|
};
|
|
|
|
|
|
|
|
typedef osg::ref_ptr<GL2Scene> GL2ScenePtr;
|
|
|
|
|
|
|
|
/*EOF*/
|
|
|
|
|