OpenSceneGraph/include/osgDB/FileNameUtils

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#ifndef OSGDB_FILENAMEUTILS
#define OSGDB_FILENAMEUTILS 1
#include <osgDB/Export>
#include <string>
namespace osgDB {
OSGDB_EXPORT extern std::string getFilePath(const std::string& filename);
OSGDB_EXPORT extern std::string getFileExtension(const std::string& filename);
OSGDB_EXPORT extern std::string getLowerCaseFileExtension(const std::string& filename);
OSGDB_EXPORT extern std::string getSimpleFileName(const std::string& fileName);
OSGDB_EXPORT extern std::string getStrippedName(const std::string& fileName);
OSGDB_EXPORT extern bool equalCaseInsensitive(const std::string& lhs,const std::string& rhs);
OSGDB_EXPORT extern bool equalCaseInsensitive(const std::string& lhs,const char* rhs);
};
#endif