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8.1 KiB
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216 lines
8.1 KiB
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<TITLE>class osgUtil::GUIEventAdapter</TITLE>
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<H2>class <A HREF="#DOC.DOCU">osgUtil::GUIEventAdapter</A></H2></H2><BLOCKQUOTE>Pure virtual base class for adapting platform specific events into generic keyboard and mouse events.</BLOCKQUOTE>
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<HR>
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<H2>Inheritance:</H2>
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<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
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<param name=classes value="Mosg::Referenced,M,CGUIEventAdapter,MGUIEventAdapter.html">
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<param name=before value="M,M">
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<param name=after value="Md_,M">
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<param name=indent value="0,1">
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<param name=arrowdir value="down">
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</APPLET>
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<HR>
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<DL>
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<P><DL>
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<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.9.1">GUIEventAdapter</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <!1><A HREF="GUIEventAdapter.html#DOC.2.9.3">EventType</A> <B><A HREF="#DOC.2.9.4">getEventType</A></B>() const = 0
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<DD><I>Get the EventType of the GUI event</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual int <B><A HREF="#DOC.2.9.5">getKey</A></B>() const = 0
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<DD><I>key pressed, return -1 if inappropriate for this event.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual int <B><A HREF="#DOC.2.9.6">getButton</A></B>() const = 0
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<DD><I>button pressed/released, return -1 if inappropriate for this event</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual int <B><A HREF="#DOC.2.9.7">getXmin</A></B>() const = 0
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<DD><I>window minimum x.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual int <B><A HREF="#DOC.2.9.8">getXmax</A></B>() const = 0
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<DD><I>window maximum x.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual int <B><A HREF="#DOC.2.9.9">getYmin</A></B>() const = 0
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<DD><I>window minimum y.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual int <B><A HREF="#DOC.2.9.10">getYmax</A></B>() const = 0
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<DD><I>window maximum y.</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual int <B><A HREF="#DOC.2.9.11">getX</A></B>() const = 0
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<DD><I>current mouse x position</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual int <B><A HREF="#DOC.2.9.12">getY</A></B>() const = 0
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<DD><I>current mouse y position</I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual unsigned int <B><A HREF="#DOC.2.9.13">getButtonMask</A></B>() const = 0
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<DD><I>current mouse button state </I>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual float <B><A HREF="#DOC.2.9.14">time</A></B>() const = 0
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<DD><I>time in seconds of event.</I>
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</DL></P>
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<P><DL>
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<DT><H3>Public Members</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.2.9.2">MouseButtonMask</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>enum <B><A HREF="#DOC.2.9.3">EventType</A></B>
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</DL></P>
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<P><DL>
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<DT><H3>Protected Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>virtual <B><A HREF="#DOC.2.9.15">~GUIEventAdapter</A></B>()
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<DD><I>Force users to create on heap, so that multiple referencing is safe</I>
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</DL></P>
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</DL>
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<A NAME="DOC.DOCU"></A>
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<HR>
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<H2>Documentation</H2>
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<BLOCKQUOTE>Pure virtual base class for adapting platform specific events into
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generic keyboard and mouse events.
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<P>Used as GUI toolkit independent input into the osgUtil::CameraManipualor's.
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For an example of how GUIEventAdapter is specialised for a particular GUI
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Toolkit see osgGLUT::GLUTEventAdapter.</BLOCKQUOTE>
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<DL>
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<A NAME="GUIEventAdapter"></A>
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<A NAME="DOC.2.9.1"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> GUIEventAdapter()</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="MouseButtonMask"></A>
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<A NAME="DOC.2.9.2"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum MouseButtonMask</B></TT>
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<DL><DT><DD></DL><P><DL>
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<A NAME="LEFT_BUTTON"></A>
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<A NAME="DOC.2.9.2.1"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> LEFT_BUTTON</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="MIDDLE_BUTTON"></A>
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<A NAME="DOC.2.9.2.2"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> MIDDLE_BUTTON</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="RIGHT_BUTTON"></A>
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<A NAME="DOC.2.9.2.3"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> RIGHT_BUTTON</B></TT>
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<DL><DT><DD></DL><P></DL>
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<A NAME="EventType"></A>
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<A NAME="DOC.2.9.3"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>enum EventType</B></TT>
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<DL><DT><DD></DL><P><DL>
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<A NAME="PUSH"></A>
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<A NAME="DOC.2.9.3.1"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> PUSH</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="RELEASE"></A>
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<A NAME="DOC.2.9.3.2"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> RELEASE</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="DRAG"></A>
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<A NAME="DOC.2.9.3.3"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> DRAG</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="MOVE"></A>
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<A NAME="DOC.2.9.3.4"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> MOVE</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="KEYBOARD"></A>
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<A NAME="DOC.2.9.3.5"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> KEYBOARD</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="FRAME"></A>
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<A NAME="DOC.2.9.3.6"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> FRAME</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="RESIZE"></A>
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<A NAME="DOC.2.9.3.7"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> RESIZE</B></TT>
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<DL><DT><DD></DL><P>
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<A NAME="NONE"></A>
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<A NAME="DOC.2.9.3.8"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> NONE</B></TT>
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<DL><DT><DD></DL><P></DL>
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<A NAME="getEventType"></A>
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<A NAME="DOC.2.9.4"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual <!1><A HREF="GUIEventAdapter.html#DOC.2.9.3">EventType</A> getEventType() const = 0</B></TT>
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<DD>Get the EventType of the GUI event
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<DL><DT><DD></DL><P>
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<A NAME="getKey"></A>
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<A NAME="DOC.2.9.5"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual int getKey() const = 0</B></TT>
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<DD>key pressed, return -1 if inappropriate for this event.
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<DL><DT><DD></DL><P>
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<A NAME="getButton"></A>
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<A NAME="DOC.2.9.6"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual int getButton() const = 0</B></TT>
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<DD>button pressed/released, return -1 if inappropriate for this event
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<DL><DT><DD></DL><P>
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<A NAME="getXmin"></A>
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<A NAME="DOC.2.9.7"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual int getXmin() const = 0</B></TT>
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<DD>window minimum x.
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<DL><DT><DD></DL><P>
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<A NAME="getXmax"></A>
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<A NAME="DOC.2.9.8"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual int getXmax() const = 0</B></TT>
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<DD>window maximum x.
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<DL><DT><DD></DL><P>
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<A NAME="getYmin"></A>
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<A NAME="DOC.2.9.9"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual int getYmin() const = 0</B></TT>
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<DD>window minimum y.
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<DL><DT><DD></DL><P>
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<A NAME="getYmax"></A>
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<A NAME="DOC.2.9.10"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual int getYmax() const = 0</B></TT>
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<DD>window maximum y.
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<DL><DT><DD></DL><P>
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<A NAME="getX"></A>
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<A NAME="DOC.2.9.11"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual int getX() const = 0</B></TT>
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<DD>current mouse x position
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<DL><DT><DD></DL><P>
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<A NAME="getY"></A>
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<A NAME="DOC.2.9.12"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual int getY() const = 0</B></TT>
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<DD>current mouse y position
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<DL><DT><DD></DL><P>
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<A NAME="getButtonMask"></A>
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<A NAME="DOC.2.9.13"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual unsigned int getButtonMask() const = 0</B></TT>
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<DD>current mouse button state
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<DL><DT><DD></DL><P>
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<A NAME="time"></A>
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<A NAME="DOC.2.9.14"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual float time() const = 0</B></TT>
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<DD>time in seconds of event.
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<DL><DT><DD></DL><P>
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<A NAME="~GUIEventAdapter"></A>
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<A NAME="DOC.2.9.15"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>virtual ~GUIEventAdapter()</B></TT>
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<DD>Force users to create on heap, so that multiple referencing is safe
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<DL><DT><DD></DL><P></DL>
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<HR><DL><DT><B>This class has no child classes.</B></DL>
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<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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<BR>
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This page was generated with the help of <A HREF="http://docpp.sourceforge.net">DOC++</A>.
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