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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This application is open source and may be redistributed and / or modified
* freely and without restriction , both in commericial and non commericial applications ,
* as long as this copyright notice is maintained .
*
* This application is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE .
*/
# include <osgDB/ReadFile>
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# include <osgDB/WriteFile>
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# include <osgUtil/Optimizer>
# include <osg/CoordinateSystemNode>
# include <osg/Switch>
# include <osgText/Text>
# include <osgViewer/Viewer>
# include <osgViewer/ViewerEventHandlers>
# include <osgGA/TrackballManipulator>
# include <osgGA/FlightManipulator>
# include <osgGA/DriveManipulator>
# include <osgGA/KeySwitchMatrixManipulator>
# include <osgGA/StateSetManipulator>
# include <osgGA/AnimationPathManipulator>
# include <osgGA/TerrainManipulator>
# include <iostream>
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# include <sstream>
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class WindowCaptureCallback : public osg : : Camera : : DrawCallback
{
public :
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enum Mode
{
READ_PIXELS ,
SINGLE_PBO ,
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DOUBLE_PBO ,
TRIPLE_PBO
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} ;
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enum FramePosition
{
START_FRAME ,
END_FRAME
} ;
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struct ContextData : public osg : : Referenced
{
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ContextData ( osg : : GraphicsContext * gc , Mode mode , GLenum readBuffer , const std : : string & name ) :
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_gc ( gc ) ,
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_mode ( mode ) ,
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_readBuffer ( readBuffer ) ,
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_fileName ( name ) ,
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_pixelFormat ( GL_BGRA ) ,
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_type ( GL_UNSIGNED_BYTE ) ,
_width ( 0 ) ,
_height ( 0 ) ,
_currentImageIndex ( 0 ) ,
_currentPboIndex ( 0 )
{
getSize ( gc , _width , _height ) ;
std : : cout < < " Window size " < < _width < < " , " < < _height < < std : : endl ;
// single buffered image
_imageBuffer . push_back ( new osg : : Image ) ;
// double buffer PBO.
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switch ( _mode )
{
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case ( READ_PIXELS ) :
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osg : : notify ( osg : : NOTICE ) < < " Reading window usig glReadPixels, with out PixelBufferObject. " < < std : : endl ;
break ;
case ( SINGLE_PBO ) :
osg : : notify ( osg : : NOTICE ) < < " Reading window usig glReadPixels, with a single PixelBufferObject. " < < std : : endl ;
_pboBuffer . push_back ( 0 ) ;
break ;
case ( DOUBLE_PBO ) :
osg : : notify ( osg : : NOTICE ) < < " Reading window usig glReadPixels, with a double buffer PixelBufferObject. " < < std : : endl ;
_pboBuffer . push_back ( 0 ) ;
_pboBuffer . push_back ( 0 ) ;
break ;
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case ( TRIPLE_PBO ) :
osg : : notify ( osg : : NOTICE ) < < " Reading window usig glReadPixels, with a double buffer PixelBufferObject. " < < std : : endl ;
_pboBuffer . push_back ( 0 ) ;
_pboBuffer . push_back ( 0 ) ;
_pboBuffer . push_back ( 0 ) ;
break ;
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default :
break ;
}
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}
void getSize ( osg : : GraphicsContext * gc , int & width , int & height )
{
if ( gc - > getTraits ( ) )
{
width = gc - > getTraits ( ) - > width ;
height = gc - > getTraits ( ) - > height ;
}
}
void read ( )
{
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osg : : BufferObject : : Extensions * ext = osg : : BufferObject : : getExtensions ( _gc - > getState ( ) - > getContextID ( ) , true ) ;
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if ( ext - > isPBOSupported ( ) & & ! _pboBuffer . empty ( ) )
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{
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if ( _pboBuffer . size ( ) = = 1 )
{
singlePBO ( ext ) ;
}
else
{
multiPBO ( ext ) ;
}
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}
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else
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{
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readPixels ( ) ;
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}
}
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void readPixels ( ) ;
void singlePBO ( osg : : BufferObject : : Extensions * ext ) ;
void multiPBO ( osg : : BufferObject : : Extensions * ext ) ;
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typedef std : : vector < osg : : ref_ptr < osg : : Image > > ImageBuffer ;
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typedef std : : vector < GLuint > PBOBuffer ;
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osg : : GraphicsContext * _gc ;
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Mode _mode ;
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GLenum _readBuffer ;
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std : : string _fileName ;
GLenum _pixelFormat ;
GLenum _type ;
int _width ;
int _height ;
unsigned int _currentImageIndex ;
ImageBuffer _imageBuffer ;
unsigned int _currentPboIndex ;
PBOBuffer _pboBuffer ;
} ;
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WindowCaptureCallback ( Mode mode , FramePosition position , GLenum readBuffer ) :
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_mode ( mode ) ,
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_position ( position ) ,
_readBuffer ( readBuffer )
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{
}
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FramePosition getFramePosition ( ) const { return _position ; }
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ContextData * createContextData ( osg : : GraphicsContext * gc ) const
{
std : : stringstream filename ;
filename < < " test_ " < < _contextDataMap . size ( ) < < " .jpg " ;
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return new ContextData ( gc , _mode , _readBuffer , filename . str ( ) ) ;
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}
ContextData * getContextData ( osg : : GraphicsContext * gc ) const
{
OpenThreads : : ScopedLock < OpenThreads : : Mutex > lock ( _mutex ) ;
osg : : ref_ptr < ContextData > & data = _contextDataMap [ gc ] ;
if ( ! data ) data = createContextData ( gc ) ;
return data . get ( ) ;
}
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virtual void operator ( ) ( osg : : RenderInfo & renderInfo ) const
{
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glReadBuffer ( _readBuffer ) ;
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osg : : GraphicsContext * gc = renderInfo . getState ( ) - > getGraphicsContext ( ) ;
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osg : : ref_ptr < ContextData > cd = getContextData ( gc ) ;
cd - > read ( ) ;
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}
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typedef std : : map < osg : : GraphicsContext * , osg : : ref_ptr < ContextData > > ContextDataMap ;
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Mode _mode ;
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FramePosition _position ;
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GLenum _readBuffer ;
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mutable OpenThreads : : Mutex _mutex ;
mutable ContextDataMap _contextDataMap ;
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} ;
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void WindowCaptureCallback : : ContextData : : readPixels ( )
{
// std::cout<<"readPixels("<<_fileName<<" image "<<_currentImageIndex<<" "<<_currentPboIndex<<std::endl;
unsigned int nextImageIndex = ( _currentImageIndex + 1 ) % _imageBuffer . size ( ) ;
unsigned int nextPboIndex = _pboBuffer . empty ( ) ? 0 : ( _currentPboIndex + 1 ) % _pboBuffer . size ( ) ;
int width = 0 , height = 0 ;
getSize ( _gc , width , height ) ;
if ( width ! = _width | | _height ! = height )
{
std : : cout < < " Window resized " < < width < < " , " < < height < < std : : endl ;
_width = width ;
_height = height ;
}
osg : : Image * image = _imageBuffer [ _currentImageIndex ] . get ( ) ;
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# if 1
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image - > readPixels ( 0 , 0 , _width , _height ,
_pixelFormat , _type ) ;
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# endif
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if ( ! _fileName . empty ( ) )
{
// osgDB::writeImageFile(*image, _fileName);
}
_currentImageIndex = nextImageIndex ;
_currentPboIndex = nextPboIndex ;
}
void WindowCaptureCallback : : ContextData : : singlePBO ( osg : : BufferObject : : Extensions * ext )
{
// std::cout<<"singelPBO( "<<_fileName<<" image "<<_currentImageIndex<<" "<<_currentPboIndex<<std::endl;
unsigned int nextImageIndex = ( _currentImageIndex + 1 ) % _imageBuffer . size ( ) ;
int width = 0 , height = 0 ;
getSize ( _gc , width , height ) ;
if ( width ! = _width | | _height ! = height )
{
std : : cout < < " Window resized " < < width < < " , " < < height < < std : : endl ;
_width = width ;
_height = height ;
}
GLuint & pbo = _pboBuffer [ 0 ] ;
osg : : Image * image = _imageBuffer [ _currentImageIndex ] . get ( ) ;
if ( image - > s ( ) ! = _width | |
image - > t ( ) ! = _height )
{
osg : : notify ( osg : : NOTICE ) < < " Allocating image " < < std : : endl ;
image - > allocateImage ( _width , _height , 1 , _pixelFormat , _type ) ;
if ( pbo ! = 0 )
{
osg : : notify ( osg : : NOTICE ) < < " deleting pbo " < < pbo < < std : : endl ;
ext - > glDeleteBuffers ( 1 , & pbo ) ;
pbo = 0 ;
}
}
if ( pbo = = 0 )
{
ext - > glGenBuffers ( 1 , & pbo ) ;
ext - > glBindBuffer ( GL_PIXEL_PACK_BUFFER_ARB , pbo ) ;
ext - > glBufferData ( GL_PIXEL_PACK_BUFFER_ARB , image - > getTotalSizeInBytes ( ) , 0 , GL_STREAM_READ ) ;
osg : : notify ( osg : : NOTICE ) < < " Generating pbo " < < pbo < < std : : endl ;
}
else
{
ext - > glBindBuffer ( GL_PIXEL_PACK_BUFFER_ARB , pbo ) ;
}
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# if 1
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glReadPixels ( 0 , 0 , _width , _height , _pixelFormat , _type , 0 ) ;
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# endif
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GLubyte * src = ( GLubyte * ) ext - > glMapBuffer ( GL_PIXEL_PACK_BUFFER_ARB ,
GL_READ_ONLY_ARB ) ;
if ( src )
{
memcpy ( image - > data ( ) , src , image - > getTotalSizeInBytes ( ) ) ;
ext - > glUnmapBuffer ( GL_PIXEL_PACK_BUFFER_ARB ) ;
}
if ( ! _fileName . empty ( ) )
{
// osgDB::writeImageFile(*image, _fileName);
}
ext - > glBindBuffer ( GL_PIXEL_PACK_BUFFER_ARB , 0 ) ;
_currentImageIndex = nextImageIndex ;
}
void WindowCaptureCallback : : ContextData : : multiPBO ( osg : : BufferObject : : Extensions * ext )
{
// std::cout<<"multiPBO( "<<_fileName<<" image "<<_currentImageIndex<<" "<<_currentPboIndex<<std::endl;
unsigned int nextImageIndex = ( _currentImageIndex + 1 ) % _imageBuffer . size ( ) ;
unsigned int nextPboIndex = ( _currentPboIndex + 1 ) % _pboBuffer . size ( ) ;
int width = 0 , height = 0 ;
getSize ( _gc , width , height ) ;
if ( width ! = _width | | _height ! = height )
{
std : : cout < < " Window resized " < < width < < " , " < < height < < std : : endl ;
_width = width ;
_height = height ;
}
GLuint & copy_pbo = _pboBuffer [ _currentPboIndex ] ;
GLuint & read_pbo = _pboBuffer [ nextPboIndex ] ;
osg : : Image * image = _imageBuffer [ _currentImageIndex ] . get ( ) ;
if ( image - > s ( ) ! = _width | |
image - > t ( ) ! = _height )
{
osg : : notify ( osg : : NOTICE ) < < " Allocating image " < < std : : endl ;
image - > allocateImage ( _width , _height , 1 , _pixelFormat , _type ) ;
if ( read_pbo ! = 0 )
{
osg : : notify ( osg : : NOTICE ) < < " deleting pbo " < < read_pbo < < std : : endl ;
ext - > glDeleteBuffers ( 1 , & read_pbo ) ;
read_pbo = 0 ;
}
if ( copy_pbo ! = 0 )
{
osg : : notify ( osg : : NOTICE ) < < " deleting pbo " < < copy_pbo < < std : : endl ;
ext - > glDeleteBuffers ( 1 , & copy_pbo ) ;
copy_pbo = 0 ;
}
}
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bool doCopy = copy_pbo ! = 0 ;
if ( copy_pbo = = 0 )
{
ext - > glGenBuffers ( 1 , & copy_pbo ) ;
ext - > glBindBuffer ( GL_PIXEL_PACK_BUFFER_ARB , copy_pbo ) ;
ext - > glBufferData ( GL_PIXEL_PACK_BUFFER_ARB , image - > getTotalSizeInBytes ( ) , 0 , GL_STREAM_READ ) ;
osg : : notify ( osg : : NOTICE ) < < " Generating pbo " < < read_pbo < < std : : endl ;
}
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if ( read_pbo = = 0 )
{
ext - > glGenBuffers ( 1 , & read_pbo ) ;
ext - > glBindBuffer ( GL_PIXEL_PACK_BUFFER_ARB , read_pbo ) ;
ext - > glBufferData ( GL_PIXEL_PACK_BUFFER_ARB , image - > getTotalSizeInBytes ( ) , 0 , GL_STREAM_READ ) ;
osg : : notify ( osg : : NOTICE ) < < " Generating pbo " < < read_pbo < < std : : endl ;
}
else
{
ext - > glBindBuffer ( GL_PIXEL_PACK_BUFFER_ARB , read_pbo ) ;
}
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# if 1
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glReadPixels ( 0 , 0 , _width , _height , _pixelFormat , _type , 0 ) ;
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# endif
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if ( doCopy )
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{
ext - > glBindBuffer ( GL_PIXEL_PACK_BUFFER_ARB , copy_pbo ) ;
GLubyte * src = ( GLubyte * ) ext - > glMapBuffer ( GL_PIXEL_PACK_BUFFER_ARB ,
GL_READ_ONLY_ARB ) ;
if ( src )
{
memcpy ( image - > data ( ) , src , image - > getTotalSizeInBytes ( ) ) ;
ext - > glUnmapBuffer ( GL_PIXEL_PACK_BUFFER_ARB ) ;
}
if ( ! _fileName . empty ( ) )
{
// osgDB::writeImageFile(*image, _fileName);
}
}
ext - > glBindBuffer ( GL_PIXEL_PACK_BUFFER_ARB , 0 ) ;
_currentImageIndex = nextImageIndex ;
_currentPboIndex = nextPboIndex ;
}
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void addCallbackToViewer ( osgViewer : : ViewerBase & viewer , WindowCaptureCallback * callback )
{
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if ( callback - > getFramePosition ( ) = = WindowCaptureCallback : : START_FRAME )
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{
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osgViewer : : ViewerBase : : Windows windows ;
viewer . getWindows ( windows ) ;
for ( osgViewer : : ViewerBase : : Windows : : iterator itr = windows . begin ( ) ;
itr ! = windows . end ( ) ;
+ + itr )
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{
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osgViewer : : GraphicsWindow * window = * itr ;
osg : : GraphicsContext : : Cameras & cameras = window - > getCameras ( ) ;
osg : : Camera * firstCamera = 0 ;
for ( osg : : GraphicsContext : : Cameras : : iterator cam_itr = cameras . begin ( ) ;
cam_itr ! = cameras . end ( ) ;
+ + cam_itr )
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{
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if ( firstCamera )
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{
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if ( ( * cam_itr ) - > getRenderOrder ( ) < firstCamera - > getRenderOrder ( ) )
{
firstCamera = ( * cam_itr ) ;
}
if ( ( * cam_itr ) - > getRenderOrder ( ) = = firstCamera - > getRenderOrder ( ) & &
( * cam_itr ) - > getRenderOrderNum ( ) < firstCamera - > getRenderOrderNum ( ) )
{
firstCamera = ( * cam_itr ) ;
}
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}
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else
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{
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firstCamera = * cam_itr ;
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}
}
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if ( firstCamera )
{
osg : : notify ( osg : : NOTICE ) < < " First camera " < < firstCamera < < std : : endl ;
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firstCamera - > setInitialDrawCallback ( callback ) ;
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}
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else
{
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osg : : notify ( osg : : NOTICE ) < < " No camera found " < < std : : endl ;
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}
}
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}
else
{
osgViewer : : ViewerBase : : Windows windows ;
viewer . getWindows ( windows ) ;
for ( osgViewer : : ViewerBase : : Windows : : iterator itr = windows . begin ( ) ;
itr ! = windows . end ( ) ;
+ + itr )
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{
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osgViewer : : GraphicsWindow * window = * itr ;
osg : : GraphicsContext : : Cameras & cameras = window - > getCameras ( ) ;
osg : : Camera * lastCamera = 0 ;
for ( osg : : GraphicsContext : : Cameras : : iterator cam_itr = cameras . begin ( ) ;
cam_itr ! = cameras . end ( ) ;
+ + cam_itr )
{
if ( lastCamera )
{
if ( ( * cam_itr ) - > getRenderOrder ( ) > lastCamera - > getRenderOrder ( ) )
{
lastCamera = ( * cam_itr ) ;
}
if ( ( * cam_itr ) - > getRenderOrder ( ) = = lastCamera - > getRenderOrder ( ) & &
( * cam_itr ) - > getRenderOrderNum ( ) > = lastCamera - > getRenderOrderNum ( ) )
{
lastCamera = ( * cam_itr ) ;
}
}
else
{
lastCamera = * cam_itr ;
}
}
if ( lastCamera )
{
osg : : notify ( osg : : NOTICE ) < < " Last camera " < < lastCamera < < std : : endl ;
lastCamera - > setFinalDrawCallback ( callback ) ;
}
else
{
osg : : notify ( osg : : NOTICE ) < < " No camera found " < < std : : endl ;
}
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}
}
}
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int main ( int argc , char * * argv )
{
// use an ArgumentParser object to manage the program arguments.
osg : : ArgumentParser arguments ( & argc , argv ) ;
arguments . getApplicationUsage ( ) - > setApplicationName ( arguments . getApplicationName ( ) ) ;
arguments . getApplicationUsage ( ) - > setDescription ( arguments . getApplicationName ( ) + " is the standard OpenSceneGraph example which loads and visualises 3d models. " ) ;
arguments . getApplicationUsage ( ) - > setCommandLineUsage ( arguments . getApplicationName ( ) + " [options] filename ... " ) ;
osgViewer : : Viewer viewer ( arguments ) ;
unsigned int helpType = 0 ;
if ( ( helpType = arguments . readHelpType ( ) ) )
{
arguments . getApplicationUsage ( ) - > write ( std : : cout , helpType ) ;
return 1 ;
}
// report any errors if they have occurred when parsing the program arguments.
if ( arguments . errors ( ) )
{
arguments . writeErrorMessages ( std : : cout ) ;
return 1 ;
}
if ( arguments . argc ( ) < = 1 )
{
arguments . getApplicationUsage ( ) - > write ( std : : cout , osg : : ApplicationUsage : : COMMAND_LINE_OPTION ) ;
return 1 ;
}
// set up the camera manipulators.
{
osg : : ref_ptr < osgGA : : KeySwitchMatrixManipulator > keyswitchManipulator = new osgGA : : KeySwitchMatrixManipulator ;
keyswitchManipulator - > addMatrixManipulator ( ' 1 ' , " Trackball " , new osgGA : : TrackballManipulator ( ) ) ;
keyswitchManipulator - > addMatrixManipulator ( ' 2 ' , " Flight " , new osgGA : : FlightManipulator ( ) ) ;
keyswitchManipulator - > addMatrixManipulator ( ' 3 ' , " Drive " , new osgGA : : DriveManipulator ( ) ) ;
keyswitchManipulator - > addMatrixManipulator ( ' 4 ' , " Terrain " , new osgGA : : TerrainManipulator ( ) ) ;
std : : string pathfile ;
char keyForAnimationPath = ' 5 ' ;
while ( arguments . read ( " -p " , pathfile ) )
{
osgGA : : AnimationPathManipulator * apm = new osgGA : : AnimationPathManipulator ( pathfile ) ;
if ( apm | | ! apm - > valid ( ) )
{
unsigned int num = keyswitchManipulator - > getNumMatrixManipulators ( ) ;
keyswitchManipulator - > addMatrixManipulator ( keyForAnimationPath , " Path " , apm ) ;
keyswitchManipulator - > selectMatrixManipulator ( num ) ;
+ + keyForAnimationPath ;
}
}
viewer . setCameraManipulator ( keyswitchManipulator . get ( ) ) ;
}
// add the state manipulator
viewer . addEventHandler ( new osgGA : : StateSetManipulator ( viewer . getCamera ( ) - > getOrCreateStateSet ( ) ) ) ;
// add the thread model handler
viewer . addEventHandler ( new osgViewer : : ThreadingHandler ) ;
// add the window size toggle handler
viewer . addEventHandler ( new osgViewer : : WindowSizeHandler ) ;
// add the stats handler
viewer . addEventHandler ( new osgViewer : : StatsHandler ) ;
// add the help handler
viewer . addEventHandler ( new osgViewer : : HelpHandler ( arguments . getApplicationUsage ( ) ) ) ;
// add the record camera path handler
viewer . addEventHandler ( new osgViewer : : RecordCameraPathHandler ) ;
// add the LOD Scale handler
viewer . addEventHandler ( new osgViewer : : LODScaleHandler ) ;
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GLenum readBuffer = GL_BACK ;
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WindowCaptureCallback : : FramePosition position = WindowCaptureCallback : : END_FRAME ;
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WindowCaptureCallback : : Mode mode = WindowCaptureCallback : : DOUBLE_PBO ;
while ( arguments . read ( " --start-frame " ) ) { position = WindowCaptureCallback : : START_FRAME ; readBuffer = GL_FRONT ; }
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while ( arguments . read ( " --end-frame " ) ) position = WindowCaptureCallback : : END_FRAME ;
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while ( arguments . read ( " --front " ) ) readBuffer = GL_FRONT ;
while ( arguments . read ( " --back " ) ) readBuffer = GL_BACK ;
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while ( arguments . read ( " --no-pbo " ) ) mode = WindowCaptureCallback : : READ_PIXELS ;
while ( arguments . read ( " --single-pbo " ) ) mode = WindowCaptureCallback : : SINGLE_PBO ;
while ( arguments . read ( " --double-pbo " ) ) mode = WindowCaptureCallback : : DOUBLE_PBO ;
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while ( arguments . read ( " --triple-pbo " ) ) mode = WindowCaptureCallback : : TRIPLE_PBO ;
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// load the data
osg : : ref_ptr < osg : : Node > loadedModel = osgDB : : readNodeFiles ( arguments ) ;
if ( ! loadedModel )
{
std : : cout < < arguments . getApplicationName ( ) < < " : No data loaded " < < std : : endl ;
return 1 ;
}
// any option left unread are converted into errors to write out later.
arguments . reportRemainingOptionsAsUnrecognized ( ) ;
// report any errors if they have occurred when parsing the program arguments.
if ( arguments . errors ( ) )
{
arguments . writeErrorMessages ( std : : cout ) ;
return 1 ;
}
// optimize the scene graph, remove redundant nodes and state etc.
osgUtil : : Optimizer optimizer ;
optimizer . optimize ( loadedModel . get ( ) ) ;
viewer . setSceneData ( loadedModel . get ( ) ) ;
viewer . realize ( ) ;
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addCallbackToViewer ( viewer , new WindowCaptureCallback ( mode , position , readBuffer ) ) ;
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return viewer . run ( ) ;
}