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/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
*
* This software is open source and may be redistributed and / or modified under
* the terms of the GNU General Public License ( GPL ) version 2.0 .
* The full license is in LICENSE . txt file included with this distribution , .
*
* This software is distributed in the hope that it will be useful ,
* but WITHOUT ANY WARRANTY ; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE . See the
* include LICENSE . txt for more details .
*/
# include <osg/Geometry>
# include <osg/CameraNode>
# include <osg/Texture2D>
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# include <osg/AutoTransform>
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# include <osg/Notify>
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# include <osg/io_utils>
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# include <osgDB/ReadFile>
# include <osgDB/WriteFile>
# include <osgDB/FileNameUtils>
# include <osgUtil/Optimizer>
# include <osgViewer/Viewer>
# include <osgViewer/ViewerEventHandlers>
# include <OpenThreads/Thread>
# include <osgGA/TrackballManipulator>
# include <osgGA/FlightManipulator>
# include <osgGA/DriveManipulator>
# include <osgGA/KeySwitchMatrixManipulator>
# include <osgGA/AnimationPathManipulator>
# include <osgGA/TerrainManipulator>
# include <osgGA/AnimationPathManipulator>
# include <osgGA/StateSetManipulator>
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# include <osgPresentation/SlideEventHandler>
# include <osgPresentation/SlideShowConstructor>
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# include "ReadShowFile.h"
# include "PointsEventHandler.h"
# include "Cluster.h"
# include "ExportHTML.h"
# include <sstream>
# include <fstream>
# include <iostream>
# include <string.h>
# ifdef USE_SDL
# include "SDLIntegration.h"
# endif
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# if OSG_LIBRARY_STATIC
// include the plugins we need
USE_OSGPLUGIN ( ive )
USE_OSGPLUGIN ( osg )
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USE_OSGPLUGIN ( p3d )
USE_OSGPLUGIN ( paths )
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USE_OSGPLUGIN ( freetype )
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USE_OSGPLUGIN ( rgb )
USE_OSGPLUGIN ( png )
USE_OSGPLUGIN ( jpeg )
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USE_OSGPLUGIN ( ffmpeg )
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USE_OSGPLUGIN ( pdf )
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USE_OSGPLUGIN ( OpenFlight )
USE_OSGPLUGIN ( obj )
USE_OSGPLUGIN ( curl )
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// include the platform specific GraphicsWindow implementation.
USE_GRAPHICSWINDOW ( )
# endif
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static const char * s_version = " 1.4 beta " ;
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void setViewer ( osgViewer : : Viewer & viewer , float width , float height , float distance )
{
double vfov = osg : : RadiansToDegrees ( atan2 ( height / 2.0f , distance ) * 2.0 ) ;
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// double hfov = osg::RadiansToDegrees(atan2(width/2.0f,distance)*2.0);
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viewer . getCamera ( ) - > setProjectionMatrixAsPerspective ( vfov , width / height , 0.1 , 1000.0 ) ;
}
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# if 1
class RayFollowsMouseCallback : public osg : : Drawable : : EventCallback
{
RayFollowsMouseCallback ( ) { }
/** do customized Event code. */
virtual void event ( osg : : NodeVisitor * nv , osg : : Drawable * drawable )
{
osg : : Geometry * geometry = drawable - > asGeometry ( ) ;
osgGA : : EventVisitor * ev = dynamic_cast < osgGA : : EventVisitor * > ( nv ) ;
if ( ! ev | | ! geometry ) return ;
osgGA : : GUIActionAdapter * aa = ev - > getActionAdapter ( ) ;
osgViewer : : View * view = dynamic_cast < osgViewer : : View * > ( aa ) ;
if ( ! view ) return ;
osg : : Vec3Array * vertices = dynamic_cast < osg : : Vec3Array * > ( geometry - > getVertexArray ( ) ) ;
if ( ! vertices ) return ;
osg : : Camera * camera = view - > getCamera ( ) ;
osg : : Matrix VP = camera - > getViewMatrix ( ) * camera - > getProjectionMatrix ( ) ;
osg : : Matrix inverse_VP ;
inverse_VP . invert ( VP ) ;
osgGA : : EventQueue : : Events & events = ev - > getEvents ( ) ;
for ( osgGA : : EventQueue : : Events : : iterator itr = events . begin ( ) ;
itr ! = events . end ( ) ;
+ + itr )
{
handle ( inverse_VP , * ( * itr ) , vertices ) ;
}
}
void handle ( const osg : : Matrix & inverse_VP , osgGA : : GUIEventAdapter & ea , osg : : Vec3Array * vertices )
{
osg : : Vec3d start_eye ( ea . getXnormalized ( ) , ea . getYnormalized ( ) , 0.0 ) ;
osg : : Vec3d end_eye ( ea . getXnormalized ( ) , ea . getYnormalized ( ) , 1.0 ) ;
osg : : Vec3d start_world = start_eye * inverse_VP ;
osg : : Vec3d end_world = start_eye * inverse_VP ;
osg : : notify ( osg : : NOTICE ) < < " start_world= " < < start_world < < std : : endl ;
osg : : notify ( osg : : NOTICE ) < < " end_world= " < < end_world < < std : : endl ;
( * vertices ) [ 0 ] = start_world ;
( * vertices ) [ 1 ] = end_world ;
}
} ;
class FollowMouseCallback : public osgGA : : GUIEventHandler
{
public :
virtual bool handle ( const osgGA : : GUIEventAdapter & ea , osgGA : : GUIActionAdapter & aa , osg : : Object * object , osg : : NodeVisitor * nv )
{
osg : : AutoTransform * transform = dynamic_cast < osg : : AutoTransform * > ( object ) ;
if ( ! transform ) return false ;
switch ( ea . getEventType ( ) )
{
case ( osgGA : : GUIEventAdapter : : FRAME ) :
//case(osgGA::GUIEventAdapter::MOVE):
//case(osgGA::GUIEventAdapter::DRAG):
{
osgViewer : : View * view = dynamic_cast < osgViewer : : View * > ( & aa ) ;
transform - > setNodeMask ( 0x0 ) ;
osg : : notify ( osg : : NOTICE ) < < std : : endl < < " ea.getGraphicsContext()= " < < ea . getGraphicsContext ( ) < < std : : endl ;
osg : : notify ( osg : : NOTICE ) < < " ea.getWindowWidth()= " < < ea . getWindowWidth ( ) < < std : : endl ;
osg : : notify ( osg : : NOTICE ) < < " ea.getWindowHeight()= " < < ea . getWindowHeight ( ) < < std : : endl ;
osg : : notify ( osg : : NOTICE ) < < " ea.getX()= " < < ea . getX ( ) < < std : : endl ;
osg : : notify ( osg : : NOTICE ) < < " ea.getXin()= " < < ea . getXmin ( ) < < std : : endl ;
osg : : notify ( osg : : NOTICE ) < < " ea.getXmax()= " < < ea . getXmax ( ) < < std : : endl ;
osg : : notify ( osg : : NOTICE ) < < " ea.getY()= " < < ea . getY ( ) < < std : : endl ;
osg : : notify ( osg : : NOTICE ) < < " ea.getYin()= " < < ea . getYmin ( ) < < std : : endl ;
osg : : notify ( osg : : NOTICE ) < < " ea.getYmax()= " < < ea . getYmax ( ) < < std : : endl ;
osg : : Camera * camera = view - > getCamera ( ) ;
osg : : Matrix VP = camera - > getViewMatrix ( ) * camera - > getProjectionMatrix ( ) ;
osg : : Matrix inverse_VP ;
inverse_VP . invert ( VP ) ;
osg : : Vec3d start_eye ( ea . getXnormalized ( ) , ea . getYnormalized ( ) , 0.0 ) ;
osg : : Vec3d end_eye ( ea . getXnormalized ( ) , ea . getYnormalized ( ) , 1.0 ) ;
osg : : Vec3d start_world = start_eye * inverse_VP ;
osg : : Vec3d end_world = start_eye * inverse_VP ;
osg : : notify ( osg : : NOTICE ) < < " start_world= " < < start_world < < std : : endl ;
osg : : notify ( osg : : NOTICE ) < < " end_world= " < < end_world < < std : : endl ;
transform - > setPosition ( end_world ) ;
transform - > setNodeMask ( 0xffffffff ) ;
break ;
}
case ( osgGA : : GUIEventAdapter : : KEYDOWN ) :
{
if ( ea . getKey ( ) = = ' c ' )
{
for ( unsigned int i = 0 ; i < transform - > getNumChildren ( ) ; + + i )
{
osg : : Node * node = transform - > getChild ( i ) ;
node - > setNodeMask (
node - > getNodeMask ( ) ! = 0 ?
0 :
0xffffff ) ;
}
}
break ;
}
default :
break ;
}
return false ;
}
virtual void accept ( osgGA : : GUIEventHandlerVisitor & v )
{
v . visit ( * this ) ;
}
} ;
osg : : Node * createCursorSubgraph ( const std : : string & filename , float size )
{
osg : : Geode * geode = new osg : : Geode ;
size = 20.0f ;
osg : : Geometry * geom = osg : : createTexturedQuadGeometry ( osg : : Vec3 ( - size * 0.5f , - size * 0.5f , 0.0f ) , osg : : Vec3 ( size , 0.0f , 0.0f ) , osg : : Vec3 ( 0.0f , size , 0.0f ) ) ;
osg : : Image * image = osgDB : : readImageFile ( osgDB : : findDataFile ( filename ) ) ;
if ( image )
{
osg : : StateSet * stateset = geom - > getOrCreateStateSet ( ) ;
stateset - > setTextureAttributeAndModes ( 0 , new osg : : Texture2D ( image ) , osg : : StateAttribute : : ON ) ;
stateset - > setMode ( GL_BLEND , osg : : StateAttribute : : ON ) ;
// stateset->setMode(GL_DEPTH_TEST,osg::StateAttribute::OFF);
stateset - > setRenderBinDetails ( 1000 , " DepthSortedBin " ) ;
}
geode - > addDrawable ( geom ) ;
osg : : AutoTransform * transform = new osg : : AutoTransform ;
transform - > setAutoRotateMode ( osg : : AutoTransform : : ROTATE_TO_CAMERA ) ;
transform - > setAutoScaleToScreen ( true ) ;
transform - > addChild ( geode ) ;
transform - > setEventCallback ( new FollowMouseCallback ( ) ) ;
return transform ;
}
# else
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class FollowMouseCallback : public osgGA : : GUIEventHandler
{
public :
virtual bool handle ( const osgGA : : GUIEventAdapter & ea , osgGA : : GUIActionAdapter & , osg : : Object * object , osg : : NodeVisitor * )
{
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switch ( ea . getEventType ( ) )
{
case ( osgGA : : GUIEventAdapter : : MOVE ) :
case ( osgGA : : GUIEventAdapter : : DRAG ) :
{
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osg : : Camera * camera = dynamic_cast < osg : : Camera * > ( object ) ;
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if ( camera )
{
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double x = ea . getXnormalized ( ) ;
double y = ea . getYnormalized ( ) ;
camera - > setViewMatrix ( osg : : Matrixd : : translate ( x , y , 0.0 ) ) ;
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}
break ;
}
case ( osgGA : : GUIEventAdapter : : KEYDOWN ) :
{
if ( ea . getKey ( ) = = ' c ' )
{
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osg : : Camera * camera = dynamic_cast < osg : : Camera * > ( object ) ;
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if ( camera )
{
for ( unsigned int i = 0 ; i < camera - > getNumChildren ( ) ; + + i )
{
osg : : Node * node = camera - > getChild ( i ) ;
node - > setNodeMask (
node - > getNodeMask ( ) ! = 0 ?
0 :
0xffffff ) ;
}
}
}
break ;
}
default :
break ;
}
return false ;
}
virtual void accept ( osgGA : : GUIEventHandlerVisitor & v )
{
v . visit ( * this ) ;
}
} ;
osg : : Node * createCursorSubgraph ( const std : : string & filename , float size )
{
osg : : Geode * geode = new osg : : Geode ;
osg : : Geometry * geom = osg : : createTexturedQuadGeometry ( osg : : Vec3 ( - size * 0.5f , - size * 0.5f , 0.0f ) , osg : : Vec3 ( size , 0.0f , 0.0f ) , osg : : Vec3 ( 0.0f , size , 0.0f ) ) ;
osg : : Image * image = osgDB : : readImageFile ( osgDB : : findDataFile ( filename ) ) ;
if ( image )
{
osg : : StateSet * stateset = geom - > getOrCreateStateSet ( ) ;
stateset - > setTextureAttributeAndModes ( 0 , new osg : : Texture2D ( image ) , osg : : StateAttribute : : ON ) ;
stateset - > setMode ( GL_BLEND , osg : : StateAttribute : : ON ) ;
stateset - > setRenderBinDetails ( 1000 , " DepthSortedBin " ) ;
}
geode - > addDrawable ( geom ) ;
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osg : : Camera * camera = new osg : : Camera ;
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// set the projection matrix
camera - > setProjectionMatrix ( osg : : Matrix : : ortho2D ( - 1 , 1 , - 1 , 1 ) ) ;
// set the view matrix
camera - > setReferenceFrame ( osg : : Transform : : ABSOLUTE_RF ) ;
camera - > setViewMatrix ( osg : : Matrix : : identity ( ) ) ;
// only clear the depth buffer
camera - > setClearMask ( GL_DEPTH_BUFFER_BIT ) ;
// draw subgraph after main camera view.
camera - > setRenderOrder ( osg : : CameraNode : : NESTED_RENDER ) ;
camera - > addChild ( geode ) ;
camera - > setEventCallback ( new FollowMouseCallback ( ) ) ;
return camera ;
}
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# endif
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enum P3DApplicationType
{
VIEWER ,
MASTER ,
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SLAVE
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} ;
int main ( int argc , char * * argv )
{
// use an ArgumentParser object to manage the program arguments.
osg : : ArgumentParser arguments ( & argc , argv ) ;
// set up the usage document, in case we need to print out how to use this program.
arguments . getApplicationUsage ( ) - > setApplicationName ( arguments . getApplicationName ( ) ) ;
arguments . getApplicationUsage ( ) - > setDescription ( arguments . getApplicationName ( ) + " is the application for presenting 3D interactive slide shows. " ) ;
arguments . getApplicationUsage ( ) - > setCommandLineUsage ( arguments . getApplicationName ( ) + " [options] filename ... " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " -h or --help " , " Display this information " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " -a " , " Turn auto stepping on by default " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " -d <float> " , " Time duration in seconds between layers/slides " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " -s <float> <float> <float> " , " width, height, distance and of the screen away from the viewer " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --viewer " , " Start Present3D as the viewer version. " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --authoring " , " Start Presen3D as the authoring version, license required. " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --master " , " Start Present3D as the master version, license required. " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --slave " , " Start Present3D as the slave version, license required. " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --publishing " , " Start Present3D as the publishing version, license required. " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --timeDelayOnNewSlideWithMovies " , " Set the time delay on new slide with movies, done to allow movie threads to get in sync with rendering thread. " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --targetFrameRate " , " Set the target frame rate, defaults to 80Hz. " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --version " , " Report the Present3D version. " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --print <filename> " , " Print out slides to a series of image files. " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --html <filename> " , " Print out slides to a series of html & image files. " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --loop " , " Switch on looping of presentation. " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --devices " , " Print the Video input capability via QuickTime and exit. " ) ;
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// add alias from xml to p3d to provide backwards compatibility for old p3d files.
osgDB : : Registry : : instance ( ) - > addFileExtensionAlias ( " xml " , " p3d " ) ;
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// if user requests devices video capability.
if ( arguments . read ( " -devices " ) | | arguments . read ( " --devices " ) )
{
// Force load QuickTime plugin, probe video capability, exit
osgDB : : readImageFile ( " devices.live " ) ;
return 1 ;
}
// read any env vars from presentations before we create viewer to make sure the viewer
// utilises these env vars
if ( p3d : : readEnvVars ( arguments ) )
{
osg : : DisplaySettings : : instance ( ) - > readEnvironmentalVariables ( ) ;
}
# ifdef USE_SDL
SDLIntegration sdlIntegration ;
osg : : notify ( osg : : INFO ) < < " USE_SDL " < < std : : endl ;
# endif
bool doSetViewer = true ;
std : : string configurationFile ;
// check env vars for configuration file
const char * str = getenv ( " PRESENT3D_CONFIG_FILE " ) ;
if ( ! str ) str = getenv ( " OSG_CONFIG_FILE " ) ;
if ( str ) configurationFile = str ;
// check command line parameters for configuration file.
while ( arguments . read ( " -c " , configurationFile ) ) { }
osg : : Vec4 clearColor ( 0.0f , 0.0f , 0.0f , 0.0f ) ;
while ( arguments . read ( " --clear-color " , clearColor [ 0 ] , clearColor [ 1 ] , clearColor [ 2 ] , clearColor [ 3 ] ) ) { }
// construct the viewer.
osgViewer : : Viewer viewer ( arguments ) ;
// set clear colour to black by default.
viewer . getCamera ( ) - > setClearColor ( clearColor ) ;
if ( ! configurationFile . empty ( ) )
{
viewer . readConfiguration ( configurationFile ) ;
doSetViewer = false ;
}
// set up stereo masks
viewer . getCamera ( ) - > setCullMask ( 0xffffffff ) ;
viewer . getCamera ( ) - > setCullMaskLeft ( 0x00000001 ) ;
viewer . getCamera ( ) - > setCullMaskRight ( 0x00000002 ) ;
// set up the camera manipulators.
{
osg : : ref_ptr < osgGA : : KeySwitchMatrixManipulator > keyswitchManipulator = new osgGA : : KeySwitchMatrixManipulator ;
keyswitchManipulator - > addMatrixManipulator ( ' 1 ' , " Trackball " , new osgGA : : TrackballManipulator ( ) ) ;
keyswitchManipulator - > addMatrixManipulator ( ' 2 ' , " Flight " , new osgGA : : FlightManipulator ( ) ) ;
keyswitchManipulator - > addMatrixManipulator ( ' 3 ' , " Drive " , new osgGA : : DriveManipulator ( ) ) ;
keyswitchManipulator - > addMatrixManipulator ( ' 4 ' , " Terrain " , new osgGA : : TerrainManipulator ( ) ) ;
std : : string pathfile ;
char keyForAnimationPath = ' 5 ' ;
while ( arguments . read ( " -p " , pathfile ) )
{
osgGA : : AnimationPathManipulator * apm = new osgGA : : AnimationPathManipulator ( pathfile ) ;
if ( apm | | ! apm - > valid ( ) )
{
unsigned int num = keyswitchManipulator - > getNumMatrixManipulators ( ) ;
keyswitchManipulator - > addMatrixManipulator ( keyForAnimationPath , " Path " , apm ) ;
keyswitchManipulator - > selectMatrixManipulator ( num ) ;
+ + keyForAnimationPath ;
}
}
viewer . setCameraManipulator ( keyswitchManipulator . get ( ) ) ;
}
// add the state manipulator
viewer . addEventHandler ( new osgGA : : StateSetManipulator ( viewer . getCamera ( ) - > getOrCreateStateSet ( ) ) ) ;
// add the state manipulator
viewer . addEventHandler ( new osgViewer : : StatsHandler ( ) ) ;
viewer . addEventHandler ( new osgViewer : : WindowSizeHandler ( ) ) ;
// neeed to address.
// viewer.getScene()->getUpdateVisitor()->setTraversalMode(osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN);
const char * p3dCursor = getenv ( " P3D_CURSOR " ) ;
std : : string cursorFileName ( p3dCursor ? p3dCursor : " " ) ;
while ( arguments . read ( " --cursor " , cursorFileName ) ) { }
while ( arguments . read ( " --set-viewer " ) ) { doSetViewer = true ; }
while ( arguments . read ( " --no-set-viewer " ) ) { doSetViewer = false ; }
// cluster related entries.
int socketNumber = 8100 ;
while ( arguments . read ( " -n " , socketNumber ) ) { }
float camera_fov = - 1.0f ;
while ( arguments . read ( " -f " , camera_fov ) ) { }
float camera_offset = 45.0f ;
while ( arguments . read ( " -o " , camera_offset ) ) { }
std : : string exportName ;
while ( arguments . read ( " --print " , exportName ) ) { }
while ( arguments . read ( " --html " , exportName ) ) { }
// read any time delay argument.
float timeDelayBetweenSlides = 1.0f ;
while ( arguments . read ( " -d " , timeDelayBetweenSlides ) ) { }
bool autoSteppingActive = false ;
while ( arguments . read ( " -a " ) ) autoSteppingActive = true ;
bool loopPresentation = false ;
while ( arguments . read ( " --loop " ) ) loopPresentation = true ;
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// register the slide event handler - which moves the presentation from slide to slide, layer to layer.
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osgPresentation : : SlideEventHandler * seh = new osgPresentation : : SlideEventHandler ( & viewer ) ;
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viewer . addEventHandler ( seh ) ;
seh - > setAutoSteppingActive ( autoSteppingActive ) ;
seh - > setTimeDelayBetweenSlides ( timeDelayBetweenSlides ) ;
seh - > setLoopPresentation ( loopPresentation ) ;
double targetFrameRate = 80.0 ;
while ( arguments . read ( " --targetFrameRate " , targetFrameRate ) ) { }
// set the time delay
float timeDelayOnNewSlideWithMovies = 0.4f ;
while ( arguments . read ( " --timeDelayOnNewSlideWithMovies " , timeDelayOnNewSlideWithMovies ) ) { }
seh - > setTimeDelayOnNewSlideWithMovies ( timeDelayOnNewSlideWithMovies ) ;
// set up optimizer options
unsigned int optimizer_options = osgUtil : : Optimizer : : DEFAULT_OPTIMIZATIONS ;
bool relase_and_compile = false ;
while ( arguments . read ( " --release-and-compile " ) )
{
relase_and_compile = true ;
}
seh - > setReleaseAndCompileOnEachNewSlide ( relase_and_compile ) ;
if ( relase_and_compile )
{
// make sure that imagery stays around after being applied to textures.
viewer . getDatabasePager ( ) - > setUnrefImageDataAfterApplyPolicy ( true , false ) ;
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optimizer_options & = ~ osgUtil : : Optimizer : : OPTIMIZE_TEXTURE_SETTINGS ;
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}
//
// osgDB::Registry::instance()->getOrCreateDatabasePager()->setUnrefImageDataAfterApplyPolicy(true,false);
// optimizer_options &= ~osgUtil::Optimizer::OPTIMIZE_TEXTURE_SETTINGS;
// osg::Texture::getTextureObjectManager()->setExpiryDelay(0.0f);
// osgDB::Registry::instance()->getOrCreateDatabasePager()->setExpiryDelay(1.0f);
// register the handler for modifying the point size
PointsEventHandler * peh = new PointsEventHandler ;
viewer . addEventHandler ( peh ) ;
// osg::DisplaySettings::instance()->setSplitStereoAutoAjustAspectRatio(false);
float width = osg : : DisplaySettings : : instance ( ) - > getScreenWidth ( ) ;
float height = osg : : DisplaySettings : : instance ( ) - > getScreenHeight ( ) ;
float distance = osg : : DisplaySettings : : instance ( ) - > getScreenDistance ( ) ;
bool sizesSpecified = false ;
while ( arguments . read ( " -s " , width , height , distance ) )
{
sizesSpecified = true ;
osg : : DisplaySettings : : instance ( ) - > setScreenDistance ( distance ) ;
osg : : DisplaySettings : : instance ( ) - > setScreenHeight ( height ) ;
osg : : DisplaySettings : : instance ( ) - > setScreenWidth ( width ) ;
}
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std : : string outputFileName ;
while ( arguments . read ( " --output " , outputFileName ) ) { }
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// get details on keyboard and mouse bindings used by the viewer.
viewer . getUsage ( * arguments . getApplicationUsage ( ) ) ;
// if user request help write it out to cout.
if ( arguments . read ( " -h " ) | | arguments . read ( " --help " ) )
{
arguments . getApplicationUsage ( ) - > write ( osg : : notify ( osg : : NOTICE ) ) ;
return 1 ;
}
P3DApplicationType P3DApplicationType = VIEWER ;
str = getenv ( " PRESENT3D_TYPE " ) ;
if ( str )
{
if ( strcmp ( str , " viewer " ) = = 0 ) P3DApplicationType = VIEWER ;
else if ( strcmp ( str , " master " ) = = 0 ) P3DApplicationType = MASTER ;
else if ( strcmp ( str , " slave " ) = = 0 ) P3DApplicationType = SLAVE ;
}
while ( arguments . read ( " --viewer " ) ) { P3DApplicationType = VIEWER ; }
while ( arguments . read ( " --master " ) ) { P3DApplicationType = MASTER ; }
while ( arguments . read ( " --slave " ) ) { P3DApplicationType = SLAVE ; }
while ( arguments . read ( " --version " ) )
{
std : : string appTypeName = " invalid " ;
switch ( P3DApplicationType )
{
case ( VIEWER ) : appTypeName = " viewer " ; break ;
case ( MASTER ) : appTypeName = " master " ; break ;
case ( SLAVE ) : appTypeName = " slave " ; break ;
}
osg : : notify ( osg : : NOTICE ) < < std : : endl ;
osg : : notify ( osg : : NOTICE ) < < " Present3D " < < appTypeName < < " version : " < < s_version < < std : : endl ;
osg : : notify ( osg : : NOTICE ) < < std : : endl ;
return 0 ;
}
// any option left unread are converted into errors to write out later.
//arguments.reportRemainingOptionsAsUnrecognized();
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// report any errors if they have ocured when parsing the program aguments.
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if ( arguments . errors ( ) )
{
arguments . writeErrorMessages ( osg : : notify ( osg : : INFO ) ) ;
return 1 ;
}
// read files name from arguments.
p3d : : FileNameList xmlFiles , normalFiles ;
if ( ! p3d : : getFileNames ( arguments , xmlFiles , normalFiles ) )
{
osg : : notify ( osg : : NOTICE ) < < std : : endl ;
osg : : notify ( osg : : NOTICE ) < < " No file specified, please specify and file to load. " < < std : : endl ;
osg : : notify ( osg : : NOTICE ) < < std : : endl ;
return 1 ;
}
bool viewerInitialized = false ;
if ( ! xmlFiles . empty ( ) )
{
osg : : ref_ptr < osg : : Node > holdingModel = p3d : : readHoldingSlide ( xmlFiles . front ( ) ) ;
if ( holdingModel . valid ( ) )
{
viewer . setSceneData ( holdingModel . get ( ) ) ;
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seh - > selectSlide ( 0 ) ;
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if ( ! viewerInitialized )
{
// pass the global stateset to the point event handler so that it can
// alter the point size of all points in the scene.
peh - > setStateSet ( viewer . getCamera ( ) - > getOrCreateStateSet ( ) ) ;
// create the windows and run the threads.
viewer . realize ( ) ;
if ( doSetViewer ) setViewer ( viewer , width , height , distance ) ;
viewerInitialized = true ;
}
seh - > home ( ) ;
// render a frame
viewer . frame ( ) ;
}
}
osg : : Timer timer ;
osg : : Timer_t start_tick = timer . tick ( ) ;
osg : : ref_ptr < osgDB : : ReaderWriter : : Options > cacheAllOption = new osgDB : : ReaderWriter : : Options ;
cacheAllOption - > setObjectCacheHint ( osgDB : : ReaderWriter : : Options : : CACHE_ALL ) ;
osgDB : : Registry : : instance ( ) - > setOptions ( cacheAllOption . get ( ) ) ;
// read the scene from the list of file specified commandline args.
osg : : ref_ptr < osg : : Node > loadedModel = p3d : : readShowFiles ( arguments , cacheAllOption . get ( ) ) ; // osgDB::readNodeFiles(arguments, cacheAllOption.get());
osgDB : : Registry : : instance ( ) - > setOptions ( 0 ) ;
// if no model has been successfully loaded report failure.
if ( ! loadedModel )
{
osg : : notify ( osg : : INFO ) < < arguments . getApplicationName ( ) < < " : No data loaded " < < std : : endl ;
return 1 ;
}
osg : : Timer_t end_tick = timer . tick ( ) ;
osg : : notify ( osg : : INFO ) < < " Time to load = " < < timer . delta_s ( start_tick , end_tick ) < < std : : endl ;
if ( loadedModel - > getNumDescriptions ( ) > 0 )
{
for ( unsigned int i = 0 ; i < loadedModel - > getNumDescriptions ( ) ; + + i )
{
const std : : string & desc = loadedModel - > getDescription ( i ) ;
if ( desc = = " loop " )
{
osg : : notify ( osg : : NOTICE ) < < " Enabling looping " < < std : : endl ;
seh - > setLoopPresentation ( true ) ;
}
else if ( desc = = " auto " )
{
osg : : notify ( osg : : NOTICE ) < < " Enabling auto run " < < std : : endl ;
seh - > setAutoSteppingActive ( true ) ;
}
}
}
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# if !defined(OSG_GLES2_AVAILABLE)
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// add back in enabling of the GL_ALPHA_TEST to get around the core OSG no longer setting it by default for opaque bins.
// the alpha test is required for the volume rendering alpha clipping to work.
loadedModel - > getOrCreateStateSet ( ) - > setMode ( GL_ALPHA_TEST , osg : : StateAttribute : : ON ) ;
# endif
// optimize the scene graph, remove rendundent nodes and state etc.
osgUtil : : Optimizer optimizer ;
optimizer . optimize ( loadedModel . get ( ) , optimizer_options ) ;
if ( ! cursorFileName . empty ( ) )
{
osg : : ref_ptr < osg : : Group > group = new osg : : Group ;
group - > addChild ( loadedModel . get ( ) ) ;
group - > addChild ( createCursorSubgraph ( cursorFileName , 0.05f ) ) ;
loadedModel = group . get ( ) ;
}
// set the scene to render
viewer . setSceneData ( loadedModel . get ( ) ) ;
if ( ! viewerInitialized )
{
// pass the global stateset to the point event handler so that it can
// alter the point size of all points in the scene.
peh - > setStateSet ( viewer . getCamera ( ) - > getOrCreateStateSet ( ) ) ;
// create the windows and run the threads.
viewer . realize ( ) ;
if ( doSetViewer ) setViewer ( viewer , width , height , distance ) ;
viewerInitialized = true ;
}
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if ( ! cursorFileName . empty ( ) )
{
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// have to add a frame in here to avoid problems with X11 threading issue on switching off the cursor
// not yet sure why it makes a difference, but it at least fixes the crash that would otherwise occur
// under X11.
viewer . frame ( ) ;
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// switch off the cursor
osgViewer : : Viewer : : Windows windows ;
viewer . getWindows ( windows ) ;
for ( osgViewer : : Viewer : : Windows : : iterator itr = windows . begin ( ) ;
itr ! = windows . end ( ) ;
+ + itr )
{
( * itr ) - > useCursor ( false ) ;
}
}
// pass the model to the slide event handler so it knows which to manipulate.
seh - > set ( loadedModel . get ( ) ) ;
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seh - > selectSlide ( 0 ) ;
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seh - > home ( ) ;
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if ( ! outputFileName . empty ( ) )
{
osgDB : : writeNodeFile ( * loadedModel , outputFileName ) ;
return 0 ;
}
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osg : : Timer_t startOfFrameTick = osg : : Timer : : instance ( ) - > tick ( ) ;
double targetFrameTime = 1.0 / targetFrameRate ;
if ( exportName . empty ( ) )
{
// objects for managing the broadcasting and recieving of camera packets.
CameraPacket cp ;
Broadcaster bc ;
Receiver rc ;
bc . setPort ( static_cast < short int > ( socketNumber ) ) ;
rc . setPort ( static_cast < short int > ( socketNumber ) ) ;
bool masterKilled = false ;
DataConverter scratchPad ( 1024 ) ;
while ( ! viewer . done ( ) & & ! masterKilled )
{
// wait for all cull and draw threads to complete.
viewer . advance ( ) ;
osg : : Timer_t currentTick = osg : : Timer : : instance ( ) - > tick ( ) ;
double deltaTime = osg : : Timer : : instance ( ) - > delta_s ( startOfFrameTick , currentTick ) ;
if ( deltaTime < targetFrameTime )
{
OpenThreads : : Thread : : microSleep ( static_cast < unsigned int > ( ( targetFrameTime - deltaTime ) * 1000000.0 ) ) ;
}
startOfFrameTick = osg : : Timer : : instance ( ) - > tick ( ) ;
#if 0
if ( kmcb )
{
double time = kmcb - > getTime ( ) ;
viewer . getFrameStamp ( ) - > setReferenceTime ( time ) ;
}
# endif
# ifdef USE_SDL
sdlIntegration . update ( viewer ) ;
# endif
if ( P3DApplicationType = = MASTER )
{
// take camera zero as the guide.
osg : : Matrix modelview ( viewer . getCamera ( ) - > getViewMatrix ( ) ) ;
cp . setPacket ( modelview , viewer . getFrameStamp ( ) ) ;
// cp.readEventQueue(viewer);
scratchPad . reset ( ) ;
scratchPad . write ( cp ) ;
scratchPad . reset ( ) ;
scratchPad . read ( cp ) ;
bc . setBuffer ( scratchPad . _startPtr , scratchPad . _numBytes ) ;
std : : cout < < " bc.sync() " < < scratchPad . _numBytes < < std : : endl ;
bc . sync ( ) ;
}
else if ( P3DApplicationType = = SLAVE )
{
rc . setBuffer ( scratchPad . _startPtr , scratchPad . _numBytes ) ;
rc . sync ( ) ;
scratchPad . reset ( ) ;
scratchPad . read ( cp ) ;
// cp.writeEventQueue(viewer);
if ( cp . getMasterKilled ( ) )
{
std : : cout < < " Received master killed. " < < std : : endl ;
// break out of while (!done) loop since we've now want to shut down.
masterKilled = true ;
}
}
// update the scene by traversing it with the the update visitor which will
// call all node update callbacks and animations.
viewer . eventTraversal ( ) ;
// update the scene by traversing it with the the update visitor which will
// call all node update callbacks and animations.
viewer . updateTraversal ( ) ;
if ( P3DApplicationType = = SLAVE )
{
osg : : Matrix modelview ;
cp . getModelView ( modelview , camera_offset ) ;
viewer . getCamera ( ) - > setViewMatrix ( modelview ) ;
}
// fire off the cull and draw traversals of the scene.
if ( ! masterKilled )
viewer . renderingTraversals ( ) ;
}
}
else
{
ExportHTML : : write ( seh , viewer , exportName ) ;
}
return 0 ;
}