492 lines
18 KiB
C++
492 lines
18 KiB
C++
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/* OpenSceneGraph example, osgcubemap.
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*
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* Permission is hereby granted, free of charge, to any person obtaining a copy
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* of this software and associated documentation files (the "Software"), to deal
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* in the Software without restriction, including without limitation the rights
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* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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* copies of the Software, and to permit persons to whom the Software is
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* furnished to do so, subject to the following conditions:
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
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* THE SOFTWARE.
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*/
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#include <iostream>
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#include <osgUtil/Optimizer>
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#include <osgDB/ReadFile>
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#include <osg/Material>
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#include <osg/Geode>
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#include <osg/BlendFunc>
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#include <osg/Depth>
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#include <osg/Projection>
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#include <osg/PolygonOffset>
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#include <osg/MatrixTransform>
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#include <osg/Camera>
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#include <osg/ValueObject>
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#include <osg/FrontFace>
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#include <osgDB/ReadFile>
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#include <osgText/Text>
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#include <osgGA/Device>
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#include <osgGA/TrackballManipulator>
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#include <osgGA/FlightManipulator>
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#include <osgGA/StateSetManipulator>
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#include <osgViewer/ViewerEventHandlers>
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#include <osgViewer/CompositeViewer>
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#include <osgFX/Scribe>
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#include <osg/io_utils>
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// class to handle events with a pick
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class PickHandler : public osgGA::GUIEventHandler {
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public:
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PickHandler(osgGA::Device* device):
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_device(device) {}
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~PickHandler() {}
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bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa);
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virtual void pick(osgViewer::View* view, const osgGA::GUIEventAdapter& ea);
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void setLabel(const std::string& name, float x, float y)
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{
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osg::ref_ptr<osgGA::GUIEventAdapter> ea = new osgGA::GUIEventAdapter();
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ea->setEventType(osgGA::GUIEventAdapter::USER);
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ea->setName("pick-result");
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ea->setUserValue("name", name);
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ea->setUserValue("x", x);
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ea->setUserValue("y", y);
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_device->sendEvent(*ea);
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}
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protected:
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osg::ref_ptr<osgGA::Device> _device;
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};
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bool PickHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa)
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{
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switch(ea.getEventType())
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{
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case(osgGA::GUIEventAdapter::PUSH):
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{
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osgViewer::View* view = dynamic_cast<osgViewer::View*>(&aa);
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if (view) pick(view,ea);
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return false;
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}
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case(osgGA::GUIEventAdapter::KEYUP):
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{
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if (ea.getKey() == 't')
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{
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osg::ref_ptr<osgGA::GUIEventAdapter> user_event = new osgGA::GUIEventAdapter();
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user_event->setEventType(osgGA::GUIEventAdapter::USER);
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user_event->setUserValue("vec2f", osg::Vec2f(1.0f,2.0f));
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user_event->setUserValue("vec3f", osg::Vec3f(1.0f,2.0f, 3.0f));
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user_event->setUserValue("vec4f", osg::Vec4f(1.0f,2.0f, 3.0f, 4.0f));
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user_event->setUserValue("vec2d", osg::Vec2d(1.0,2.0));
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user_event->setUserValue("vec3d", osg::Vec3d(1.0,2.0, 3.0));
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user_event->setUserValue("vec4d", osg::Vec4d(1.0,2.0, 3.0, 4.0));
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user_event->setName("osc_test_1");
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_device->sendEvent(*user_event);
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}
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}
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default:
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return false;
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}
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}
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void PickHandler::pick(osgViewer::View* view, const osgGA::GUIEventAdapter& ea)
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{
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osgUtil::LineSegmentIntersector::Intersections intersections;
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std::string gdlist="";
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float x = ea.getX();
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float y = ea.getY();
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#if 0
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osg::ref_ptr< osgUtil::LineSegmentIntersector > picker = new osgUtil::LineSegmentIntersector(osgUtil::Intersector::WINDOW, x, y);
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osgUtil::IntersectionVisitor iv(picker.get());
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view->getCamera()->accept(iv);
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if (picker->containsIntersections())
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{
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intersections = picker->getIntersections();
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#else
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if (view->computeIntersections(x,y,intersections))
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{
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#endif
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for(osgUtil::LineSegmentIntersector::Intersections::iterator hitr = intersections.begin();
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hitr != intersections.end();
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++hitr)
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{
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std::ostringstream os;
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if (!hitr->nodePath.empty() && !(hitr->nodePath.back()->getName().empty()))
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{
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// the geodes are identified by name.
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os<<"Object \""<<hitr->nodePath.back()->getName()<<"\""<<std::endl;
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}
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else if (hitr->drawable.valid())
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{
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os<<"Object \""<<hitr->drawable->className()<<"\""<<std::endl;
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}
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os<<" local coords vertex("<< hitr->getLocalIntersectPoint()<<")"<<" normal("<<hitr->getLocalIntersectNormal()<<")"<<std::endl;
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os<<" world coords vertex("<< hitr->getWorldIntersectPoint()<<")"<<" normal("<<hitr->getWorldIntersectNormal()<<")"<<std::endl;
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const osgUtil::LineSegmentIntersector::Intersection::IndexList& vil = hitr->indexList;
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for(unsigned int i=0;i<vil.size();++i)
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{
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os<<" vertex indices ["<<i<<"] = "<<vil[i]<<std::endl;
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}
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gdlist += os.str();
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}
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}
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setLabel(gdlist, x, y);
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}
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class UserEventHandler : public osgGA::GUIEventHandler {
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public:
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UserEventHandler(osgText::Text* text) : osgGA::GUIEventHandler(), _text(text) {}
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~UserEventHandler() {}
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bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa);
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private:
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osg::ref_ptr<osgText::Text> _text;
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};
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class MyValueListVisitor : public osg::ValueObject::GetValueVisitor {
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public:
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virtual void apply(bool value) { _ss << value << " (bool)"; }
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virtual void apply(char value) { _ss << value << " (char)"; }
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virtual void apply(unsigned char value) { _ss << value << " (unsigned char)"; }
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virtual void apply(short value) { _ss << value << " (short)"; }
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virtual void apply(unsigned short value){ _ss << value << " (unsigned short)"; }
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virtual void apply(int value) { _ss << value << " (int)"; }
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virtual void apply(unsigned int value) { _ss << value << " (unsigned int)"; }
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virtual void apply(float value) { _ss << value << " (float)"; }
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virtual void apply(double value) { _ss << value << " (double)"; }
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virtual void apply(const std::string& value) { _ss << value << " (std::string)"; }
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virtual void apply(const osg::Vec2f& value) { _ss << value << " (osg::Vec2f)"; }
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virtual void apply(const osg::Vec3f& value) { _ss << value << " (osg::Vec3f)"; }
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virtual void apply(const osg::Vec4f& value) { _ss << value << " (osg::Vec4f)"; }
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virtual void apply(const osg::Vec2d& value) { _ss << value << " (osg::Vec2d)"; }
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virtual void apply(const osg::Vec3d& value) { _ss << value << " (osg::Vec3d)"; }
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virtual void apply(const osg::Vec4d& value) { _ss << value << " (osg::Vec4d)"; }
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virtual void apply(const osg::Quat& value) { _ss << value << " (osg::Quat)"; }
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virtual void apply(const osg::Plane& value) { _ss << value << " (osg::Plane)"; }
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virtual void apply(const osg::Matrixf& value) { _ss << value << " (osg::Matrixf)"; }
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virtual void apply(const osg::Matrixd& value) { _ss << value << " (osg::Matrixd)"; }
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std::string value() const { return _ss.str(); }
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void clear() {_ss.clear(); }
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private:
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std::ostringstream _ss;
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};
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bool UserEventHandler::handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa)
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{
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if (ea.getEventType() == osgGA::GUIEventAdapter::USER) {
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OSG_ALWAYS << "handle user-event: " << ea.getName() << std::endl;
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if (ea.getName() == "/pick-result")
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{
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std::string name("");
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float x(0), y(0);
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ea.getUserValue("name", name);
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ea.getUserValue("x", x);
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ea.getUserValue("y", y);
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std::ostringstream ss;
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ss << "Name: " << std::endl << name << std::endl << std::endl;
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ss << "x: " << y << " y: " << y << std::endl;
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_text->setText(ss.str());
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}
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else if(ea.getName() == "/osgga")
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{
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osg::Vec4 rect;
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ea.getUserValue("resize", rect);
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osg::View* view = dynamic_cast<osgViewer::View*>(&aa);
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if (view && (rect[2] > 0) && (rect[3] > 0))
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{
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OSG_ALWAYS << "resizing view to " << rect << std::endl;
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osgViewer::GraphicsWindow* win = view->getCamera()->getGraphicsContext() ? dynamic_cast<osgViewer::GraphicsWindow*>(view->getCamera()->getGraphicsContext()) : NULL;
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if (win)
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win->setWindowRectangle(rect[2] + 10 + rect[0], rect[1], rect[2], rect[3]);
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}
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}
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else {
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const osg::UserDataContainer* udc = ea.getUserDataContainer();
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if (udc)
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{
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OSG_ALWAYS << "contents of " << udc->getName() << ": " << std::endl;
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for(unsigned int i = 0; i < udc->getNumUserObjects(); ++i)
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{
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const osg::ValueObject* vo = dynamic_cast<const osg::ValueObject*>(udc->getUserObject(i));
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OSG_ALWAYS << " " << vo->getName() << ": ";
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MyValueListVisitor vlv;
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vo->get(vlv);
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OSG_ALWAYS << vlv.value() << std::endl;
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}
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}
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}
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return true;
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}
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return false;
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}
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osg::Node* createHUD()
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{
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// create the hud. derived from osgHud.cpp
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// adds a set of quads, each in a separate Geode - which can be picked individually
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// eg to be used as a menuing/help system!
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// Can pick texts too!
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osg::Camera* hudCamera = new osg::Camera;
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hudCamera->setReferenceFrame(osg::Transform::ABSOLUTE_RF);
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hudCamera->setProjectionMatrixAsOrtho2D(0,1280,0,1024);
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hudCamera->setViewMatrix(osg::Matrix::identity());
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hudCamera->setRenderOrder(osg::Camera::POST_RENDER);
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hudCamera->setClearMask(GL_DEPTH_BUFFER_BIT);
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std::string timesFont("fonts/times.ttf");
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// turn lighting off for the text and disable depth test to ensure its always ontop.
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osg::Vec3 position(150.0f,800.0f,0.0f);
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osg::Vec3 delta(0.0f,-60.0f,0.0f);
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{
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osg::Geode* geode = new osg::Geode();
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osg::StateSet* stateset = geode->getOrCreateStateSet();
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stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF);
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stateset->setMode(GL_DEPTH_TEST,osg::StateAttribute::OFF);
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geode->setName("simple");
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hudCamera->addChild(geode);
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osgText::Text* text = new osgText::Text;
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geode->addDrawable( text );
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text->setFont(timesFont);
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text->setText("Picking in Head Up Displays is simple!");
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text->setPosition(position);
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position += delta;
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}
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for (int i=0; i<5; i++) {
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osg::Vec3 dy(0.0f,-30.0f,0.0f);
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osg::Vec3 dx(120.0f,0.0f,0.0f);
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osg::Geode* geode = new osg::Geode();
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osg::StateSet* stateset = geode->getOrCreateStateSet();
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const char *opts[]={"One", "Two", "Three", "January", "Feb", "2003"};
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osg::Geometry *quad=new osg::Geometry;
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stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF);
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stateset->setMode(GL_DEPTH_TEST,osg::StateAttribute::OFF);
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std::string name="subOption";
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name += " ";
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name += std::string(opts[i]);
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geode->setName(name);
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osg::Vec3Array* vertices = new osg::Vec3Array(4); // 1 quad
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osg::Vec4Array* colors = new osg::Vec4Array;
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colors = new osg::Vec4Array;
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colors->push_back(osg::Vec4(0.8-0.1*i,0.1*i,0.2*i, 1.0));
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quad->setColorArray(colors);
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quad->setColorBinding(osg::Geometry::BIND_PER_PRIMITIVE);
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(*vertices)[0]=position;
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(*vertices)[1]=position+dx;
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(*vertices)[2]=position+dx+dy;
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(*vertices)[3]=position+dy;
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quad->setVertexArray(vertices);
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quad->addPrimitiveSet(new osg::DrawArrays(osg::PrimitiveSet::QUADS,0,4));
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geode->addDrawable(quad);
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hudCamera->addChild(geode);
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position += delta;
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}
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{ // this displays what has been selected
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osg::Geode* geode = new osg::Geode();
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osg::StateSet* stateset = geode->getOrCreateStateSet();
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stateset->setMode(GL_LIGHTING,osg::StateAttribute::OFF);
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stateset->setMode(GL_DEPTH_TEST,osg::StateAttribute::OFF);
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geode->setName("The text label");
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hudCamera->addChild(geode);
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position += delta;
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}
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return hudCamera;
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}
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class ForwardToDeviceEventHandler : public osgGA::GUIEventHandler {
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public:
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ForwardToDeviceEventHandler(osgGA::Device* device) : osgGA::GUIEventHandler(), _device(device) {}
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virtual bool handle (const osgGA::GUIEventAdapter &ea, osgGA::GUIActionAdapter &aa, osg::Object *, osg::NodeVisitor *)
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{
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_device->sendEvent(ea);
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return false;
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}
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private:
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osg::ref_ptr<osgGA::Device> _device;
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};
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int main( int argc, char **argv )
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{
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// use an ArgumentParser object to manage the program arguments.
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osg::ArgumentParser arguments(&argc,argv);
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// read the scene from the list of file specified commandline args.
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osg::ref_ptr<osg::Node> scene = osgDB::readNodeFiles(arguments);
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if (!scene)
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{
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std::cout << argv[0] << ": requires filename argument." << std::endl;
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return 1;
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}
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// construct the viewer.
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osgViewer::CompositeViewer viewer(arguments);
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// receiver view
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{
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osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
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traits->x = 600;
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traits->y = 100;
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traits->width = 400;
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traits->height = 400;
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traits->windowDecoration = true;
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traits->doubleBuffer = true;
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traits->sharedContext = 0;
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traits->windowName = "Receiver / view two";
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osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get());
|
||
|
|
||
|
osgViewer::View* view = new osgViewer::View;
|
||
|
view->setName("View two");
|
||
|
viewer.addView(view);
|
||
|
|
||
|
osg::Group* group = new osg::Group();
|
||
|
group->addChild(scene.get());
|
||
|
osg::Geode* geode = new osg::Geode();
|
||
|
group->addChild(geode);
|
||
|
|
||
|
osgText::Text* text = new osgText::Text();
|
||
|
geode->addDrawable( text );
|
||
|
|
||
|
text->setFont("Arial.ttf");
|
||
|
text->setText("Waiting for data");
|
||
|
text->setPosition(osg::Vec3(-50,0,30));
|
||
|
text->setAxisAlignment(osgText::TextBase::SCREEN);
|
||
|
text->setDataVariance(osg::Object::DYNAMIC);
|
||
|
text->setCharacterSize(2.0f);
|
||
|
view->setSceneData(group);
|
||
|
view->getCamera()->setName("Cam two");
|
||
|
view->getCamera()->setViewport(new osg::Viewport(0,0, traits->width, traits->height));
|
||
|
view->getCamera()->setGraphicsContext(gc.get());
|
||
|
|
||
|
view->addEventHandler( new osgViewer::StatsHandler );
|
||
|
view->addEventHandler( new UserEventHandler(text) );
|
||
|
|
||
|
osg::ref_ptr<osgGA::Device> device = osgDB::readFile<osgGA::Device>("localhost:9000.receiver.osc");
|
||
|
if (device.valid() && (device->getCapabilities() & osgGA::Device::RECEIVE_EVENTS))
|
||
|
{
|
||
|
view->addDevice(device);
|
||
|
}
|
||
|
else {
|
||
|
OSG_WARN << "could not open osc-device, receiving will not work" << std::endl;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// sender view
|
||
|
{
|
||
|
osg::ref_ptr<osg::GraphicsContext::Traits> traits = new osg::GraphicsContext::Traits;
|
||
|
traits->x = 100;
|
||
|
traits->y = 100;
|
||
|
traits->width = 400;
|
||
|
traits->height = 400;
|
||
|
traits->windowDecoration = true;
|
||
|
traits->doubleBuffer = true;
|
||
|
traits->sharedContext = 0;
|
||
|
traits->windowName = "Sender / view one";
|
||
|
|
||
|
osg::ref_ptr<osg::GraphicsContext> gc = osg::GraphicsContext::createGraphicsContext(traits.get());
|
||
|
|
||
|
|
||
|
osgViewer::View* view = new osgViewer::View;
|
||
|
view->setName("View one");
|
||
|
viewer.addView(view);
|
||
|
|
||
|
osg::Group* g = new osg::Group();
|
||
|
g->addChild(scene);
|
||
|
g->addChild(createHUD());
|
||
|
view->setSceneData(g);
|
||
|
view->getCamera()->setName("Cam one");
|
||
|
view->getCamera()->setViewport(new osg::Viewport(0,0, traits->width, traits->height));
|
||
|
view->getCamera()->setGraphicsContext(gc.get());
|
||
|
view->setCameraManipulator(new osgGA::TrackballManipulator);
|
||
|
|
||
|
// add the state manipulator
|
||
|
osg::ref_ptr<osgGA::StateSetManipulator> statesetManipulator = new osgGA::StateSetManipulator;
|
||
|
statesetManipulator->setStateSet(view->getCamera()->getOrCreateStateSet());
|
||
|
|
||
|
view->addEventHandler( statesetManipulator.get() );
|
||
|
view->addEventHandler( new osgViewer::StatsHandler );
|
||
|
|
||
|
// get device
|
||
|
|
||
|
osg::ref_ptr<osgGA::Device> device = osgDB::readFile<osgGA::Device>("localhost:9000.sender.osc");
|
||
|
if (device.valid() && (device->getCapabilities() & osgGA::Device::SEND_EVENTS))
|
||
|
{
|
||
|
// add as first event handler, so it gets ALL events ...
|
||
|
view->getEventHandlers().push_front(new ForwardToDeviceEventHandler(device));
|
||
|
|
||
|
// add the demo-pick-event-handler
|
||
|
view->addEventHandler(new PickHandler(device));
|
||
|
}
|
||
|
else {
|
||
|
OSG_WARN << "could not open osc-device, sending will not work" << std::endl;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
while (arguments.read("-s")) { viewer.setThreadingModel(osgViewer::CompositeViewer::SingleThreaded); }
|
||
|
while (arguments.read("-g")) { viewer.setThreadingModel(osgViewer::CompositeViewer::CullDrawThreadPerContext); }
|
||
|
while (arguments.read("-c")) { viewer.setThreadingModel(osgViewer::CompositeViewer::CullThreadPerCameraDrawThreadPerContext); }
|
||
|
|
||
|
// run the viewer's main frame loop
|
||
|
return viewer.run();
|
||
|
}
|