OpenSceneGraph/CMakeModules/FindAVFoundation.cmake

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# Locate Apple AVFoundation (next-generation QTKit)
# This module defines
# AV_FOUNDATION_LIBRARY
# AV_FOUNDATION_FOUND, if false, do not try to link to gdal
# AV_FOUNDATION_INCLUDE_DIR, where to find the headers
#
# $AV_FOUNDATION_DIR is an environment variable that would
# correspond to the ./configure --prefix=$AV_FOUNDATION_DIR
#
# Created by Stephan Maximilian Huber
# QTKit on OS X looks different than QTKit for Windows,
# so I am going to case the two.
IF(APPLE)
FIND_PATH(AV_FOUNDATION_INCLUDE_DIR AVFoundation/AVFoundation.h)
FIND_LIBRARY(AV_FOUNDATION_LIBRARY AVFoundation)
ENDIF()
SET(AV_FOUNDATION_FOUND "NO")
IF(AV_FOUNDATION_LIBRARY AND AV_FOUNDATION_INCLUDE_DIR)
SET(AV_FOUNDATION_FOUND "YES")
ENDIF()
IF(OSG_BUILD_PLATFORM_IPHONE OR OSG_BUILD_PLATFORM_IPHONE_SIMULATOR)
# TODO, AVFoundation exists ON iOS, too
SET(AV_FOUNDATION_FOUND "NO")
ENDIF()
IF(APPLE)
# AVFoundation exists since 10.7, but only 10.8 has all features necessary for OSG
# so check the SDK-setting
IF(${OSG_OSX_SDK_NAME} STREQUAL "macosx10.8")
# nothing special here ;-)
ELSE()
MESSAGE("AVFoundation disabled for SDK < 10.8")
SET(AV_FOUNDATION_FOUND "NO")
ENDIF()
ENDIF()