2007-04-10 21:23:32 +08:00
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The OpenSceneGraph use the CMake build system to generate platform specific
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build environment. CMake reads the CMakeLists.txt files that you'll find
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throughout the OpenSceneGraph directories, check for installed dependnecies
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and then generate the appropriate build system.
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2001-09-20 05:19:47 +08:00
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2007-05-01 14:40:26 +08:00
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If you don't already have CMake installed on your system you can grab it
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from http://www.cmake.org, version 2.4.6 or later.
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2001-12-24 22:12:38 +08:00
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2007-05-01 14:40:26 +08:00
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Under unices (i.e. Linux, IRIX, Solaris, Free-BSD, HP-Ux, AIX, OSX) use the
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cmake or ccmake commandline utils:
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2007-04-10 21:23:32 +08:00
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cd OpenSceneGraph
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ccmake .
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make
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sudo make install
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2007-05-01 14:40:26 +08:00
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Under Windows use the GUI tool CMakeSetup to build your VisualStudio files.
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The following page on our wiki dedicated to the CMake build should help
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guide you through the process:
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http://www.openscenegraph.com/index.php?page=Build.CMake
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2001-09-20 05:19:47 +08:00
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2007-04-10 21:23:32 +08:00
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For further details on compiliation, installation and platform specific information
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read "Getting Started" at http://www.openscenegraph.org, under
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"Documentation".
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