OpenSceneGraph/src/osg/ClearNode.cpp

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include <osg/ClearNode>
#include <algorithm>
using namespace osg;
/**
* ClearNode constructor.
*/
ClearNode::ClearNode():
_requiresClear(true),
_clearColor(0.0f,0.0f,0.0f,1.0f),
_clearMask(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
{
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setCullingActive(false);
StateSet* stateset = new StateSet;
stateset->setRenderBinDetails(-1,"RenderBin");
setStateSet(stateset);
}