2006-07-18 23:21:48 +08:00
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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2003-01-22 00:45:36 +08:00
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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2002-08-19 19:42:37 +08:00
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#include <osg/ClearNode>
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2001-10-02 23:59:49 +08:00
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#include <algorithm>
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using namespace osg;
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/**
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2002-08-19 19:42:37 +08:00
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* ClearNode constructor.
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2001-10-02 23:59:49 +08:00
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*/
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2002-09-03 21:04:53 +08:00
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ClearNode::ClearNode():
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_requiresClear(true),
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2005-05-19 03:55:14 +08:00
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_clearColor(0.0f,0.0f,0.0f,1.0f),
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_clearMask(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
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2001-10-02 23:59:49 +08:00
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{
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2004-08-16 16:55:48 +08:00
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setCullingActive(false);
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2002-12-16 21:40:58 +08:00
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StateSet* stateset = new StateSet;
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2001-10-02 23:59:49 +08:00
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stateset->setRenderBinDetails(-1,"RenderBin");
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setStateSet(stateset);
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}
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