71 lines
2.1 KiB
Plaintext
71 lines
2.1 KiB
Plaintext
|
#ifndef OSGUTIL_KEYSWITCCAMERAMANIPULATORHER
|
||
|
#define OSGUTIL_KEYSWITCHCAMERAMANIPULATORER 1
|
||
|
|
||
|
#include <osgGA/Export>
|
||
|
#include <osgGA/CameraManipulator>
|
||
|
#include <osgGA/GUIEventHandler>
|
||
|
#include <osgGA/GUIEventHandlerVisitor>
|
||
|
//#include <osgUtil/CallbackList>
|
||
|
|
||
|
namespace osgGA{
|
||
|
|
||
|
class GUIEventAdapter;
|
||
|
class GUIActionAdapter;
|
||
|
|
||
|
class OSGGA_EXPORT KeySwitchCameraManipulator : public CameraManipulator
|
||
|
{
|
||
|
public:
|
||
|
|
||
|
// Local methods
|
||
|
|
||
|
void addCameraManipulator(int key, std::string name, CameraManipulator *cm);
|
||
|
|
||
|
//typedef void (* Callback)(KeySwitchCameraManipulator *);
|
||
|
|
||
|
// class Callback: public osgUtil::CallbackList<KeySwitchCameraManipulator>::Callback {
|
||
|
// public:
|
||
|
// virtual ~Callback() {};
|
||
|
// virtual void operator()(KeySwitchCameraManipulator *) = 0;
|
||
|
// };
|
||
|
//
|
||
|
// void addCallback(Callback*);
|
||
|
//
|
||
|
// void removeCallback(Callback*);
|
||
|
|
||
|
// Overrides from CameraManipulator...
|
||
|
|
||
|
virtual void setCamera(osg::Camera* c) { _current->setCamera(c); }
|
||
|
|
||
|
virtual const osg::Camera * getCamera() const { return _current->getCamera(); }
|
||
|
|
||
|
virtual osg::Camera * getCamera() { return _current->getCamera(); }
|
||
|
|
||
|
virtual void setNode(osg::Node* n) { _current->setNode(n); }
|
||
|
|
||
|
virtual const osg::Node* getNode() const { return _current->getNode(); }
|
||
|
|
||
|
virtual osg::Node* getNode() { return _current->getNode(); }
|
||
|
|
||
|
virtual void home(const GUIEventAdapter& ee,GUIActionAdapter& aa) { _current->home(ee,aa); }
|
||
|
|
||
|
virtual void init(const GUIEventAdapter& ee,GUIActionAdapter& aa) { _current->init(ee,aa); }
|
||
|
|
||
|
virtual bool handle(const GUIEventAdapter& ea,GUIActionAdapter& us);
|
||
|
|
||
|
private:
|
||
|
|
||
|
typedef std::pair<std::string, osg::ref_ptr<CameraManipulator> > NamedManipulator;
|
||
|
typedef std::map<int, NamedManipulator> KeyManipMap;
|
||
|
KeyManipMap _manips;
|
||
|
|
||
|
osg::ref_ptr<CameraManipulator> _current;
|
||
|
|
||
|
// Callbacks
|
||
|
//CallbackList<KeySwitchCameraManipulator> _cameraManipChangeCallbacks;
|
||
|
|
||
|
};
|
||
|
|
||
|
};
|
||
|
|
||
|
#endif
|