OpenSceneGraph/include/osg/Timer

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
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#ifndef OSG_TIMER
#define OSG_TIMER 1
#include <osg/Export>
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namespace osg {
#if defined(_MSC_VER)
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typedef __int64 Timer_t;
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#else
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typedef unsigned long long Timer_t;
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#endif
/** Timer class is used for measuring elapsed time or time between two points. */
class OSG_EXPORT Timer {
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public:
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Timer();
~Timer() {}
static Timer* instance();
/** Get the timers tick value.*/
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Timer_t tick() const;
/** Set the start.*/
void setStartTick() { _startTick = tick(); }
void setStartTick(Timer_t t) { _startTick = t; }
Timer_t getStartTick() const { return _startTick; }
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/** Get elapsed time in seconds.*/
inline double time_s() const { return delta_s(_startTick, tick()); }
/** Get elapsed time in milliseconds.*/
inline double time_m() const { return delta_m(_startTick, tick()); }
/** Get elapsed time in micoseconds.*/
inline double time_u() const { return delta_u(_startTick, tick()); }
/** Get elapsed time in nanoseconds.*/
inline double time_n() const { return delta_n(_startTick, tick()); }
/** Get the time in seconds between timer ticks t1 and t2.*/
inline double delta_s( Timer_t t1, Timer_t t2 ) const { return (double)(t2 - t1)*_secsPerTick; }
/** Get the time in milliseconds between timer ticks t1 and t2.*/
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inline double delta_m( Timer_t t1, Timer_t t2 ) const { return delta_s(t1,t2)*1e3; }
/** Get the time in microseconds between timer ticks t1 and t2.*/
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inline double delta_u( Timer_t t1, Timer_t t2 ) const { return delta_s(t1,t2)*1e6; }
/** Get the time in nanoseconds between timer ticks t1 and t2.*/
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inline double delta_n( Timer_t t1, Timer_t t2 ) const { return delta_s(t1,t2)*1e9; }
/** Get the the number of seconds per tick. */
inline double getSecondsPerTick() const { return _secsPerTick; }
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protected :
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Timer_t _startTick;
double _secsPerTick;
};
/** Helper class for timing sections of code. */
class ElapsedTime
{
public:
inline ElapsedTime(double* elapsedTime, osg::Timer* timer = 0):
_time(elapsedTime)
{
init(timer);
}
inline ElapsedTime(osg::Timer* timer = 0):
_time(0)
{
init(timer);
}
inline ~ElapsedTime()
{
finish();
}
inline void reset()
{
_startTick = _timer->tick();
}
/** elapsed time in seconds. */
inline double elapsedTime() const
{
return _timer->delta_s(_startTick, _timer->tick());
}
/** elapsed time in milliseconds. */
inline double elapsedTime_m() const
{
return _timer->delta_m(_startTick, _timer->tick());
}
/** elapsed time in microseconds. */
inline double elapsedTime_u() const
{
return _timer->delta_u(_startTick, _timer->tick());
}
/** elapsed time in nanoseconds. */
inline double elapsedTime_n() const
{
return _timer->delta_n(_startTick, _timer->tick());
}
inline void finish()
{
Timer_t endTick = _timer->tick();
if (_time) *_time += _timer->delta_s(_startTick, endTick);
_startTick = endTick;
}
protected:
inline void init(osg::Timer* timer)
{
if (timer) _timer = timer;
else _timer = osg::Timer::instance();
_startTick = _timer->tick();
}
double* _time;
Timer* _timer;
Timer_t _startTick;
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};
}
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#endif