2006-07-18 23:21:48 +08:00
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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
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2003-01-22 00:45:36 +08:00
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*
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* This library is open source and may be redistributed and/or modified under
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* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
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* (at your option) any later version. The full license is in LICENSE file
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* included with this distribution, and on the openscenegraph.org website.
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*
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* This library is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* OpenSceneGraph Public License for more details.
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*/
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2002-01-29 20:52:04 +08:00
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#include <osg/CopyOp>
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#include <osg/Node>
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#include <osg/StateSet>
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2002-08-28 23:28:11 +08:00
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#include <osg/Texture>
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2002-01-29 20:52:04 +08:00
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#include <osg/Drawable>
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2002-07-26 05:50:08 +08:00
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#include <osg/Array>
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2002-09-20 22:51:59 +08:00
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#include <osg/PrimitiveSet>
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2002-10-30 21:27:15 +08:00
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#include <osg/Shape>
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2009-10-22 18:33:16 +08:00
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#include <osg/StateAttribute>
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2002-01-29 20:52:04 +08:00
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using namespace osg;
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2004-04-02 23:45:34 +08:00
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#define COPY_OP( TYPE, FLAG ) \
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TYPE* CopyOp::operator() (const TYPE* obj) const \
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{ \
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if (obj && _flags&FLAG) \
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return dynamic_cast<TYPE*>( obj->clone(*this) ); \
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else \
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return const_cast<TYPE*>(obj); \
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}
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2002-01-29 20:52:04 +08:00
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2007-04-06 23:13:02 +08:00
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COPY_OP( Object, DEEP_COPY_OBJECTS )
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COPY_OP( Node, DEEP_COPY_NODES )
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COPY_OP( Drawable, DEEP_COPY_DRAWABLES )
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COPY_OP( StateSet, DEEP_COPY_STATESETS )
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COPY_OP( Texture, DEEP_COPY_TEXTURES )
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COPY_OP( Image, DEEP_COPY_IMAGES )
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COPY_OP( Array, DEEP_COPY_ARRAYS )
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COPY_OP( PrimitiveSet, DEEP_COPY_PRIMITIVES )
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COPY_OP( Shape, DEEP_COPY_SHAPES )
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COPY_OP( Uniform, DEEP_COPY_UNIFORMS )
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2002-01-29 20:52:04 +08:00
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2004-04-02 23:45:34 +08:00
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Referenced* CopyOp::operator() (const Referenced* ref) const
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2002-01-29 20:52:04 +08:00
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{
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2004-04-02 23:45:34 +08:00
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return const_cast<Referenced*>(ref);
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2002-01-29 20:52:04 +08:00
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}
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StateAttribute* CopyOp::operator() (const StateAttribute* attr) const
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{
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if (attr && _flags&DEEP_COPY_STATEATTRIBUTES)
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{
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2002-08-28 23:28:11 +08:00
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const Texture* textbase = dynamic_cast<const Texture*>(attr);
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2002-08-25 03:39:39 +08:00
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if (textbase)
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2002-01-29 20:52:04 +08:00
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{
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2002-08-25 03:39:39 +08:00
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return operator()(textbase);
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}
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else
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{
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2002-08-28 23:28:11 +08:00
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return dynamic_cast<StateAttribute*>(attr->clone(*this));
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2002-01-29 20:52:04 +08:00
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}
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}
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else
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return const_cast<StateAttribute*>(attr);
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}
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2002-10-30 21:27:15 +08:00
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2009-06-18 18:01:39 +08:00
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NodeCallback* CopyOp::operator() (const NodeCallback* nc) const
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{
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2009-10-22 18:33:16 +08:00
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if (nc && _flags&DEEP_COPY_CALLBACKS)
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2009-06-18 18:01:39 +08:00
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{
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// deep copy the full chain of callback
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osg::NodeCallback* first = dynamic_cast<osg::NodeCallback*>(nc->clone(*this));
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first->setNestedCallback(0);
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nc = nc->getNestedCallback();
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while (nc)
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{
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osg::NodeCallback* ucb = dynamic_cast<osg::NodeCallback*>(nc->clone(*this));
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ucb->setNestedCallback(0);
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first->addNestedCallback(ucb);
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nc = nc->getNestedCallback();
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}
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return first;
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}
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else
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return const_cast<NodeCallback*>(nc);
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}
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2009-10-22 18:33:16 +08:00
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StateAttributeCallback* CopyOp::operator() (const StateAttributeCallback* sc) const
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{
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if (sc && _flags&DEEP_COPY_CALLBACKS)
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{
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// deep copy the full chain of callback
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StateAttributeCallback* cb = dynamic_cast<StateAttributeCallback*>(sc->clone(*this));
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return cb;
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}
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else
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return const_cast<StateAttributeCallback*>(sc);
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}
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