OpenSceneGraph/src/osgPlugins/ive/Layer.cpp

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2008 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#include "Exception.h"
#include "Layer.h"
#include "Locator.h"
#include "Object.h"
#include "Locator.h"
#include "ImageLayer.h"
#include "HeightFieldLayer.h"
#include "CompositeLayer.h"
#include <osgDB/ReadFile>
using namespace ive;
void Layer::write(DataOutputStream* out)
{
// Write Layer's identification.
out->writeInt(IVELAYER);
// If the osg class is inherited by any other class we should also write this to file.
osg::Object* object = dynamic_cast<osg::Object*>(this);
if (object)
((ive::Object*)(object))->write(out);
else
throw Exception("Layer::write(): Could not cast this osgLayer::Layer to an osg::Object.");
LayerHelper helper;
helper.writeLocator(out, getLocator());
out->writeUInt(getMinLevel());
out->writeUInt(getMaxLevel());
}
void Layer::read(DataInputStream* in)
{
// Peek on Layer's identification.
int id = in->peekInt();
if (id != IVELAYER)
throw Exception("Layer::read(): Expected Layer identification.");
// Read Layer's identification.
id = in->readInt();
// If the osg class is inherited by any other class we should also read this from file.
osg::Object* object = dynamic_cast<osg::Object*>(this);
if(object)
((ive::Object*)(object))->read(in);
else
throw Exception("Layer::read(): Could not cast this osgLayer::Layer to an osg::Group.");
LayerHelper helper;
setLocator(helper.readLocator(in));
setMinLevel(in->readUInt());
setMaxLevel(in->readUInt());
}
void LayerHelper::writeLayer(DataOutputStream* out, osgTerrain::Layer* layer)
{
if (layer)
{
out->writeBool(true);
if (dynamic_cast<osgTerrain::HeightFieldLayer*>(layer))
{
((ive::HeightFieldLayer*)(layer))->write(out);
}
else if (dynamic_cast<osgTerrain::ImageLayer*>(layer))
{
((ive::ImageLayer*)(layer))->write(out);
}
else if (dynamic_cast<osgTerrain::CompositeLayer*>(layer))
{
((ive::CompositeLayer*)(layer))->write(out);
}
else if (dynamic_cast<osgTerrain::ProxyLayer*>(layer))
{
out->writeInt(IVEPROXYLAYER);
out->writeString(layer->getFileName());
osgTerrain::Locator* locator = layer->getLocator();
bool writeOutLocator = locator && !locator->getDefinedInFile();
writeLocator(out, writeOutLocator ? locator : 0 );
out->writeUInt(layer->getMinLevel());
out->writeUInt(layer->getMaxLevel());
}
}
else
{
out->writeBool(false);
}
}
osgTerrain::Layer* LayerHelper::readLayer(DataInputStream* in)
{
bool layerExist = in->readBool();
if (!layerExist) return 0;
int id = in->peekInt();
if (id==IVEHEIGHTFIELDLAYER)
{
osgTerrain::HeightFieldLayer* layer = new osgTerrain::HeightFieldLayer;
((ive::HeightFieldLayer*)(layer))->read(in);
return layer;
}
else if (id==IVEIMAGELAYER)
{
osgTerrain::ImageLayer* layer = new osgTerrain::ImageLayer;
((ive::ImageLayer*)(layer))->read(in);
return layer;
}
else if (id==IVECOMPOSITELAYER)
{
osgTerrain::CompositeLayer* layer = new osgTerrain::CompositeLayer;
((ive::CompositeLayer*)(layer))->read(in);
return layer;
}
else if (id==IVEPROXYLAYER)
{
std::string filename = in->readString();
osg::ref_ptr<osg::Object> object = osgDB::readObjectFile(filename+".gdal");
osgTerrain::ProxyLayer* proxyLayer = dynamic_cast<osgTerrain::ProxyLayer*>(object.get());
osg::ref_ptr<osgTerrain::Locator> locator = readLocator(in);
unsigned int minLevel = in->readUInt();
unsigned int maxLevel = in->readUInt();
if (proxyLayer)
{
if (locator.valid()) proxyLayer->setLocator(locator.get());
proxyLayer->setMinLevel(minLevel);
proxyLayer->setMaxLevel(maxLevel);
}
return proxyLayer;
}
return new osgTerrain::ImageLayer;
}
void LayerHelper::writeLocator(DataOutputStream* out, osgTerrain::Locator* locator)
{
if (locator)
{
out->writeBool(true);
((ive::Locator*)(locator))->write(out);
}
else
{
out->writeBool(false);
}
}
osgTerrain::Locator* LayerHelper::readLocator(DataInputStream* in)
{
bool locatorExist = in->readBool();
if (!locatorExist) return 0;
osgTerrain::Locator* locator = new osgTerrain::Locator;
((ive::Locator*)(locator))->read(in);
return locator;
}