OpenSceneGraph/include/osg/Statistics

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//C++ header - Open Scene Graph - Copyright (C) 1998-2001 Robert Osfield
//Distributed under the terms of the GNU Library General Public License (LGPL)
//as published by the Free Software Foundation.
#ifndef OSGUTIL_STATISTICS
#define OSGUTIL_STATISTICS 1
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#include <osg/Object>
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namespace osg {
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/**
* Statistics base class. Used to extract primitive information from
* the renderBin(s). Add a case of getStats(osgUtil::Statistics *stat)
* for any new drawable (or drawable derived class) that you generate
* (eg see GeoSet.cpp). There are 20 types of drawable counted - actually only
* 14 cases can occur in reality. these represent sets of GL_POINTS, GL_LINES
* GL_LINESTRIPS, LOOPS, TRIANGLES, TRI-fans, tristrips, quads, quadstrips etc
* The number of triangles rendered is inferred:
* each triangle = 1 triangle (number of vertices/3)
* each quad = 2 triangles (nverts/2)
* each trifan or tristrip = (length-2) triangles and so on.
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*/
class SG_EXPORT Statistics : public osg::Object
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{
public:
Statistics() {
numOpaque=0, nummat=0;
nprims=0, nlights=0; nbins=0; nimpostor=0;
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reset();
};
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~Statistics() {}; // no dynamic allocations, so no need to free
virtual osg::Object* clone() const { return new Statistics(); }
virtual bool isSameKindAs(const osg::Object* obj) const { return dynamic_cast<const Statistics*>(obj)!=0L; }
virtual const char* className() const { return "Statistics"; }
enum statsType {
STAT_NONE, // default
STAT_FRAMERATE, STAT_GRAPHS,
STAT_PRIMS, STAT_PRIMSPERVIEW,
STAT_DC,
STAT_RESTART // hint to restart the stats
};
void reset() {
for (int i=0; i<20; i++) primverts[i]=numprimtypes[i]=primlens[i]=primtypes[i]=0;
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}
public:
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int numOpaque, nummat, nbins;
int nprims, nlights;
int nimpostor; // number of impostors rendered
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int numprimtypes[20]; // histogram of number of each type of prim
int primtypes[20]; // histogram of number of each type of prim
int primlens[20]; // histogram of lengths of each type of prim
int primverts[20]; // histogram of number of vertices to be transformed
protected:
};
}
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#endif