OpenSceneGraph/applications/present3D/SlideEventHandler.h

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/* -*-c++-*- Present3D - Copyright (C) 1999-2006 Robert Osfield
*
* This software is open source and may be redistributed and/or modified under
* the terms of the GNU General Public License (GPL) version 2.0.
* The full license is in LICENSE.txt file included with this distribution,.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* include LICENSE.txt for more details.
*/
#ifndef SLIDEEVENTHANDLER
#define SLIDEEVENTHANDLER 1
#include <osg/Switch>
#include <osg/Timer>
#include <osgGA/GUIEventHandler>
#include <osgViewer/Viewer>
#include "CompileSlideCallback.h"
namespace osgPresentation
{
/// Operations related to click to run/load/key events.
enum Operation
{
RUN,
LOAD,
EVENT,
JUMP
};
struct HomePosition : public virtual osg::Referenced
{
HomePosition() {}
HomePosition(const osg::Vec3& in_eye, const osg::Vec3& in_center, const osg::Vec3& in_up):
eye(in_eye),
center(in_center),
up(in_up) {}
osg::Vec3 eye;
osg::Vec3 center;
osg::Vec3 up;
};
struct KeyPosition
{
KeyPosition(unsigned int key=0, float x=FLT_MAX, float y=FLT_MAX):
_key((osgGA::GUIEventAdapter::KeySymbol)key),
_x(x),
_y(y) {}
void set(unsigned int key=0, float x=FLT_MAX, float y=FLT_MAX)
{
_key = (osgGA::GUIEventAdapter::KeySymbol)key;
_x = x;
_y = y;
}
osgGA::GUIEventAdapter::KeySymbol _key;
float _x;
float _y;
};
struct LayerCallback : public virtual osg::Referenced
{
virtual void operator() (osg::Node* node) const = 0;
};
struct LayerAttributes : public virtual osg::Referenced
{
LayerAttributes():_duration(0),_relativeJump(true),_slideNum(0),_layerNum(0) {}
LayerAttributes(double in_duration):_duration(in_duration),_relativeJump(true),_slideNum(0),_layerNum(0) {}
void setDuration(double duration) { _duration = duration; }
double getDuration() const { return _duration; }
typedef std::vector<KeyPosition> Keys;
typedef std::vector<std::string> RunStrings;
void setKeys(const Keys& keys) { _keys = keys; }
const Keys& getKeys() const { return _keys; }
void addKey(const KeyPosition& kp) { _keys.push_back(kp); }
void setRunStrings(const RunStrings& runStrings) { _runStrings = runStrings; }
const RunStrings& getRunStrings() const { return _runStrings; }
void addRunString(const std::string& runString) { _runStrings.push_back(runString); }
void setJump(bool relativeJump, int slideNum, int layerNum)
{
_relativeJump = relativeJump;
_slideNum = slideNum;
_layerNum = layerNum;
}
bool getRelativeJump() const { return _relativeJump; }
int getSlideNum() const { return _slideNum; }
int getLayerNum() const { return _layerNum; }
bool requiresJump() const { return _relativeJump ? (_slideNum!=0 || _layerNum!=0) : true; }
double _duration;
Keys _keys;
RunStrings _runStrings;
bool _relativeJump;
int _slideNum;
int _layerNum;
void addEnterCallback(LayerCallback* lc) { _enterLayerCallbacks.push_back(lc); }
void addLeaveCallback(LayerCallback* lc) { _leaveLayerCallbacks.push_back(lc); }
void callEnterCallbacks(osg::Node* node);
void callLeaveCallbacks(osg::Node* node);
typedef std::list< osg::ref_ptr<LayerCallback> > LayerCallbacks;
LayerCallbacks _enterLayerCallbacks;
LayerCallbacks _leaveLayerCallbacks;
};
struct FilePathData : public virtual osg::Referenced
{
FilePathData(const osgDB::FilePathList& fpl):filePathList(fpl) {}
osgDB::FilePathList filePathList;
};
struct dereference_less
{
template<class T, class U>
inline bool operator() (const T& lhs,const U& rhs) const
{
return *lhs < *rhs;
}
};
struct ObjectOperator : public osg::Referenced
{
inline bool operator < (const ObjectOperator& rhs) const { return ptr() < rhs.ptr(); }
virtual void* ptr() const = 0;
virtual void enter() = 0;
virtual void maintain() = 0;
virtual void leave() = 0;
virtual void setPause(bool pause) = 0;
virtual void reset() = 0;
virtual ~ObjectOperator() {}
};
class ActiveOperators
{
public:
ActiveOperators();
~ActiveOperators();
void collect(osg::Node* incommingNode, osg::NodeVisitor::TraversalMode tm = osg::NodeVisitor::TRAVERSE_ACTIVE_CHILDREN);
void process();
void setPause(bool pause);
bool getPause() const { return _pause; }
void reset();
typedef std::set< osg::ref_ptr<ObjectOperator>, dereference_less > OperatorList;
protected:
void processOutgoing();
void processIncomming();
void processMaintained();
bool _pause;
OperatorList _previous;
OperatorList _current;
OperatorList _outgoing;
OperatorList _incomming;
OperatorList _maintained;
};
class SlideEventHandler : public osgGA::GUIEventHandler
{
public:
SlideEventHandler(osgViewer::Viewer* viewer=0);
static SlideEventHandler* instance();
META_Object(osgslideshowApp,SlideEventHandler);
void set(osg::Node* model);
virtual void accept(osgGA::GUIEventHandlerVisitor& v) { v.visit(*this); }
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/** Event traversal node callback method.*/
virtual void operator()(osg::Node* node, osg::NodeVisitor* nv);
virtual bool handle(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter&);
virtual void getUsage(osg::ApplicationUsage& usage) const;
osgViewer::Viewer* getViewer() { return _viewer.get(); }
enum WhichPosition
{
FIRST_POSITION = 0,
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LAST_POSITION = -1
};
void compileSlide(unsigned int slideNum);
void releaseSlide(unsigned int slideNum);
unsigned int getNumSlides();
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int getActiveSlide() const { return _activeSlide; }
int getActiveLayer() const { return _activeLayer; }
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bool selectSlide(int slideNum,int layerNum=FIRST_POSITION);
bool selectLayer(int layerNum);
bool nextLayerOrSlide();
bool previousLayerOrSlide();
bool nextSlide();
bool previousSlide();
bool nextLayer();
bool previousLayer();
bool home();
void setAutoSteppingActive(bool flag = true) { _autoSteppingActive = flag; }
bool getAutoSteppingActive() const { return _autoSteppingActive; }
void setTimeDelayBetweenSlides(double dt) { _timePerSlide = dt; }
double getTimeDelayBetweenSlides() const { return _timePerSlide; }
double getDuration(const osg::Node* node) const;
double getCurrentTimeDelayBetweenSlides() const;
void setReleaseAndCompileOnEachNewSlide(bool flag) { _releaseAndCompileOnEachNewSlide = flag; }
bool getReleaseAndCompileOnEachNewSlide() const { return _releaseAndCompileOnEachNewSlide; }
void setTimeDelayOnNewSlideWithMovies(float t) { _timeDelayOnNewSlideWithMovies = t; }
float getTimeDelayOnNewSlideWithMovies() const { return _timeDelayOnNewSlideWithMovies; }
void setLoopPresentation(bool loop) { _loopPresentation = loop; }
bool getLoopPresentation() const { return _loopPresentation; }
void dispatchEvent(const KeyPosition& keyPosition);
enum ObjectMask
{
MOVIE = 1<<0,
OBJECTS = 1<<1,
ALL_OBJECTS = MOVIE | OBJECTS
};
protected:
~SlideEventHandler() {}
SlideEventHandler(const SlideEventHandler&,const osg::CopyOp&) {}
bool home(const osgGA::GUIEventAdapter& ea,osgGA::GUIActionAdapter& aa);
void updateAlpha(bool, bool, float x, float y);
void updateLight(float x, float y);
osg::observer_ptr<osgViewer::Viewer> _viewer;
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osg::observer_ptr<osg::Switch> _showSwitch;
int _activePresentation;
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osg::observer_ptr<osg::Switch> _presentationSwitch;
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int _activeSlide;
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osg::observer_ptr<osg::Switch> _slideSwitch;
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int _activeLayer;
bool _firstTraversal;
double _previousTime;
double _timePerSlide;
bool _autoSteppingActive;
bool _loopPresentation;
bool _pause;
bool _hold;
bool _updateLightActive;
bool _updateOpacityActive;
float _previousX, _previousY;
bool _cursorOn;
bool _releaseAndCompileOnEachNewSlide;
bool _firstSlideOrLayerChange;
osg::Timer_t _tickAtFirstSlideOrLayerChange;
osg::Timer_t _tickAtLastSlideOrLayerChange;
float _timeDelayOnNewSlideWithMovies;
double _minimumTimeBetweenKeyPresses;
double _timeLastKeyPresses;
ActiveOperators _activeOperators;
osg::ref_ptr<ss3d::CompileSlideCallback> _compileSlideCallback;
void updateOperators();
};
}
#endif