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< TITLE > class OSGPRODUCER_EXPORT osgProducer::OsgSceneHandler< / TITLE >
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< H2 > class OSGPRODUCER_EXPORT < A HREF = "#DOC.DOCU" > osgProducer::OsgSceneHandler< / A > < / H2 > < / H2 > < HR >
< H2 > Inheritance:< / H2 >
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< APPLET CODE = "ClassGraph.class" WIDTH = 600 HEIGHT = 65 >
< param name = classes value = "MProducer::Camera::SceneHandler,M,COsgSceneHandler,MOsgSceneHandler.html" >
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< P > < DL >
< DT > < H3 > Public Classes< / H3 > < DD > < DT >
class < B > < A HREF = "Callback.html" > Callback< / A > < / B > : public osg::Referenced
< / DL > < / P >
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< P > < DL >
< DT > < H3 > Public Methods< / H3 > < DD > < DT >
< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > < B > < A HREF = "#DOC.2.4.1" > OsgSceneHandler< / A > < / B > (osg::DisplaySettings* ds = NULL)
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > void < B > < A HREF = "#DOC.2.4.2" > setSceneView< / A > < / B > (osgUtil::SceneView* sceneView)
< DD > < I > set the scene view to which will manage rendering of the OSG scene< / I >
< DT >
< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > osgUtil::SceneView* < B > < A HREF = "#DOC.2.4.3" > getSceneView< / A > < / B > ()
< DD > < I > get the scene view< / I >
< DT >
< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > const osgUtil::SceneView* < B > < A HREF = "#DOC.2.4.4" > getSceneView< / A > < / B > () const
< DD > < I > get the const scene view< / I >
< DT >
< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.4.5" > init< / A > < / B > ()
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< DD > < I > override the init method to force it be run one at a time< / I >
< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.4.7" > clear< / A > < / B > (Producer::Camera& camera)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.4.8" > clearImplementation< / A > < / B > (Producer::Camera& camera)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > void < B > < A HREF = "#DOC.2.4.9" > setClearCallback< / A > < / B > (<!1> < A HREF = "Callback.html" > Callback< / A > * callback)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > <!1> < A HREF = "Callback.html" > Callback< / A > * < B > < A HREF = "#DOC.2.4.10" > getClearCallback< / A > < / B > ()
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > const <!1> < A HREF = "Callback.html" > Callback< / A > * < B > < A HREF = "#DOC.2.4.11" > getClearCallback< / A > < / B > () const
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.4.12" > cull< / A > < / B > (Producer::Camera& camera)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.4.13" > cullImplementation< / A > < / B > (Producer::Camera& camera)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > void < B > < A HREF = "#DOC.2.4.14" > setCullCallback< / A > < / B > (<!1> < A HREF = "Callback.html" > Callback< / A > * callback)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > <!1> < A HREF = "Callback.html" > Callback< / A > * < B > < A HREF = "#DOC.2.4.15" > getCullCallback< / A > < / B > ()
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > const <!1> < A HREF = "Callback.html" > Callback< / A > * < B > < A HREF = "#DOC.2.4.16" > getCullCallback< / A > < / B > () const
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.4.17" > draw< / A > < / B > (Producer::Camera& camera)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.4.18" > drawImplementation< / A > < / B > (Producer::Camera& camera)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > void < B > < A HREF = "#DOC.2.4.19" > setDrawCallback< / A > < / B > (<!1> < A HREF = "Callback.html" > Callback< / A > * callback)
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > <!1> < A HREF = "Callback.html" > Callback< / A > * < B > < A HREF = "#DOC.2.4.20" > getDrawCallback< / A > < / B > ()
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > const <!1> < A HREF = "Callback.html" > Callback< / A > * < B > < A HREF = "#DOC.2.4.21" > getDrawCallback< / A > < / B > () const
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > void < B > < A HREF = "#DOC.2.4.22" > setContextID< / A > < / B > ( int id )
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< / DL > < / P >
< P > < DL >
< DT > < H3 > Protected Fields< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > osg::ref_ptr< osgUtil::SceneView> < B > < A HREF = "#DOC.2.4.24" > _sceneView< / A > < / B >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > osg::ref_ptr< <!1> < A HREF = "Callback.html" > Callback< / A > > < B > < A HREF = "#DOC.2.4.25" > _clearCallback< / A > < / B >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > osg::ref_ptr< <!1> < A HREF = "Callback.html" > Callback< / A > > < B > < A HREF = "#DOC.2.4.26" > _cullCallback< / A > < / B >
< DT >
< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > osg::ref_ptr< <!1> < A HREF = "Callback.html" > Callback< / A > > < B > < A HREF = "#DOC.2.4.27" > _drawCallback< / A > < / B >
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< / DL > < / P >
< P > < DL >
< DT > < H3 > Protected Methods< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual < B > < A HREF = "#DOC.2.4.23" > ~OsgSceneHandler< / A > < / B > ()
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< / DL > < / P >
< / DL >
< A NAME = "DOC.DOCU" > < / A >
< HR >
< H2 > Documentation< / H2 >
< DL >
< A NAME = "OsgSceneHandler" > < / A >
< A NAME = "DOC.2.4.1" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > OsgSceneHandler(osg::DisplaySettings* ds = NULL)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
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< A NAME = "setSceneView" > < / A >
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< A NAME = "DOC.2.4.2" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > void setSceneView(osgUtil::SceneView* sceneView)< / B > < / TT >
< DD > set the scene view to which will manage rendering of the OSG scene
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getSceneView" > < / A >
< A NAME = "DOC.2.4.3" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > osgUtil::SceneView* getSceneView()< / B > < / TT >
< DD > get the scene view
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getSceneView" > < / A >
< A NAME = "DOC.2.4.4" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > const osgUtil::SceneView* getSceneView() const < / B > < / TT >
< DD > get the const scene view
< DL > < DT > < DD > < / DL > < P >
< A NAME = "init" > < / A >
< A NAME = "DOC.2.4.5" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void init()< / B > < / TT >
< DD > override the init method to force it be run one at a time
< DL > < DT > < DD > < / DL > < P >
< A NAME = "clear" > < / A >
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< A NAME = "DOC.2.4.7" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void clear(Producer::Camera& camera)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "clearImplementation" > < / A >
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< A NAME = "DOC.2.4.8" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void clearImplementation(Producer::Camera& camera)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "setClearCallback" > < / A >
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< A NAME = "DOC.2.4.9" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > void setClearCallback(<!1> < A HREF = "Callback.html" > Callback< / A > * callback)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getClearCallback" > < / A >
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< A NAME = "DOC.2.4.10" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > <!1> < A HREF = "Callback.html" > Callback< / A > * getClearCallback()< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getClearCallback" > < / A >
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< A NAME = "DOC.2.4.11" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > const <!1> < A HREF = "Callback.html" > Callback< / A > * getClearCallback() const < / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "cull" > < / A >
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< A NAME = "DOC.2.4.12" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void cull(Producer::Camera& camera)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "cullImplementation" > < / A >
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< A NAME = "DOC.2.4.13" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void cullImplementation(Producer::Camera& camera)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "setCullCallback" > < / A >
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< A NAME = "DOC.2.4.14" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > void setCullCallback(<!1> < A HREF = "Callback.html" > Callback< / A > * callback)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getCullCallback" > < / A >
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< A NAME = "DOC.2.4.15" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > <!1> < A HREF = "Callback.html" > Callback< / A > * getCullCallback()< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getCullCallback" > < / A >
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< A NAME = "DOC.2.4.16" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > const <!1> < A HREF = "Callback.html" > Callback< / A > * getCullCallback() const < / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "draw" > < / A >
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< A NAME = "DOC.2.4.17" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void draw(Producer::Camera& camera)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "drawImplementation" > < / A >
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< A NAME = "DOC.2.4.18" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void drawImplementation(Producer::Camera& camera)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "setDrawCallback" > < / A >
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< A NAME = "DOC.2.4.19" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > void setDrawCallback(<!1> < A HREF = "Callback.html" > Callback< / A > * callback)< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getDrawCallback" > < / A >
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< A NAME = "DOC.2.4.20" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > <!1> < A HREF = "Callback.html" > Callback< / A > * getDrawCallback()< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getDrawCallback" > < / A >
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< A NAME = "DOC.2.4.21" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > const <!1> < A HREF = "Callback.html" > Callback< / A > * getDrawCallback() const < / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "setContextID" > < / A >
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< A NAME = "DOC.2.4.22" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > void setContextID( int id )< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "~OsgSceneHandler" > < / A >
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< A NAME = "DOC.2.4.23" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual ~OsgSceneHandler()< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
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< A NAME = "_sceneView" > < / A >
< A NAME = "DOC.2.4.24" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > osg::ref_ptr< osgUtil::SceneView> _sceneView< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
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< A NAME = "_clearCallback" > < / A >
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< A NAME = "DOC.2.4.25" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > osg::ref_ptr< <!1> < A HREF = "Callback.html" > Callback< / A > > _clearCallback< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_cullCallback" > < / A >
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< A NAME = "DOC.2.4.26" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > osg::ref_ptr< <!1> < A HREF = "Callback.html" > Callback< / A > > _cullCallback< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_drawCallback" > < / A >
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< A NAME = "DOC.2.4.27" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > osg::ref_ptr< <!1> < A HREF = "Callback.html" > Callback< / A > > _drawCallback< / B > < / TT >
< DL > < DT > < DD > < / DL > < P > < / DL >
< HR > < DL > < DT > < B > This class has no child classes.< / B > < / DL >
< DL > < DT > < DD > < / DL > < P > < P > < I > < A HREF = "index.html" > Alphabetic index< / A > < / I > < I > < A HREF = "HIER.html" > HTML hierarchy of classes< / A > or < A HREF = "HIERjava.html" > Java< / A > < / I > < / P > < HR >
< BR >
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This page was generated with the help of < A HREF = "http://www.linuxsupportline.com/~doc++" > DOC++< / A > .
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