2007-02-24 05:06:17 +08:00
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# Microsoft Developer Studio Project File - Name="Core osgFX" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 6.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Static Library" 0x0104
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CFG=Core osgFX - Win32 Release
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!MESSAGE NMAKE /f "osgFX.mak".
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE "Core osgFX - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
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CPP=cl.exe
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2007-02-27 21:16:18 +08:00
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# ADD CPP /nologo /MD /W3 /GR /GX /O2 /I "../../include" /I "../../../OpenThreads/include" /I "../../../3rdParty/include" /D "NDEBUG" /D "_MBCS" /D "_USRDLL" /D "OSGFX_LIBRARY" /D "_WINDOWS" /D "WIN32" /D "_CRT_SECURE_NO_DEPRECATE" /YX /FD /Zm200 /c
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2007-02-24 05:06:17 +08:00
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2007-02-27 21:16:18 +08:00
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2007-02-24 05:06:17 +08:00
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2007-02-27 21:16:18 +08:00
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2007-02-24 05:06:17 +08:00
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2007-02-27 21:16:18 +08:00
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# ADD LINK32 OpenThreadsWin32d.lib opengl32.lib glu32.lib /nologo /dll /debug /machine:I386 /out:"$(OutDir)/osgFXd.dll" /pdbtype:sept /implib:"../../lib/$(PlatformName)/osgFXd.lib" /libpath:"../../lib/$(PlatformName)" /libpath:"../../../OpenThreads/lib/$(PlatformName)" /libpath:"../../../3rdParty/lib/$(PlatformName)" /libpath:"../../../3rdParty/lib"
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2007-02-24 05:06:17 +08:00
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2007-02-27 21:16:18 +08:00
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2007-02-24 05:06:17 +08:00
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2007-02-27 21:16:18 +08:00
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2007-02-24 05:06:17 +08:00
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SOURCE=..\..\src\osgFX\AnisotropicLighting.cpp
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SOURCE=..\..\src\osgFX\BumpMapping.cpp
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SOURCE=..\..\include\osgFX\Registry
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