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/* OpenSceneGraph example, osgstaticviewer.
*
* Permission is hereby granted , free of charge , to any person obtaining a copy
* of this software and associated documentation files ( the " Software " ) , to deal
* in the Software without restriction , including without limitation the rights
* to use , copy , modify , merge , publish , distribute , sublicense , and / or sell
* copies of the Software , and to permit persons to whom the Software is
* furnished to do so , subject to the following conditions :
*
* THE SOFTWARE IS PROVIDED " AS IS " , WITHOUT WARRANTY OF ANY KIND , EXPRESS OR
* IMPLIED , INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY ,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT . IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM , DAMAGES OR OTHER
* LIABILITY , WHETHER IN AN ACTION OF CONTRACT , TORT OR OTHERWISE , ARISING FROM ,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
* THE SOFTWARE .
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*/
# include <osgDB/ReadFile>
# include <osgUtil/Optimizer>
# include <osg/CoordinateSystemNode>
# include <osg/Switch>
# include <osgText/Text>
# include <osgViewer/Viewer>
# include <osgViewer/ViewerEventHandlers>
# include <osgGA/TrackballManipulator>
# include <osgGA/FlightManipulator>
# include <osgGA/DriveManipulator>
# include <osgGA/KeySwitchMatrixManipulator>
# include <osgGA/StateSetManipulator>
# include <osgGA/AnimationPathManipulator>
# include <osgGA/TerrainManipulator>
# include <iostream>
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// include the plugins we need
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USE_OSGPLUGIN ( ive )
USE_OSGPLUGIN ( osg )
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USE_OSGPLUGIN ( osg2 )
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USE_OSGPLUGIN ( rgb )
USE_OSGPLUGIN ( OpenFlight )
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# ifdef USE_FREETYPE
USE_OSGPLUGIN ( freetype )
# endif
USE_DOTOSGWRAPPER_LIBRARY ( osg )
USE_DOTOSGWRAPPER_LIBRARY ( osgFX )
USE_DOTOSGWRAPPER_LIBRARY ( osgParticle )
USE_DOTOSGWRAPPER_LIBRARY ( osgShadow )
USE_DOTOSGWRAPPER_LIBRARY ( osgSim )
USE_DOTOSGWRAPPER_LIBRARY ( osgTerrain )
USE_DOTOSGWRAPPER_LIBRARY ( osgText )
USE_DOTOSGWRAPPER_LIBRARY ( osgViewer )
USE_DOTOSGWRAPPER_LIBRARY ( osgVolume )
USE_DOTOSGWRAPPER_LIBRARY ( osgWidget )
USE_SERIALIZER_WRAPPER_LIBRARY ( osg )
USE_SERIALIZER_WRAPPER_LIBRARY ( osgAnimation )
USE_SERIALIZER_WRAPPER_LIBRARY ( osgFX )
USE_SERIALIZER_WRAPPER_LIBRARY ( osgManipulator )
USE_SERIALIZER_WRAPPER_LIBRARY ( osgParticle )
USE_SERIALIZER_WRAPPER_LIBRARY ( osgShadow )
USE_SERIALIZER_WRAPPER_LIBRARY ( osgSim )
USE_SERIALIZER_WRAPPER_LIBRARY ( osgTerrain )
USE_SERIALIZER_WRAPPER_LIBRARY ( osgText )
USE_SERIALIZER_WRAPPER_LIBRARY ( osgVolume )
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// include the platform specific GraphicsWindow implementation.
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USE_GRAPHICSWINDOW ( )
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int main ( int argc , char * * argv )
{
// use an ArgumentParser object to manage the program arguments.
osg : : ArgumentParser arguments ( & argc , argv ) ;
arguments . getApplicationUsage ( ) - > setApplicationName ( arguments . getApplicationName ( ) ) ;
arguments . getApplicationUsage ( ) - > setDescription ( arguments . getApplicationName ( ) + " is the standard OpenSceneGraph example which loads and visualises 3d models. " ) ;
arguments . getApplicationUsage ( ) - > setCommandLineUsage ( arguments . getApplicationName ( ) + " [options] filename ... " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --image <filename> " , " Load an image and render it on a quad " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --dem <filename> " , " Load an image/DEM and render it on a HeightField " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " -h or --help " , " Display command line parameters " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --help-env " , " Display environmental variables available " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --help-keys " , " Display keyboard & mouse bindings available " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --help-all " , " Display all command line, env vars and keyboard & mouse bindings. " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --SingleThreaded " , " Select SingleThreaded threading model for viewer. " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --CullDrawThreadPerContext " , " Select CullDrawThreadPerContext threading model for viewer. " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --DrawThreadPerContext " , " Select DrawThreadPerContext threading model for viewer. " ) ;
arguments . getApplicationUsage ( ) - > addCommandLineOption ( " --CullThreadPerCameraDrawThreadPerContext " , " Select CullThreadPerCameraDrawThreadPerContext threading model for viewer. " ) ;
// if user request help write it out to cout.
bool helpAll = arguments . read ( " --help-all " ) ;
unsigned int helpType = ( ( helpAll | | arguments . read ( " -h " ) | | arguments . read ( " --help " ) ) ? osg : : ApplicationUsage : : COMMAND_LINE_OPTION : 0 ) |
( ( helpAll | | arguments . read ( " --help-env " ) ) ? osg : : ApplicationUsage : : ENVIRONMENTAL_VARIABLE : 0 ) |
( ( helpAll | | arguments . read ( " --help-keys " ) ) ? osg : : ApplicationUsage : : KEYBOARD_MOUSE_BINDING : 0 ) ;
if ( helpType )
{
arguments . getApplicationUsage ( ) - > write ( std : : cout , helpType ) ;
return 1 ;
}
// report any errors if they have occurred when parsing the program arguments.
if ( arguments . errors ( ) )
{
arguments . writeErrorMessages ( std : : cout ) ;
return 1 ;
}
if ( arguments . argc ( ) < = 1 )
{
arguments . getApplicationUsage ( ) - > write ( std : : cout , osg : : ApplicationUsage : : COMMAND_LINE_OPTION ) ;
return 1 ;
}
osgViewer : : Viewer viewer ;
// set up the camera manipulators.
{
osg : : ref_ptr < osgGA : : KeySwitchMatrixManipulator > keyswitchManipulator = new osgGA : : KeySwitchMatrixManipulator ;
keyswitchManipulator - > addMatrixManipulator ( ' 1 ' , " Trackball " , new osgGA : : TrackballManipulator ( ) ) ;
keyswitchManipulator - > addMatrixManipulator ( ' 2 ' , " Flight " , new osgGA : : FlightManipulator ( ) ) ;
keyswitchManipulator - > addMatrixManipulator ( ' 3 ' , " Drive " , new osgGA : : DriveManipulator ( ) ) ;
keyswitchManipulator - > addMatrixManipulator ( ' 4 ' , " Terrain " , new osgGA : : TerrainManipulator ( ) ) ;
std : : string pathfile ;
char keyForAnimationPath = ' 5 ' ;
while ( arguments . read ( " -p " , pathfile ) )
{
osgGA : : AnimationPathManipulator * apm = new osgGA : : AnimationPathManipulator ( pathfile ) ;
if ( apm | | ! apm - > valid ( ) )
{
unsigned int num = keyswitchManipulator - > getNumMatrixManipulators ( ) ;
keyswitchManipulator - > addMatrixManipulator ( keyForAnimationPath , " Path " , apm ) ;
keyswitchManipulator - > selectMatrixManipulator ( num ) ;
+ + keyForAnimationPath ;
}
}
viewer . setCameraManipulator ( keyswitchManipulator . get ( ) ) ;
}
// add the state manipulator
viewer . addEventHandler ( new osgGA : : StateSetManipulator ( viewer . getCamera ( ) - > getOrCreateStateSet ( ) ) ) ;
// add the thread model handler
viewer . addEventHandler ( new osgViewer : : ThreadingHandler ) ;
// add the window size toggle handler
viewer . addEventHandler ( new osgViewer : : WindowSizeHandler ) ;
// add the stats handler
viewer . addEventHandler ( new osgViewer : : StatsHandler ) ;
// add the help handler
viewer . addEventHandler ( new osgViewer : : HelpHandler ( arguments . getApplicationUsage ( ) ) ) ;
while ( arguments . read ( " --SingleThreaded " ) ) viewer . setThreadingModel ( osgViewer : : Viewer : : SingleThreaded ) ;
while ( arguments . read ( " --CullDrawThreadPerContext " ) ) viewer . setThreadingModel ( osgViewer : : Viewer : : CullDrawThreadPerContext ) ;
while ( arguments . read ( " --DrawThreadPerContext " ) ) viewer . setThreadingModel ( osgViewer : : Viewer : : DrawThreadPerContext ) ;
while ( arguments . read ( " --CullThreadPerCameraDrawThreadPerContext " ) ) viewer . setThreadingModel ( osgViewer : : Viewer : : CullThreadPerCameraDrawThreadPerContext ) ;
unsigned int screenNum ;
while ( arguments . read ( " --screen " , screenNum ) )
{
viewer . setUpViewOnSingleScreen ( screenNum ) ;
}
// load the data
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osg : : ref_ptr < osg : : Node > loadedModel = osgDB : : readRefNodeFiles ( arguments ) ;
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if ( ! loadedModel )
{
std : : cout < < arguments . getApplicationName ( ) < < " : No data loaded " < < std : : endl ;
return 1 ;
}
// any option left unread are converted into errors to write out later.
arguments . reportRemainingOptionsAsUnrecognized ( ) ;
// report any errors if they have occurred when parsing the program arguments.
if ( arguments . errors ( ) )
{
arguments . writeErrorMessages ( std : : cout ) ;
return 1 ;
}
// optimize the scene graph, remove redundant nodes and state etc.
osgUtil : : Optimizer optimizer ;
optimizer . optimize ( loadedModel . get ( ) ) ;
viewer . setSceneData ( loadedModel . get ( ) ) ;
return viewer . run ( ) ;
}