OpenSceneGraph/doc/doc++/osg/operator.html

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<TITLE>inline Vec4d::value_type osg::operator * </TITLE>
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<H2>inline Vec4d::value_type <A HREF="#DOC.DOCU">osg::operator * </A></H2><H2>(const <!1><A HREF="Vec3d.html">Vec3d</A>&amp; lhs,<BR>&nbsp; const <!1><A HREF="Vec4d.html">Vec4d</A>&amp; rhs)</H2><BLOCKQUOTE>Compute the dot product of a (Vec3,10) and a Vec4d</BLOCKQUOTE>
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<H2>Documentation</H2>
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<BLOCKQUOTE>Compute the dot product of a (Vec3,10) and a Vec4d</BLOCKQUOTE>
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<DL><DT><DD></DL><P><P><I><A HREF="index.html">Alphabetic index</A></I> <I><A HREF="HIER.html">HTML hierarchy of classes</A> or <A HREF="HIERjava.html">Java</A></I></P><HR>
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This page was generated with the help of <A HREF="http://www.linuxsupportline.com/~doc++">DOC++</A>.
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