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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0 Transitional//EN">
< HTML >
< HEAD >
< TITLE > class SG_EXPORT osg::Fog< / TITLE >
< META NAME = "GENERATOR" CONTENT = "DOC++ 3.4.8" >
< / HEAD >
< BODY BGCOLOR = "#ffffff" >
< H2 > class SG_EXPORT < A HREF = "#DOC.DOCU" > osg::Fog< / A > < / H2 > < / H2 > < BLOCKQUOTE > Fog - encapsulates OpenGL fog state.< / BLOCKQUOTE >
< HR >
< H2 > Inheritance:< / H2 >
< APPLET CODE = "ClassGraph.class" WIDTH = 600 HEIGHT = 125 >
< param name = classes value = "CReferenced,MReferenced.html,CObject,MObject.html,CStateAttribute,MStateAttribute.html,CFog,MFog.html" >
< param name = before value = "M,M,M,M" >
< param name = after value = "Md_SPSP,Md_SP,Md_,M" >
< param name = indent value = "0,1,2,3" >
< param name = arrowdir value = "down" >
< / APPLET >
< HR >
< DL >
< P > < DL >
< DT > < H3 > Public Methods< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > < B > < A HREF = "#DOC.2.32.1" > Fog< / A > < / B > ()
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > < B > < A HREF = "#DOC.2.32.2" > Fog< / A > < / B > (const <!1> < A HREF = "Fog.html#DOC.2.32.2" > Fog< / A > & fog, const <!1> < A HREF = "CopyOp.html" > CopyOp< / A > & copyop=CopyOp::SHALLOW_COPY)
< DD > < I > Copy constructor using CopyOp to manage deep vs shallow copy< / I >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > < B > < A HREF = "#DOC.2.32.3" > META_StateAttribute< / A > < / B > (<!1> < A HREF = "Fog.html" > Fog< / A > , <!1> < A HREF = "StateAttribute.html#DOC.2.102.6.11" > FOG< / A > )
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< DT >
< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual int < B > < A HREF = "#DOC.2.32.4" > compare< / A > < / B > (const <!1> < A HREF = "StateAttribute.html" > StateAttribute< / A > & sa) const
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< DD > < I > return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs< / I >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.32.5" > setStateSetModes< / A > < / B > (<!1> < A HREF = "StateSet.html" > StateSet< / A > & ds, const <!1> < A HREF = "StateAttribute.html#DOC.2.102.2" > GLModeValue< / A > value) const
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline void < B > < A HREF = "#DOC.2.32.7" > setMode< / A > < / B > ( const <!1> < A HREF = "Fog.html#DOC.2.32.6" > Mode< / A > mode )
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline <!1> < A HREF = "Fog.html#DOC.2.32.6" > Mode< / A > < B > < A HREF = "#DOC.2.32.8" > getMode< / A > < / B > () const
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline void < B > < A HREF = "#DOC.2.32.9" > setDensity< / A > < / B > ( const float density )
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline const float < B > < A HREF = "#DOC.2.32.10" > getDensity< / A > < / B > () const
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline void < B > < A HREF = "#DOC.2.32.11" > setStart< / A > < / B > ( const float <!1> < A HREF = "LineSegment.html#DOC.2.49.6" > start< / A > )
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline const float < B > < A HREF = "#DOC.2.32.12" > getStart< / A > < / B > () const
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline void < B > < A HREF = "#DOC.2.32.13" > setEnd< / A > < / B > ( const float <!1> < A HREF = "LineSegment.html#DOC.2.49.8" > end< / A > )
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline const float < B > < A HREF = "#DOC.2.32.14" > getEnd< / A > < / B > () const
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline void < B > < A HREF = "#DOC.2.32.15" > setColor< / A > < / B > ( const <!1> < A HREF = "Vec4.html" > Vec4< / A > & color )
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > inline const <!1> < A HREF = "Vec4.html" > Vec4< / A > & < B > < A HREF = "#DOC.2.32.16" > getColor< / A > < / B > () const
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual void < B > < A HREF = "#DOC.2.32.17" > apply< / A > < / B > (<!1> < A HREF = "State.html" > State< / A > & state) const
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< / DL > < / P >
< P > < DL >
< DT > < H3 > Public Members< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > enum < B > < A HREF = "#DOC.2.32.6" > Mode< / A > < / B >
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< / DL > < / P >
< P > < DL >
< DT > < H3 > Protected Fields< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > <!1> < A HREF = "Fog.html#DOC.2.32.6" > Mode< / A > < B > < A HREF = "#DOC.2.32.19" > _mode< / A > < / B >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > float < B > < A HREF = "#DOC.2.32.20" > _density< / A > < / B >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > float < B > < A HREF = "#DOC.2.32.21" > _start< / A > < / B >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > float < B > < A HREF = "#DOC.2.32.22" > _end< / A > < / B >
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< DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > <!1> < A HREF = "Vec4.html" > Vec4< / A > < B > < A HREF = "#DOC.2.32.23" > _color< / A > < / B >
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< / DL > < / P >
< P > < DL >
< DT > < H3 > Protected Methods< / H3 > < DD > < DT >
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< IMG ALT = "[more]" BORDER = 0 SRC = icon1.gif > virtual < B > < A HREF = "#DOC.2.32.18" > ~Fog< / A > < / B > ()
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< / DL > < / P >
< / DL >
< HR > < H3 > Inherited from < A HREF = "StateAttribute.html" > StateAttribute< / A > :< / H3 >
< DL >
< P > < DL >
< DT > < H3 > Public Methods< / H3 > < DD > < DT >
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< IMG ALT = "o" SRC = icon2.gif > virtual <!1> < A HREF = "Object.html" > Object< / A > * < B > cloneType< / B > () const
< DT >
< IMG ALT = "o" SRC = icon2.gif > virtual <!1> < A HREF = "Object.html" > Object< / A > * < B > clone< / B > (const <!1> < A HREF = "CopyOp.html" > CopyOp< / A > & ) const
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< DT >
< IMG ALT = "o" SRC = icon2.gif > virtual bool < B > isSameKindAs< / B > (const <!1> < A HREF = "Object.html" > Object< / A > * obj) const
< DT >
< IMG ALT = "o" SRC = icon2.gif > virtual const char* < B > className< / B > () const
< DT >
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< IMG ALT = "o" SRC = icon2.gif > virtual const <!1> < A HREF = "StateAttribute.html#DOC.2.102.5" > Type< / A > < B > getType< / B > () const
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< DT >
< IMG ALT = "o" SRC = icon2.gif > bool < B > operator < < / B > (const <!1> < A HREF = "StateAttribute.html" > StateAttribute< / A > & rhs) const
< DT >
< IMG ALT = "o" SRC = icon2.gif > bool < B > operator == < / B > (const <!1> < A HREF = "StateAttribute.html" > StateAttribute< / A > & rhs) const
< DT >
< IMG ALT = "o" SRC = icon2.gif > bool < B > operator != < / B > (const <!1> < A HREF = "StateAttribute.html" > StateAttribute< / A > & rhs) const
< DT >
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< IMG ALT = "o" SRC = icon2.gif > virtual void < B > compile< / B > (<!1> < A HREF = "State.html" > State< / A > & ) const
< / DL > < / P >
< P > < DL >
< DT > < H3 > Public Members< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > typedef GLenum < B > GLMode< / B >
< DT >
< IMG ALT = "o" SRC = icon2.gif > typedef unsigned int < B > GLModeValue< / B >
< DT >
< IMG ALT = "o" SRC = icon2.gif > typedef unsigned int < B > OverrideValue< / B >
< DT >
< IMG ALT = "o" SRC = icon2.gif > enum < B > Values< / B >
< DT >
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< IMG ALT = "o" SRC = icon2.gif > typedef unsigned int < B > Type< / B >
< DT >
< IMG ALT = "o" SRC = icon2.gif > enum < B > Types< / B >
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< / DL > < / P >
< / DL >
< HR > < H3 > Inherited from < A HREF = "Object.html" > Object< / A > :< / H3 >
< DL >
< / DL >
< HR > < H3 > Inherited from < A HREF = "Referenced.html" > Referenced< / A > :< / H3 >
< DL >
< P > < DL >
< DT > < H3 > Public Methods< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > inline <!1> < A HREF = "Referenced.html" > Referenced< / A > & < B > operator = < / B > (<!1> < A HREF = "Referenced.html" > Referenced< / A > & )
< DT >
< IMG ALT = "o" SRC = icon2.gif > inline void < B > ref< / B > () const
< DT >
< IMG ALT = "o" SRC = icon2.gif > inline void < B > unref< / B > () const
< DT >
< IMG ALT = "o" SRC = icon2.gif > inline const int < B > referenceCount< / B > () const
< / DL > < / P >
< P > < DL >
< DT > < H3 > Protected Fields< / H3 > < DD > < DT >
< IMG ALT = "o" SRC = icon2.gif > mutable int < B > _refCount< / B >
< / DL > < / P >
< / DL >
< A NAME = "DOC.DOCU" > < / A >
< HR >
< H2 > Documentation< / H2 >
< BLOCKQUOTE > Fog - encapsulates OpenGL fog state. < / BLOCKQUOTE >
< DL >
< A NAME = "Fog" > < / A >
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< A NAME = "DOC.2.32.1" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > Fog()< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
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< A NAME = "Fog" > < / A >
< A NAME = "DOC.2.32.2" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > Fog(const <!1> < A HREF = "Fog.html#DOC.2.32.2" > Fog< / A > & fog, const <!1> < A HREF = "CopyOp.html" > CopyOp< / A > & copyop=CopyOp::SHALLOW_COPY)< / B > < / TT >
< DD > Copy constructor using CopyOp to manage deep vs shallow copy
< DL > < DT > < DD > < / DL > < P >
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< A NAME = "META_StateAttribute" > < / A >
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< A NAME = "DOC.2.32.3" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > META_StateAttribute(<!1> < A HREF = "Fog.html" > Fog< / A > , <!1> < A HREF = "StateAttribute.html#DOC.2.102.6.11" > FOG< / A > )< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
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< A NAME = "compare" > < / A >
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< A NAME = "DOC.2.32.4" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual int compare(const <!1> < A HREF = "StateAttribute.html" > StateAttribute< / A > & sa) const < / B > < / TT >
< DD > return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "setStateSetModes" > < / A >
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< A NAME = "DOC.2.32.5" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void setStateSetModes(<!1> < A HREF = "StateSet.html" > StateSet< / A > & ds, const <!1> < A HREF = "StateAttribute.html#DOC.2.102.2" > GLModeValue< / A > value) const < / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "Mode" > < / A >
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< A NAME = "DOC.2.32.6" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > enum Mode< / B > < / TT >
< DL > < DT > < DD > < / DL > < P > < DL >
< A NAME = "LINEAR" > < / A >
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< A NAME = "DOC.2.32.6.1" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > LINEAR< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "EXP" > < / A >
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< A NAME = "DOC.2.32.6.2" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > EXP< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "EXP2" > < / A >
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< A NAME = "DOC.2.32.6.3" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > EXP2< / B > < / TT >
< DL > < DT > < DD > < / DL > < P > < / DL >
< A NAME = "setMode" > < / A >
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< A NAME = "DOC.2.32.7" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline void setMode( const <!1> < A HREF = "Fog.html#DOC.2.32.6" > Mode< / A > mode )< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "getMode" > < / A >
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< A NAME = "DOC.2.32.8" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline <!1> < A HREF = "Fog.html#DOC.2.32.6" > Mode< / A > getMode() const < / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "setDensity" > < / A >
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< A NAME = "DOC.2.32.9" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline void setDensity( const float density )< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getDensity" > < / A >
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< A NAME = "DOC.2.32.10" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline const float getDensity() const < / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "setStart" > < / A >
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< A NAME = "DOC.2.32.11" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline void setStart( const float <!1> < A HREF = "LineSegment.html#DOC.2.49.6" > start< / A > )< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "getStart" > < / A >
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< A NAME = "DOC.2.32.12" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline const float getStart() const < / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "setEnd" > < / A >
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< A NAME = "DOC.2.32.13" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline void setEnd( const float <!1> < A HREF = "LineSegment.html#DOC.2.49.8" > end< / A > )< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "getEnd" > < / A >
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< A NAME = "DOC.2.32.14" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline const float getEnd() const < / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "setColor" > < / A >
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< A NAME = "DOC.2.32.15" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline void setColor( const <!1> < A HREF = "Vec4.html" > Vec4< / A > & color )< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "getColor" > < / A >
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< A NAME = "DOC.2.32.16" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > inline const <!1> < A HREF = "Vec4.html" > Vec4< / A > & getColor() const < / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "apply" > < / A >
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< A NAME = "DOC.2.32.17" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual void apply(<!1> < A HREF = "State.html" > State< / A > & state) const < / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "~Fog" > < / A >
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< A NAME = "DOC.2.32.18" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > virtual ~Fog()< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_mode" > < / A >
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< A NAME = "DOC.2.32.19" > < / A >
< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > <!1> < A HREF = "Fog.html#DOC.2.32.6" > Mode< / A > _mode< / B > < / TT >
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< DL > < DT > < DD > < / DL > < P >
< A NAME = "_density" > < / A >
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< A NAME = "DOC.2.32.20" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > float _density< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_start" > < / A >
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< A NAME = "DOC.2.32.21" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > float _start< / B > < / TT >
< DL > < DT > < DD > < / DL > < P >
< A NAME = "_end" > < / A >
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< A NAME = "DOC.2.32.22" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > float _end< / B > < / TT >
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< A NAME = "DOC.2.32.23" > < / A >
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< DT > < IMG ALT = "o" BORDER = 0 SRC = icon2.gif > < TT > < B > <!1> < A HREF = "Vec4.html" > Vec4< / A > _color< / B > < / TT >
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< HR > < DL > < DT > < B > This class has no child classes.< / B > < / DL >
< DL > < DT > < DD > < / DL > < P > < P > < I > < A HREF = "index.html" > Alphabetic index< / A > < / I > < I > < A HREF = "HIER.html" > HTML hierarchy of classes< / A > or < A HREF = "HIERjava.html" > Java< / A > < / I > < / P > < HR >
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This page was generated with the help of < A HREF = "http://docpp.sourceforge.net" > DOC++< / A > .
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