OpenSceneGraph/doc/doc++/osgUtil/Hit.html

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<TITLE>class OSGUTIL_EXPORT osgUtil::Hit</TITLE>
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<H2>class OSGUTIL_EXPORT <A HREF="#DOC.DOCU">osgUtil::Hit</A></H2></H2><HR>
<H2>Inheritance:</H2>
<APPLET CODE="ClassGraph.class" WIDTH=600 HEIGHT=65>
<param name=classes value="Mosg::Referenced,M,CHit,MHit.html">
<param name=before value="M,M">
<param name=after value="Md_,M">
<param name=indent value="0,1">
<param name=arrowdir value="down">
</APPLET>
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<DT><H3>Public Fields</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>float <B><A HREF="#DOC.2.15.6">_ratio</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>osg::LineSegment* <B><A HREF="#DOC.2.15.7">_originalLineSegment</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>osg::LineSegment* <B><A HREF="#DOC.2.15.8">_localLineSegment</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>osg::NodePath <B><A HREF="#DOC.2.15.9">_nodePath</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>osg::Geode* <B><A HREF="#DOC.2.15.10">_geode</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>osg::GeoSet* <B><A HREF="#DOC.2.15.11">_geoset</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>osg::Matrix* <B><A HREF="#DOC.2.15.12">_matrix</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>VecIndexList <B><A HREF="#DOC.2.15.13">_vecIndexList</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>int <B><A HREF="#DOC.2.15.14">_primitiveIndex</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>osg::Vec3 <B><A HREF="#DOC.2.15.15">_intersectPoint</A></B>
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>osg::Vec3 <B><A HREF="#DOC.2.15.16">_intersectNormal</A></B>
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</DL></P>
<P><DL>
<DT><H3>Public Methods</H3><DD><DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.15.1">Hit</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.15.2">Hit</A></B>(const <!1><A HREF="Hit.html#DOC.2.15.2">Hit</A>&amp; hit)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif> <B><A HREF="#DOC.2.15.3">~Hit</A></B>()
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif><!1><A HREF="Hit.html">Hit</A>&amp; <B><A HREF="#DOC.2.15.4">operator = </A></B>(const <!1><A HREF="Hit.html">Hit</A>&amp; hit)
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<DT>
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<IMG ALT="[more]" BORDER=0 SRC=icon1.gif>typedef std::vector&lt;int&gt; VecIndexList bool <B><A HREF="#DOC.2.15.5">operator < </A></B>(const <!1><A HREF="Hit.html">Hit</A>&amp; hit) const
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</DL></P>
</DL>
<A NAME="DOC.DOCU"></A>
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<H2>Documentation</H2>
<DL>
<A NAME="Hit"></A>
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<A NAME="DOC.2.15.1"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Hit()</B></TT>
<DL><DT><DD></DL><P>
<A NAME="Hit"></A>
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<A NAME="DOC.2.15.2"></A>
<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> Hit(const <!1><A HREF="Hit.html#DOC.2.15.2">Hit</A>&amp; hit)</B></TT>
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<DL><DT><DD></DL><P>
<A NAME="~Hit"></A>
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<A NAME="DOC.2.15.3"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B> ~Hit()</B></TT>
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<A NAME="operator = "></A>
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<A NAME="DOC.2.15.4"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B><!1><A HREF="Hit.html">Hit</A>&amp; operator = (const <!1><A HREF="Hit.html">Hit</A>&amp; hit)</B></TT>
<DL><DT><DD></DL><P>
<A NAME="operator < "></A>
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<A NAME="DOC.2.15.5"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>typedef std::vector&lt;int&gt; VecIndexList bool operator < (const <!1><A HREF="Hit.html">Hit</A>&amp; hit) const </B></TT>
<DL><DT><DD></DL><P>
<A NAME="_ratio"></A>
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<A NAME="DOC.2.15.6"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>float _ratio</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_originalLineSegment"></A>
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<A NAME="DOC.2.15.7"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::LineSegment* _originalLineSegment</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_localLineSegment"></A>
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<A NAME="DOC.2.15.8"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::LineSegment* _localLineSegment</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_nodePath"></A>
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<A NAME="DOC.2.15.9"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::NodePath _nodePath</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_geode"></A>
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<A NAME="DOC.2.15.10"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::Geode* _geode</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_geoset"></A>
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<A NAME="DOC.2.15.11"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::GeoSet* _geoset</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_matrix"></A>
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<A NAME="DOC.2.15.12"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::Matrix* _matrix</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_vecIndexList"></A>
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<A NAME="DOC.2.15.13"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>VecIndexList _vecIndexList</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_primitiveIndex"></A>
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<A NAME="DOC.2.15.14"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>int _primitiveIndex</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_intersectPoint"></A>
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<A NAME="DOC.2.15.15"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::Vec3 _intersectPoint</B></TT>
<DL><DT><DD></DL><P>
<A NAME="_intersectNormal"></A>
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<A NAME="DOC.2.15.16"></A>
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<DT><IMG ALT="o" BORDER=0 SRC=icon2.gif><TT><B>osg::Vec3 _intersectNormal</B></TT>
<DL><DT><DD></DL><P></DL>
<HR><DL><DT><B>This class has no child classes.</B></DL>
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