OpenSceneGraph/include/OpenThreads/Atomic

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/* -*-c++-*- OpenThreads library, Copyright (C) 2008 The Open Thread Group
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef _OPENTHREADS_ATOMIC_
#define _OPENTHREADS_ATOMIC_
#include <OpenThreads/Config>
#include <OpenThreads/Exports>
#if defined(_OPENTHREADS_ATOMIC_USE_GCC_BUILTINS) && defined(__i386__)
#define _OPENTHREADS_ATOMIC_USE_LIBRARY_ROUTINES
#elif defined(_OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED)
#define _OPENTHREADS_ATOMIC_USE_LIBRARY_ROUTINES
#elif defined(_OPENTHREADS_ATOMIC_USE_SUN)
# include <atomic.h>
# include "Mutex"
# include "ScopedLock"
From Blasius Czink, "Among other things I added support for atomic operations on BSD-like systems and additional methods (for "and", "or", "xor"). " and a later post the same osg-submissions thread: "it's been a while since I have made the changes but I think it was due to problems with static builds of OpenThreads on windows. I was using OpenThreads in a communication/synchronisation library (without OpenSceneGraph). It seems I forgot to post a small change in the CMakeLists file of OpenThreads. If a user turns DYNAMIC_OPENTHREADS to OFF (static build) OT_LIBRARY_STATIC will be defined in the Config. Without these changes a windows user will always end up with a "__declspec(dllexport)" or "__declspec(dllimport)" which is a problem for static builds." And another post from Blasius on this topic: "I tested with VS2005 and VS2008. For 32 bit everything works as expected. For x64 and VS2008 I could successfully do the cmake-configure and then the compilation but I had occasional crashes of cmTryCompileExec.exe (during the cmake-configure phase) which seems to be a cmake bug. With VS2005 and 64bit cmake does not set _OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED although the interlocked functionality should be there. If I place the source snippet from the CHECK_CXX_SOURCE_RUNS macro to a separate sourcefile I can compile and run the resulting executable successfully. Forcing OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED (on VS2005/x64) reveals a bug in "intrin.h" which seems to be fixed in VS2008 but not in VS2005. In case anyone is interested the lines: __MACHINEI(unsigned char _interlockedbittestandset(long *a, long b)) __MACHINEI(unsigned char _interlockedbittestandreset(long *a, long b)) __MACHINEX64(unsigned char _interlockedbittestandset64(__int64 *a, __int64 b)) __MACHINEX64(unsigned char _interlockedbittestandreset64(__int64 *a, __int64 b)) should be changed to: __MACHINEI(unsigned char _interlockedbittestandset(long volatile *a, long b)) __MACHINEI(unsigned char _interlockedbittestandreset(long volatile *a, long b)) __MACHINEX64(unsigned char _interlockedbittestandset64(__int64 volatile *a, __int64 b)) __MACHINEX64(unsigned char _interlockedbittestandreset64(__int64 volatile *a, __int64 b)) The worst thing that can happen is that interlocked funtionality is not detected during cmake-configure and the mutex fallback is used. Which reminds me another small glitch in the Atomic header so I attached a corrected version. Why is the OT_LIBRARY_STATIC added to the config file? It is not needed anywhere. OT_LIBRARY_STATIC is needed if you are doing static-builds on Windows. See my previous post on that. "
2008-10-27 18:42:58 +08:00
#elif defined(_OPENTHREADS_ATOMIC_USE_BSD_ATOMIC)
# include <libkern/OSAtomic.h>
# define _OPENTHREADS_ATOMIC_USE_LIBRARY_ROUTINES
#elif defined(_OPENTHREADS_ATOMIC_USE_MUTEX)
# include "Mutex"
# include "ScopedLock"
#endif
#if defined(_OPENTHREADS_ATOMIC_USE_LIBRARY_ROUTINES)
#define _OPENTHREADS_ATOMIC_INLINE
#else
#define _OPENTHREADS_ATOMIC_INLINE inline
#endif
namespace OpenThreads {
/**
* @class Atomic
* @brief This class provides an atomic increment and decrement operation.
*/
class OPENTHREAD_EXPORT_DIRECTIVE Atomic {
public:
Atomic(unsigned value = 0) : _value(value)
{ }
_OPENTHREADS_ATOMIC_INLINE unsigned operator++();
_OPENTHREADS_ATOMIC_INLINE unsigned operator--();
From Blasius Czink, "Among other things I added support for atomic operations on BSD-like systems and additional methods (for "and", "or", "xor"). " and a later post the same osg-submissions thread: "it's been a while since I have made the changes but I think it was due to problems with static builds of OpenThreads on windows. I was using OpenThreads in a communication/synchronisation library (without OpenSceneGraph). It seems I forgot to post a small change in the CMakeLists file of OpenThreads. If a user turns DYNAMIC_OPENTHREADS to OFF (static build) OT_LIBRARY_STATIC will be defined in the Config. Without these changes a windows user will always end up with a "__declspec(dllexport)" or "__declspec(dllimport)" which is a problem for static builds." And another post from Blasius on this topic: "I tested with VS2005 and VS2008. For 32 bit everything works as expected. For x64 and VS2008 I could successfully do the cmake-configure and then the compilation but I had occasional crashes of cmTryCompileExec.exe (during the cmake-configure phase) which seems to be a cmake bug. With VS2005 and 64bit cmake does not set _OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED although the interlocked functionality should be there. If I place the source snippet from the CHECK_CXX_SOURCE_RUNS macro to a separate sourcefile I can compile and run the resulting executable successfully. Forcing OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED (on VS2005/x64) reveals a bug in "intrin.h" which seems to be fixed in VS2008 but not in VS2005. In case anyone is interested the lines: __MACHINEI(unsigned char _interlockedbittestandset(long *a, long b)) __MACHINEI(unsigned char _interlockedbittestandreset(long *a, long b)) __MACHINEX64(unsigned char _interlockedbittestandset64(__int64 *a, __int64 b)) __MACHINEX64(unsigned char _interlockedbittestandreset64(__int64 *a, __int64 b)) should be changed to: __MACHINEI(unsigned char _interlockedbittestandset(long volatile *a, long b)) __MACHINEI(unsigned char _interlockedbittestandreset(long volatile *a, long b)) __MACHINEX64(unsigned char _interlockedbittestandset64(__int64 volatile *a, __int64 b)) __MACHINEX64(unsigned char _interlockedbittestandreset64(__int64 volatile *a, __int64 b)) The worst thing that can happen is that interlocked funtionality is not detected during cmake-configure and the mutex fallback is used. Which reminds me another small glitch in the Atomic header so I attached a corrected version. Why is the OT_LIBRARY_STATIC added to the config file? It is not needed anywhere. OT_LIBRARY_STATIC is needed if you are doing static-builds on Windows. See my previous post on that. "
2008-10-27 18:42:58 +08:00
_OPENTHREADS_ATOMIC_INLINE unsigned AND(unsigned value);
_OPENTHREADS_ATOMIC_INLINE unsigned OR(unsigned value);
_OPENTHREADS_ATOMIC_INLINE unsigned XOR(unsigned value);
_OPENTHREADS_ATOMIC_INLINE unsigned exchange(unsigned value = 0);
_OPENTHREADS_ATOMIC_INLINE operator unsigned() const;
private:
Atomic(const Atomic&);
Atomic& operator=(const Atomic&);
#if defined(_OPENTHREADS_ATOMIC_USE_MUTEX)
mutable Mutex _mutex;
#endif
#if defined(_OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED)
volatile long _value;
From Blasius Czink, "Among other things I added support for atomic operations on BSD-like systems and additional methods (for "and", "or", "xor"). " and a later post the same osg-submissions thread: "it's been a while since I have made the changes but I think it was due to problems with static builds of OpenThreads on windows. I was using OpenThreads in a communication/synchronisation library (without OpenSceneGraph). It seems I forgot to post a small change in the CMakeLists file of OpenThreads. If a user turns DYNAMIC_OPENTHREADS to OFF (static build) OT_LIBRARY_STATIC will be defined in the Config. Without these changes a windows user will always end up with a "__declspec(dllexport)" or "__declspec(dllimport)" which is a problem for static builds." And another post from Blasius on this topic: "I tested with VS2005 and VS2008. For 32 bit everything works as expected. For x64 and VS2008 I could successfully do the cmake-configure and then the compilation but I had occasional crashes of cmTryCompileExec.exe (during the cmake-configure phase) which seems to be a cmake bug. With VS2005 and 64bit cmake does not set _OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED although the interlocked functionality should be there. If I place the source snippet from the CHECK_CXX_SOURCE_RUNS macro to a separate sourcefile I can compile and run the resulting executable successfully. Forcing OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED (on VS2005/x64) reveals a bug in "intrin.h" which seems to be fixed in VS2008 but not in VS2005. In case anyone is interested the lines: __MACHINEI(unsigned char _interlockedbittestandset(long *a, long b)) __MACHINEI(unsigned char _interlockedbittestandreset(long *a, long b)) __MACHINEX64(unsigned char _interlockedbittestandset64(__int64 *a, __int64 b)) __MACHINEX64(unsigned char _interlockedbittestandreset64(__int64 *a, __int64 b)) should be changed to: __MACHINEI(unsigned char _interlockedbittestandset(long volatile *a, long b)) __MACHINEI(unsigned char _interlockedbittestandreset(long volatile *a, long b)) __MACHINEX64(unsigned char _interlockedbittestandset64(__int64 volatile *a, __int64 b)) __MACHINEX64(unsigned char _interlockedbittestandreset64(__int64 volatile *a, __int64 b)) The worst thing that can happen is that interlocked funtionality is not detected during cmake-configure and the mutex fallback is used. Which reminds me another small glitch in the Atomic header so I attached a corrected version. Why is the OT_LIBRARY_STATIC added to the config file? It is not needed anywhere. OT_LIBRARY_STATIC is needed if you are doing static-builds on Windows. See my previous post on that. "
2008-10-27 18:42:58 +08:00
#elif defined(_OPENTHREADS_ATOMIC_USE_BSD_ATOMIC)
volatile int32_t _value;
#elif defined(_OPENTHREADS_ATOMIC_USE_SUN)
volatile uint_t _value;
mutable Mutex _mutex; // needed for xor
#else
volatile unsigned _value;
#endif
};
/**
* @class AtomicPtr
* @brief This class provides an atomic pointer assignment using cas operations.
*/
class OPENTHREAD_EXPORT_DIRECTIVE AtomicPtr {
public:
AtomicPtr(void* ptr = 0) : _ptr(ptr)
{ }
~AtomicPtr()
{ _ptr = 0; }
// assigns a new pointer
_OPENTHREADS_ATOMIC_INLINE bool assign(void* ptrNew, const void* const ptrOld);
_OPENTHREADS_ATOMIC_INLINE void* get() const;
private:
AtomicPtr(const AtomicPtr&);
AtomicPtr& operator=(const AtomicPtr&);
#if defined(_OPENTHREADS_ATOMIC_USE_MUTEX)
mutable Mutex _mutex;
#endif
void* volatile _ptr;
};
#if !defined(_OPENTHREADS_ATOMIC_USE_LIBRARY_ROUTINES)
_OPENTHREADS_ATOMIC_INLINE unsigned
Atomic::operator++()
{
#if defined(_OPENTHREADS_ATOMIC_USE_GCC_BUILTINS)
return __sync_add_and_fetch(&_value, 1);
#elif defined(_OPENTHREADS_ATOMIC_USE_MIPOSPRO_BUILTINS)
return __add_and_fetch(&_value, 1);
#elif defined(_OPENTHREADS_ATOMIC_USE_SUN)
return atomic_inc_uint_nv(&_value);
#elif defined(_OPENTHREADS_ATOMIC_USE_MUTEX)
ScopedLock<Mutex> lock(_mutex);
return ++_value;
#else
return ++_value;
#endif
}
_OPENTHREADS_ATOMIC_INLINE unsigned
Atomic::operator--()
{
#if defined(_OPENTHREADS_ATOMIC_USE_GCC_BUILTINS)
return __sync_sub_and_fetch(&_value, 1);
#elif defined(_OPENTHREADS_ATOMIC_USE_MIPOSPRO_BUILTINS)
return __sub_and_fetch(&_value, 1);
#elif defined(_OPENTHREADS_ATOMIC_USE_SUN)
return atomic_dec_uint_nv(&_value);
#elif defined(_OPENTHREADS_ATOMIC_USE_MUTEX)
ScopedLock<Mutex> lock(_mutex);
return --_value;
#else
return --_value;
#endif
}
From Blasius Czink, "Among other things I added support for atomic operations on BSD-like systems and additional methods (for "and", "or", "xor"). " and a later post the same osg-submissions thread: "it's been a while since I have made the changes but I think it was due to problems with static builds of OpenThreads on windows. I was using OpenThreads in a communication/synchronisation library (without OpenSceneGraph). It seems I forgot to post a small change in the CMakeLists file of OpenThreads. If a user turns DYNAMIC_OPENTHREADS to OFF (static build) OT_LIBRARY_STATIC will be defined in the Config. Without these changes a windows user will always end up with a "__declspec(dllexport)" or "__declspec(dllimport)" which is a problem for static builds." And another post from Blasius on this topic: "I tested with VS2005 and VS2008. For 32 bit everything works as expected. For x64 and VS2008 I could successfully do the cmake-configure and then the compilation but I had occasional crashes of cmTryCompileExec.exe (during the cmake-configure phase) which seems to be a cmake bug. With VS2005 and 64bit cmake does not set _OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED although the interlocked functionality should be there. If I place the source snippet from the CHECK_CXX_SOURCE_RUNS macro to a separate sourcefile I can compile and run the resulting executable successfully. Forcing OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED (on VS2005/x64) reveals a bug in "intrin.h" which seems to be fixed in VS2008 but not in VS2005. In case anyone is interested the lines: __MACHINEI(unsigned char _interlockedbittestandset(long *a, long b)) __MACHINEI(unsigned char _interlockedbittestandreset(long *a, long b)) __MACHINEX64(unsigned char _interlockedbittestandset64(__int64 *a, __int64 b)) __MACHINEX64(unsigned char _interlockedbittestandreset64(__int64 *a, __int64 b)) should be changed to: __MACHINEI(unsigned char _interlockedbittestandset(long volatile *a, long b)) __MACHINEI(unsigned char _interlockedbittestandreset(long volatile *a, long b)) __MACHINEX64(unsigned char _interlockedbittestandset64(__int64 volatile *a, __int64 b)) __MACHINEX64(unsigned char _interlockedbittestandreset64(__int64 volatile *a, __int64 b)) The worst thing that can happen is that interlocked funtionality is not detected during cmake-configure and the mutex fallback is used. Which reminds me another small glitch in the Atomic header so I attached a corrected version. Why is the OT_LIBRARY_STATIC added to the config file? It is not needed anywhere. OT_LIBRARY_STATIC is needed if you are doing static-builds on Windows. See my previous post on that. "
2008-10-27 18:42:58 +08:00
_OPENTHREADS_ATOMIC_INLINE unsigned
Atomic::AND(unsigned value)
{
#if defined(_OPENTHREADS_ATOMIC_USE_GCC_BUILTINS)
return __sync_fetch_and_and(&_value, value);
#elif defined(_OPENTHREADS_ATOMIC_USE_MIPOSPRO_BUILTINS)
return __and_and_fetch(&_value, value);
#elif defined(_OPENTHREADS_ATOMIC_USE_SUN)
return atomic_and_uint_nv(&_value, value);
#elif defined(_OPENTHREADS_ATOMIC_USE_MUTEX)
ScopedLock<Mutex> lock(_mutex);
_value &= value;
return _value;
#else
_value &= value;
return _value;
#endif
}
_OPENTHREADS_ATOMIC_INLINE unsigned
Atomic::OR(unsigned value)
{
#if defined(_OPENTHREADS_ATOMIC_USE_GCC_BUILTINS)
return __sync_fetch_and_or(&_value, value);
#elif defined(_OPENTHREADS_ATOMIC_USE_MIPOSPRO_BUILTINS)
return __or_and_fetch(&_value, value);
#elif defined(_OPENTHREADS_ATOMIC_USE_SUN)
return atomic_or_uint_nv(&_value, value);
#elif defined(_OPENTHREADS_ATOMIC_USE_MUTEX)
ScopedLock<Mutex> lock(_mutex);
_value |= value;
return _value;
#else
_value |= value;
return _value;
#endif
}
_OPENTHREADS_ATOMIC_INLINE unsigned
Atomic::XOR(unsigned value)
{
#if defined(_OPENTHREADS_ATOMIC_USE_GCC_BUILTINS)
return __sync_fetch_and_xor(&_value, value);
#elif defined(_OPENTHREADS_ATOMIC_USE_MIPOSPRO_BUILTINS)
return __xor_and_fetch(&_value, value);
#elif defined(_OPENTHREADS_ATOMIC_USE_SUN)
ScopedLock<Mutex> lock(_mutex);
_value ^= value;
return _value;
From Blasius Czink, "Among other things I added support for atomic operations on BSD-like systems and additional methods (for "and", "or", "xor"). " and a later post the same osg-submissions thread: "it's been a while since I have made the changes but I think it was due to problems with static builds of OpenThreads on windows. I was using OpenThreads in a communication/synchronisation library (without OpenSceneGraph). It seems I forgot to post a small change in the CMakeLists file of OpenThreads. If a user turns DYNAMIC_OPENTHREADS to OFF (static build) OT_LIBRARY_STATIC will be defined in the Config. Without these changes a windows user will always end up with a "__declspec(dllexport)" or "__declspec(dllimport)" which is a problem for static builds." And another post from Blasius on this topic: "I tested with VS2005 and VS2008. For 32 bit everything works as expected. For x64 and VS2008 I could successfully do the cmake-configure and then the compilation but I had occasional crashes of cmTryCompileExec.exe (during the cmake-configure phase) which seems to be a cmake bug. With VS2005 and 64bit cmake does not set _OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED although the interlocked functionality should be there. If I place the source snippet from the CHECK_CXX_SOURCE_RUNS macro to a separate sourcefile I can compile and run the resulting executable successfully. Forcing OPENTHREADS_ATOMIC_USE_WIN32_INTERLOCKED (on VS2005/x64) reveals a bug in "intrin.h" which seems to be fixed in VS2008 but not in VS2005. In case anyone is interested the lines: __MACHINEI(unsigned char _interlockedbittestandset(long *a, long b)) __MACHINEI(unsigned char _interlockedbittestandreset(long *a, long b)) __MACHINEX64(unsigned char _interlockedbittestandset64(__int64 *a, __int64 b)) __MACHINEX64(unsigned char _interlockedbittestandreset64(__int64 *a, __int64 b)) should be changed to: __MACHINEI(unsigned char _interlockedbittestandset(long volatile *a, long b)) __MACHINEI(unsigned char _interlockedbittestandreset(long volatile *a, long b)) __MACHINEX64(unsigned char _interlockedbittestandset64(__int64 volatile *a, __int64 b)) __MACHINEX64(unsigned char _interlockedbittestandreset64(__int64 volatile *a, __int64 b)) The worst thing that can happen is that interlocked funtionality is not detected during cmake-configure and the mutex fallback is used. Which reminds me another small glitch in the Atomic header so I attached a corrected version. Why is the OT_LIBRARY_STATIC added to the config file? It is not needed anywhere. OT_LIBRARY_STATIC is needed if you are doing static-builds on Windows. See my previous post on that. "
2008-10-27 18:42:58 +08:00
#elif defined(_OPENTHREADS_ATOMIC_USE_MUTEX)
ScopedLock<Mutex> lock(_mutex);
_value ^= value;
return _value;
#else
_value ^= value;
return _value;
#endif
}
_OPENTHREADS_ATOMIC_INLINE unsigned
Atomic::exchange(unsigned value)
{
#if defined(_OPENTHREADS_ATOMIC_USE_GCC_BUILTINS)
return __sync_lock_test_and_set(&_value, value);
#elif defined(_OPENTHREADS_ATOMIC_USE_MIPOSPRO_BUILTINS)
return __compare_and_swap(&_value, _value, value);
#elif defined(_OPENTHREADS_ATOMIC_USE_SUN)
return atomic_cas_uint(&_value, _value, value);
#elif defined(_OPENTHREADS_ATOMIC_USE_MUTEX)
ScopedLock<Mutex> lock(_mutex);
unsigned oldval = _value;
_value = value;
return oldval;
#else
unsigned oldval = _value;
_value = value;
return oldval;
#endif
}
_OPENTHREADS_ATOMIC_INLINE
Atomic::operator unsigned() const
{
#if defined(_OPENTHREADS_ATOMIC_USE_GCC_BUILTINS)
__sync_synchronize();
return _value;
#elif defined(_OPENTHREADS_ATOMIC_USE_MIPOSPRO_BUILTINS)
__synchronize();
return _value;
#elif defined(_OPENTHREADS_ATOMIC_USE_SUN)
membar_consumer(); // Hmm, do we need???
return _value;
#elif defined(_OPENTHREADS_ATOMIC_USE_MUTEX)
ScopedLock<Mutex> lock(_mutex);
return _value;
#else
return _value;
#endif
}
_OPENTHREADS_ATOMIC_INLINE bool
AtomicPtr::assign(void* ptrNew, const void* const ptrOld)
{
#if defined(_OPENTHREADS_ATOMIC_USE_GCC_BUILTINS)
return __sync_bool_compare_and_swap(&_ptr, ptrOld, ptrNew);
#elif defined(_OPENTHREADS_ATOMIC_USE_MIPOSPRO_BUILTINS)
return __compare_and_swap((unsigned long*)&_ptr, (unsigned long)ptrOld, (unsigned long)ptrNew);
#elif defined(_OPENTHREADS_ATOMIC_USE_SUN)
return ptrOld == atomic_cas_ptr(&_ptr, const_cast<void*>(ptrOld), ptrNew);
#elif defined(_OPENTHREADS_ATOMIC_USE_MUTEX)
ScopedLock<Mutex> lock(_mutex);
if (_ptr != ptrOld)
return false;
_ptr = ptrNew;
return true;
#else
if (_ptr != ptrOld)
return false;
_ptr = ptrNew;
return true;
#endif
}
_OPENTHREADS_ATOMIC_INLINE void*
AtomicPtr::get() const
{
#if defined(_OPENTHREADS_ATOMIC_USE_GCC_BUILTINS)
__sync_synchronize();
return _ptr;
#elif defined(_OPENTHREADS_ATOMIC_USE_MIPOSPRO_BUILTINS)
__synchronize();
return _ptr;
#elif defined(_OPENTHREADS_ATOMIC_USE_SUN)
membar_consumer(); // Hmm, do we need???
return _ptr;
#elif defined(_OPENTHREADS_ATOMIC_USE_MUTEX)
ScopedLock<Mutex> lock(_mutex);
return _ptr;
#else
return _ptr;
#endif
}
#endif // !defined(_OPENTHREADS_ATOMIC_USE_LIBRARY_ROUTINES)
}
#endif // _OPENTHREADS_ATOMIC_