OpenSceneGraph/include/osgDB/ReaderWriter

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/* -*-c++-*- OpenSceneGraph - Copyright (C) 1998-2006 Robert Osfield
*
* This library is open source and may be redistributed and/or modified under
* the terms of the OpenSceneGraph Public License (OSGPL) version 0.0 or
* (at your option) any later version. The full license is in LICENSE file
* included with this distribution, and on the openscenegraph.org website.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* OpenSceneGraph Public License for more details.
*/
#ifndef OSGDB_READERWRITER
#define OSGDB_READERWRITER 1
#include <osg/Image>
#include <osg/Shape>
#include <osg/Node>
#include <osg/ScriptEngine>
#include <osgDB/AuthenticationMap>
#include <deque>
#include <list>
#include <iosfwd>
namespace osgDB {
class Archive;
/** List of directories to search through which searching for files. */
typedef std::deque<std::string> FilePathList;
// forward declare
class Options;
/** Pure virtual base class for reading and writing of non native formats. */
class OSGDB_EXPORT ReaderWriter : public osg::Object
{
public:
ReaderWriter():
osg::Object(true) {}
ReaderWriter(const ReaderWriter& rw,const osg::CopyOp& copyop=osg::CopyOp::SHALLOW_COPY):
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osg::Object(rw,copyop) {}
virtual ~ReaderWriter();
META_Object(osgDB,ReaderWriter);
typedef std::map<std::string, std::string> FormatDescriptionMap;
typedef std::list<std::string> FeatureList;
/** Return which protocols are supported by ReaderWriter. */
virtual const FormatDescriptionMap& supportedProtocols() const { return _supportedProtocols; }
/** Return which list of file extensions supported by ReaderWriter. */
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virtual const FormatDescriptionMap& supportedExtensions() const { return _supportedExtensions; }
/** Return which list of file extensions supported by ReaderWriter. */
virtual const FormatDescriptionMap& supportedOptions() const { return _supportedOptions; }
/** Return which list of file environment variables supported by ReaderWriter. */
virtual const FormatDescriptionMap& supportedEnvironment() const { return _supportedEnvironment; }
/** Return true if ReaderWriter accepts specified file extension.*/
virtual bool acceptsExtension(const std::string& /*extension*/) const;
virtual bool acceptsProtocol(const std::string& protocol) const;
/// Bit mask for setting up which feature types are available for read and/or write
enum Features
{
FEATURE_NONE = 0,
FEATURE_READ_OBJECT = 1<<0,
FEATURE_READ_IMAGE = 1<<1,
FEATURE_READ_HEIGHT_FIELD = 1<<2,
FEATURE_READ_NODE = 1<<3,
FEATURE_READ_SHADER = 1<<4,
FEATURE_WRITE_OBJECT = 1<<5,
FEATURE_WRITE_IMAGE = 1<<6,
FEATURE_WRITE_HEIGHT_FIELD = 1<<7,
FEATURE_WRITE_NODE = 1<<8,
FEATURE_WRITE_SHADER = 1<<9,
FEATURE_READ_SCRIPT = 1<<10,
FEATURE_WRITE_SCRIPT = 1<<11,
FEATURE_ALL = FEATURE_READ_OBJECT |
FEATURE_READ_IMAGE |
FEATURE_READ_HEIGHT_FIELD |
FEATURE_READ_NODE |
FEATURE_READ_SHADER |
FEATURE_READ_SCRIPT |
FEATURE_WRITE_OBJECT |
FEATURE_WRITE_IMAGE |
FEATURE_WRITE_HEIGHT_FIELD |
FEATURE_WRITE_NODE |
FEATURE_WRITE_SHADER |
FEATURE_WRITE_SCRIPT
};
/** Return available features*/
virtual Features supportedFeatures() const;
/** Return feature as string */
static FeatureList featureAsString(Features feature);
class OSGDB_EXPORT ReadResult
{
public:
enum ReadStatus
{
NOT_IMPLEMENTED, //!< read*() method not implemented in concrete ReaderWriter.
FILE_NOT_HANDLED, //!< File is not appropriate for this file reader, due to some incompatibility, but *not* a read error.
FILE_NOT_FOUND, //!< File could not be found or could not be read.
ERROR_IN_READING_FILE, //!< File found, loaded, but an error was encountered during processing.
FILE_LOADED, //!< File successfully found, loaded, and converted into osg.
FILE_LOADED_FROM_CACHE, //!< File found in cache and returned.
FILE_REQUESTED, //!< Asynchronous file read has been requested, but returning immediately, keep polling plugin until file read has been completed.
INSUFFICIENT_MEMORY_TO_LOAD //!< File found but not loaded because estimated required memory surpasses available memory.
};
ReadResult(ReadStatus status=FILE_NOT_HANDLED):_status(status) {}
ReadResult(const std::string& m):_status(ERROR_IN_READING_FILE),_message(m) {}
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
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ReadResult(osg::Object* obj, ReadStatus status=FILE_LOADED):_status(status),_object(obj) {}
Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods, forcing users to use osgDB::readRef*File() methods. The later is preferable as it closes a potential threading bug when using paging databases in conjunction with the osgDB::Registry Object Cache. This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero. Using osgDB::readREf*File() makes sure the a ref_ptr<> is passed back and the referenceCount never goes to zero. To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File() usage. The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group: bool addChild(Node* child); // old method which can only be used with a Node* tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache and multi-threaded loaded more robust. git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
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template<class T>
ReadResult(const osg::ref_ptr<T>& obj, ReadStatus status=FILE_LOADED):_status(status),_object(obj.get()) {}
ReadResult(const ReadResult& rr):_status(rr._status),_message(rr._message),_object(rr._object) {}
ReadResult& operator = (const ReadResult& rr) { if (this==&rr) return *this; _status=rr._status; _message=rr._message;_object=rr._object; return *this; }
bool operator < (const ReadResult& rhs) const { return _status < rhs._status; }
osg::Object* getObject();
osg::Image* getImage();
osg::HeightField* getHeightField();
osg::Node* getNode();
osgDB::Archive* getArchive();
osg::Shader* getShader();
osg::Script* getScript();
bool validObject() { return _object.valid(); }
bool validImage() { return getImage()!=0; }
bool validHeightField() { return getHeightField()!=0; }
bool validNode() { return getNode()!=0; }
bool validArchive() { return getArchive()!=0; }
bool validShader() { return getShader()!=0; }
bool validScript() { return getScript()!=0; }
osg::Object* takeObject();
osg::Image* takeImage();
osg::HeightField* takeHeightField();
osg::Node* takeNode();
osgDB::Archive* takeArchive();
osg::Shader* takeShader();
osg::Script* takeScript();
std::string& message() { return _message; }
const std::string& message() const { return _message; }
/// report the ReadResult's status, and message (if any). Useful for reporting of errors to users.
std::string statusMessage() const;
ReadStatus status() const { return _status; }
bool success() const { return _status==FILE_LOADED || _status==FILE_LOADED_FROM_CACHE ; }
bool loadedFromCache() const { return _status==FILE_LOADED_FROM_CACHE; }
bool error() const { return _status==ERROR_IN_READING_FILE; }
bool notHandled() const { return _status==FILE_NOT_HANDLED || _status==NOT_IMPLEMENTED; }
bool notFound() const { return _status==FILE_NOT_FOUND; }
bool notEnoughMemory() const { return _status==INSUFFICIENT_MEMORY_TO_LOAD; }
protected:
ReadStatus _status;
std::string _message;
osg::ref_ptr<osg::Object> _object;
};
class WriteResult
{
public:
enum WriteStatus
{
NOT_IMPLEMENTED, //!< write*() method not implemented in concrete ReaderWriter.
FILE_NOT_HANDLED,
ERROR_IN_WRITING_FILE,
FILE_SAVED
};
WriteResult(WriteStatus status=FILE_NOT_HANDLED):_status(status) {}
WriteResult(const std::string& m):_status(ERROR_IN_WRITING_FILE),_message(m) {}
WriteResult(const WriteResult& rr):_status(rr._status),_message(rr._message) {}
WriteResult& operator = (const WriteResult& rr) { if (this==&rr) return *this; _status=rr._status; _message=rr._message; return *this; }
bool operator < (const WriteResult& rhs) const { return _status < rhs._status; }
std::string& message() { return _message; }
const std::string& message() const { return _message; }
/// Report the WriteResult's status, and message (if any). Useful for reporting of errors to users.
std::string statusMessage() const;
WriteStatus status() const { return _status; }
bool success() const { return _status==FILE_SAVED; }
bool error() const { return _status==ERROR_IN_WRITING_FILE; }
bool notHandled() const { return _status==FILE_NOT_HANDLED || _status==NOT_IMPLEMENTED; }
protected:
WriteStatus _status;
std::string _message;
};
enum ArchiveStatus
{
READ,
WRITE,
CREATE
};
typedef osgDB::Options Options;
/** Determine if a file exists, normally the default implementation will be appropriate for local file access
* but with plugins like the libcurl based one it will return true if the file is accessible at the server. */
virtual bool fileExists(const std::string& filename, const Options* options) const;
/** Open an archive for reading, writing, or to create an empty archive for writing to.*/
virtual ReadResult openArchive(const std::string& /*fileName*/,ArchiveStatus, unsigned int =4096, const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
/** Open an archive for reading.*/
virtual ReadResult openArchive(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual ReadResult readObject(const std::string& /*fileName*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual ReadResult readImage(const std::string& /*fileName*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual ReadResult readHeightField(const std::string& /*fileName*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual ReadResult readNode(const std::string& /*fileName*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual ReadResult readShader(const std::string& /*fileName*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual ReadResult readScript(const std::string& /*fileName*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual WriteResult writeObject(const osg::Object& /*obj*/,const std::string& /*fileName*/,const Options* =NULL) const {return WriteResult(WriteResult::NOT_IMPLEMENTED); }
virtual WriteResult writeImage(const osg::Image& /*image*/,const std::string& /*fileName*/,const Options* =NULL) const {return WriteResult(WriteResult::NOT_IMPLEMENTED); }
virtual WriteResult writeHeightField(const osg::HeightField& /*heightField*/,const std::string& /*fileName*/,const Options* =NULL) const {return WriteResult(WriteResult::NOT_IMPLEMENTED); }
virtual WriteResult writeNode(const osg::Node& /*node*/,const std::string& /*fileName*/,const Options* =NULL) const { return WriteResult(WriteResult::NOT_IMPLEMENTED); }
virtual WriteResult writeShader(const osg::Shader& /*shader*/,const std::string& /*fileName*/,const Options* =NULL) const {return WriteResult(WriteResult::NOT_IMPLEMENTED); }
virtual WriteResult writeScript(const osg::Script& /*script*/,const std::string& /*fileName*/,const Options* =NULL) const {return WriteResult(WriteResult::NOT_IMPLEMENTED); }
virtual ReadResult readObject(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual ReadResult readImage(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual ReadResult readHeightField(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual ReadResult readNode(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual ReadResult readShader(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual ReadResult readScript(std::istream& /*fin*/,const Options* =NULL) const { return ReadResult(ReadResult::NOT_IMPLEMENTED); }
virtual WriteResult writeObject(const osg::Object& /*obj*/,std::ostream& /*fout*/,const Options* =NULL) const { return WriteResult(WriteResult::NOT_IMPLEMENTED); }
virtual WriteResult writeImage(const osg::Image& /*image*/,std::ostream& /*fout*/,const Options* =NULL) const { return WriteResult(WriteResult::NOT_IMPLEMENTED); }
virtual WriteResult writeHeightField(const osg::HeightField& /*heightField*/,std::ostream& /*fout*/,const Options* =NULL) const { return WriteResult(WriteResult::NOT_IMPLEMENTED); }
virtual WriteResult writeNode(const osg::Node& /*node*/,std::ostream& /*fout*/,const Options* =NULL) const { return WriteResult(WriteResult::NOT_IMPLEMENTED); }
virtual WriteResult writeShader(const osg::Shader& /*shader*/,std::ostream& /*fout*/,const Options* =NULL) const { return WriteResult(WriteResult::NOT_IMPLEMENTED); }
virtual WriteResult writeScript(const osg::Script& /*script*/,std::ostream& /*fout*/,const Options* =NULL) const { return WriteResult(WriteResult::NOT_IMPLEMENTED); }
/** Specify fmt string as a supported protocol.
* Please note, this method should usually only be used internally by subclasses of ReaderWriter, Only in special cases
* will a ReaderWriter implementation be able to handle a protocol format that it wasn't originally designed for.
* To know whether it's safe to inject a new protocol format into an existing ReaderWriter you will need to review
* the source code and dependencies of that ReaderWriter. */
void supportsProtocol(const std::string& fmt, const std::string& description);
/** Specify ext string as a supported file extension.
* Please note, this method should usually only be used internally by subclasses of ReaderWriter. Only in special cases
* will a ReaderWriter implementation be able to handle a file extension that it wasn't originally designed for.
* To know whether it's safe to inject a new file extension into an existing ReaderWriter you will need to review the
* the source code and dependencies of that ReaderWriter. */
void supportsExtension(const std::string& ext, const std::string& description);
/** Specify option string as a supported option string.
* Please note, this should usually only be used internally by subclasses of ReaderWriter. */
void supportsOption(const std::string& opt, const std::string& description);
/** Specify env string as a supported environment string. */
void supportsEnvironment(const std::string& opt, const std::string& description);
protected:
FormatDescriptionMap _supportedProtocols;
FormatDescriptionMap _supportedExtensions;
FormatDescriptionMap _supportedOptions;
FormatDescriptionMap _supportedEnvironment;
};
}
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#endif // OSGDB_READERWRITER