OpenSceneGraph/include/osg/LightModel

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2002-07-17 04:07:32 +08:00
//C++ header - Open Scene Graph - Copyright (C) 1998-2002 Robert Osfield
//Distributed under the terms of the GNU Library General Public License (LGPL)
//as published by the Free Software Foundation.
#ifndef OSG_LIGHTMODEL
#define OSG_LIGHTMODEL 1
#include <osg/StateAttribute>
#include <osg/Vec4>
namespace osg {
class SG_EXPORT LightModel : public StateAttribute
{
public :
LightModel();
/** Copy constructor using CopyOp to manage deep vs shallow copy.*/
LightModel(const LightModel& lw,const CopyOp& copyop=CopyOp::SHALLOW_COPY):
StateAttribute(lw,copyop),
_ambient(lw._ambient),
_colorControl(lw._colorControl),
_localViewer(lw._localViewer),
_twoSided(lw._twoSided) {}
META_StateAttribute(osg, LightModel, LIGHTMODEL);
/** return -1 if *this < *rhs, 0 if *this==*rhs, 1 if *this>*rhs.*/
virtual int compare(const StateAttribute& sa) const
{
// check the types are equal and then create the rhs variable
// used by the COMPARE_StateAttribute_Paramter macro's below.
COMPARE_StateAttribute_Types(LightModel,sa)
// compare each paramter in turn against the rhs.
COMPARE_StateAttribute_Parameter(_ambient)
COMPARE_StateAttribute_Parameter(_colorControl)
COMPARE_StateAttribute_Parameter(_localViewer)
COMPARE_StateAttribute_Parameter(_twoSided)
return 0; // passed all the above comparison macro's, must be equal.
}
void setAmbientIntensity(const osg::Vec4& ambient) { _ambient = ambient; }
const osg::Vec4& getAmbientIntensity() const { return _ambient; }
enum ColorControl
{
SEPARATE_SPECULAR_COLOR,
SINGLE_COLOR
};
void setColorControl(const ColorControl cc) { _colorControl = cc; }
inline const ColorControl getColorControl() const { return _colorControl; }
void setLocalViewer(const bool localViewer) { _localViewer=localViewer; }
inline const bool getLocalViewer() const { return _localViewer; }
void setTwoSided(const bool twoSided) { _twoSided = twoSided; }
inline const bool getTwoSided() const { return _twoSided; }
virtual void apply(State& state) const;
protected :
virtual ~LightModel();
osg::Vec4 _ambient;
ColorControl _colorControl;
bool _localViewer;
bool _twoSided;
};
}
#endif